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Los hordinos pueden ser especificamente criados para potenciar capacidades concretas de un Insomne, como puede ser un mejor olfato o más memoria, aunque este proceso lleva tiempo.{{book ref|sa2.5|18}} [[Nikli]] comenta que le llevó unos trescientos años criar hordinos que pudieran imitar dedos humanos.{{book ref|sa3.5|18}} A lo largo de muchísimas generaciones, algunos han conseguido desarrollar hordinos que son capaces de imitar los poderes de un [[larkin]].{{wob ref|12658}} Hordinos especializados pueden imitar de forma convincente objetos inanimados.{{book ref|sa4|64}} Hay un límite tanto en la masa total como en el número de hordinos que un insomne puede tener a la vez,{{wob ref|12043}} pero el número máximo de hordinos permitiría seguro que un insomne fuera mucho más grande que un humano,{{wob ref|11672}}{{wob ref|11953}} hasta el tamaño del cadáver de un [[santhid]]{{book ref|sa3.5|8}} y puede que incluso mayor. Ya que pueden crear constantemente nuevos hordinos para recuperar los perdidos, la personalidad de un insomne puede vivir indefinidamente, siempre y cuando no mueran demasiados hordinos a la vez.{{wob ref|3885}} Los enjambres en otros planetas distintos de Roshar criarían a sus hordinos de la manera necesaria para imitar las formas de vida nativas en esos mundos.{{wob ref|14317}}
 
Los hordinos pueden ser especificamente criados para potenciar capacidades concretas de un Insomne, como puede ser un mejor olfato o más memoria, aunque este proceso lleva tiempo.{{book ref|sa2.5|18}} [[Nikli]] comenta que le llevó unos trescientos años criar hordinos que pudieran imitar dedos humanos.{{book ref|sa3.5|18}} A lo largo de muchísimas generaciones, algunos han conseguido desarrollar hordinos que son capaces de imitar los poderes de un [[larkin]].{{wob ref|12658}} Hordinos especializados pueden imitar de forma convincente objetos inanimados.{{book ref|sa4|64}} Hay un límite tanto en la masa total como en el número de hordinos que un insomne puede tener a la vez,{{wob ref|12043}} pero el número máximo de hordinos permitiría seguro que un insomne fuera mucho más grande que un humano,{{wob ref|11672}}{{wob ref|11953}} hasta el tamaño del cadáver de un [[santhid]]{{book ref|sa3.5|8}} y puede que incluso mayor. Ya que pueden crear constantemente nuevos hordinos para recuperar los perdidos, la personalidad de un insomne puede vivir indefinidamente, siempre y cuando no mueran demasiados hordinos a la vez.{{wob ref|3885}} Los enjambres en otros planetas distintos de Roshar criarían a sus hordinos de la manera necesaria para imitar las formas de vida nativas en esos mundos.{{wob ref|14317}}
   
=== Consciousness ===
+
=== Consciencia ===
In practice, hordelings function as a "hive mind",{{wob ref|1543}} but they are not technically one entity.{{wob ref|11869}} Hordelings have the ability to separate from the main body to act as remote agents while maintaining their mental link with the rest of the horde.{{book ref|sa2.5|18}} Certain circumstances could lead to a hordeling being split off from the group and forced to act independently.{{wob ref|11869}} For example, a hordeling that is physically too distant from the others can lose contact with the main mind, and this would affect its [[Cognitive Realm|Cognitive]] aspect.{{wob ref|11603}} A hordeling could be affected by a [[Hemalurgic]] spike, but it would disconnect it from the hivemind.{{wob ref|3319}} The Sleepless are not able to split their consciousness between the Cognitive Realm and the [[Physical Realm]].{{wob ref|11869}} They can form multiple sapient bodies at once (for example, imitating two humans at the same time), but it is difficult and risks making the split permanent, unintentionally creating a new Sleepless. This is made easier if the bodies are not engaged in intelligent tasks at the same time.{{wob ref|14314}}
+
En la práctica, los hordinos funcionan como una “mente colmena”,{{wob ref|1543}} pero no son técnicamente una sola entidad.{{wob ref|11869}} Los hordinos tienen la habilidad de separarse del cuerpo principal para actuar como agentes remotos mientras mantienen el vínculo mental con el resto del enjambre.{{book ref|sa2.5|18}} Ciertas circunstancias puedrían llevar a un hordino a separarse del grupo y ser forzado a actuar de forma independiente.{{wob ref|11869}} Por ejemplo, un hordino que esté físicamente demasiado lejos del resto puede perder contacto con la mente principal, lo cual afectaría su aspecto [[Reino Cognitivo|cognitivo]].{{wob ref|11603}} Un hordino puede ser afectado por un clavo [[Hemalurgia|hemalúrgico]], pero esto lo desconectaría de la mente colmena.{{wob ref|3319}} Los insomnes no pueden separar su conciencia entre el Reino Cognitivo y el [[Reino Físico]].{{wob ref|11869}} Pueden formar varios cuerpos conscientes a la vez (por ejemplo, imitando a dos humanos al mismo tiempo), pero es difícil y hay el riesgo de que la división se vuelva permanente, creando sin quererlo un nuevo insomne. Esto es más sencillo si los cuerpos no están envueltos en tareas inteligentes a la vez.{{wob ref|14314}}
   
=== Reproduction ===
+
=== Reproducción ===
Sleepless are able to reproduce, but "reproduction" for them has a variety of connotations. They can breed specific hordelings for specialized purposes over time and can also exchange hordelings if needed in order to improve their genetic diversity. They can even crossbreed hordelings with other species such as various cremlings and the [[lancer]].{{wob ref|14349}}{{book ref|sa3.5|19}} Creating a new Sleepless involves splitting off a subsection of an existing swarm, which subsequently gains independence over time; the Sleepless term for this process is becoming "Separated".{{book ref|sa3.5|6}} A swarm becoming Separated is not always intentional.{{wob ref|14314}} Newly independent swarms retain the genetic adaptations of their "parent" swarm and are able to fine-tune the evolutions of their hordelings to even greater effect.{{book ref|sa3|19}} Arclo refers to the other swarms on Roshar as its "siblings".{{book ref|sa2.5|18}}
+
Los insomnes son capaces de reproducirse, pero “reproducirse” para ellos tiene una serie de connotaciones. Pueden criar hordinos concretos para propósitos específicos con el tiempo y también intercambiar hordinos si fuera necesario para mejorar la diversidad genética. Pueden hibridar hordinos con otras especies como varios cremlinos y los [[lanceryn]].{{wob ref|14349}}{{book ref|sa3.5|19}} Crear nuevos insomnes conlleva dividir una subsección de un enjambre ya existente, que ganará independencia con el tiempo; el término de los insomnes para este proceso es “Separarse”.{{book ref|sa3.5|6}} Cuando un enjambre se Separa, no es siempre de forma intencional.{{wob ref|14314}} Los enjambres recientemente independizados mantienen las adaptaciones genéticas de su enjambre “projenitor” y son capaces de refinar la evolución de sus hordinos incluso más.{{book ref|sa3|19}} Arclo se refiere a otros enjambres de Roshar como sus “hermanos”.{{book ref|sa2.5|18}}
   
 
== Attributes and Abilities ==
 
== Attributes and Abilities ==

Revisión del 20:13 28 sep 2022

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Insomne
Arclo.jpg
Racional
Mundo de origen Roshar
Universo Cosmere

Never can tell if [a cremling] is reporting back to someone or not.

Los Insomnes, también conocidos como Dysian aimianos,[2] son una raza no humana, consciente, de un planeta desconocido del cosmere.[3][4] Sus cuerpos están hechos a partir de enjambres de criaturas llamadas “hordinos” que están unidas mentalmente.[5][6] Se refieren a sí mismos como “insomnes”[7] porque al menos una parte de sus hordinos está siempre despierta.[5] Algunos insomnes pueden encontrarse en Roshar, y en el pasado vivían en el Reino Plateado de Aimia.[8]

Aparencia y Anatomía

The cook began to hum. Pieces of her broke off. She crumbled to a pile of chittering little cremlings that moved out of her clothing, leaving it in a heap.

Kaza, mirando al cocinero del Primeros Sueños[9]

Los insomnes tienen una fisiología única, ya que de hecho sus “cuerpos” están compuestos de miles[5] de criaturas llamadas "hordinos" que son apaces de funcionar como una consciencia única.[10][6] Los hordinos no tienen limite en cómo se agrupan consigo mismos; con práctica, un insomne puede imitar la apariencia de otras criaturas, incluyendo humanos.[5] Insomnes fuera de Roshar no tendrían práctica en como imitar la forma humana, así que su aparencia sería completamente distinta.[11][12] A differencia de los Siah aimianos, Dysian aimianos no pueden reproducirse con humanos.[13]

Hordinos

Los hordinos normalmente tienen el tamaño de un dedo,[5] pero pueden ser tan grandes como un puño[14] o a veces del tamaño de un edificio.[15] Los hordinos de Roshar a menudo se parecen a criaturas nativas conocidas como cremlinos simplemente para llamar menos la atención de los habitantes corrientes; pueden tomar otras formas.[16] El primer enjambre que llegó a Roshar tenía al principio hordinos con apariencia de arañas; los enjambres crían a sus hordinos para que se parezcan a la fauna local para poder pasar desapercibidos.[17] Los hordinos de cada insomne no son idénticos, y a menudo tienen propósitos específicos.[6] Por ejemplo, como Arclo intenta pasar por humano, muchos de sus hordinos tienen protuberancias en sus espaldas que parecen partes humanas, por ejemplo piel o ojos; también es capaz de hablar con una voz aceptablemente humana.[5] Sin embargo, hordinos individuales no pueden cambiar de forma, así que la verdadera naturaleza del cuerpo de los insomnes puede notarse con una mirada atenta.[5] Por lo tanto, los insomnes tienden a cubrirse la “piel” siempre que sea posible, o utilizar una apariencia anciana o con tatuajes que impidan ver su verdadera naturaleza.[5][9]

Adaptación y Regeneración

It took my people three hundred years of selective breeding to achieve hordelings capable of imitating human fingers. And still, most of us are terrible at pretending to be humans. We don't have the mannerisms, the thoughts. I’m younger than the others, but am more... skilled at using these things.

—Nikli[3]

Los hordinos pueden ser especificamente criados para potenciar capacidades concretas de un Insomne, como puede ser un mejor olfato o más memoria, aunque este proceso lleva tiempo.[5] Nikli comenta que le llevó unos trescientos años criar hordinos que pudieran imitar dedos humanos.[3] A lo largo de muchísimas generaciones, algunos han conseguido desarrollar hordinos que son capaces de imitar los poderes de un larkin.[18] Hordinos especializados pueden imitar de forma convincente objetos inanimados.[19] Hay un límite tanto en la masa total como en el número de hordinos que un insomne puede tener a la vez,[20] pero el número máximo de hordinos permitiría seguro que un insomne fuera mucho más grande que un humano,[14][21] hasta el tamaño del cadáver de un santhid[22] y puede que incluso mayor. Ya que pueden crear constantemente nuevos hordinos para recuperar los perdidos, la personalidad de un insomne puede vivir indefinidamente, siempre y cuando no mueran demasiados hordinos a la vez.[23] Los enjambres en otros planetas distintos de Roshar criarían a sus hordinos de la manera necesaria para imitar las formas de vida nativas en esos mundos.[17]

Consciencia

En la práctica, los hordinos funcionan como una “mente colmena”,[6] pero no son técnicamente una sola entidad.[24] Los hordinos tienen la habilidad de separarse del cuerpo principal para actuar como agentes remotos mientras mantienen el vínculo mental con el resto del enjambre.[5] Ciertas circunstancias puedrían llevar a un hordino a separarse del grupo y ser forzado a actuar de forma independiente.[24] Por ejemplo, un hordino que esté físicamente demasiado lejos del resto puede perder contacto con la mente principal, lo cual afectaría su aspecto cognitivo.[25] Un hordino puede ser afectado por un clavo hemalúrgico, pero esto lo desconectaría de la mente colmena.[26] Los insomnes no pueden separar su conciencia entre el Reino Cognitivo y el Reino Físico.[24] Pueden formar varios cuerpos conscientes a la vez (por ejemplo, imitando a dos humanos al mismo tiempo), pero es difícil y hay el riesgo de que la división se vuelva permanente, creando sin quererlo un nuevo insomne. Esto es más sencillo si los cuerpos no están envueltos en tareas inteligentes a la vez.[27]

Reproducción

Los insomnes son capaces de reproducirse, pero “reproducirse” para ellos tiene una serie de connotaciones. Pueden criar hordinos concretos para propósitos específicos con el tiempo y también intercambiar hordinos si fuera necesario para mejorar la diversidad genética. Pueden hibridar hordinos con otras especies como varios cremlinos y los lanceryn.[28][15] Crear nuevos insomnes conlleva dividir una subsección de un enjambre ya existente, que ganará independencia con el tiempo; el término de los insomnes para este proceso es “Separarse”.[29] Cuando un enjambre se Separa, no es siempre de forma intencional.[27] Los enjambres recientemente independizados mantienen las adaptaciones genéticas de su enjambre “projenitor” y son capaces de refinar la evolución de sus hordinos incluso más.[30] Arclo se refiere a otros enjambres de Roshar como sus “hermanos”.[5]

Attributes and Abilities

All Sleepless have the abilities granted by their unusual physiology, including shapeshifting, adaptive evolution, and effective immortality. It is also impossible to imprison a Sleepless through conventional means.[31] Sleepless have used Surgebinding in the past and may use it again in the future.[32][33] Arclo is able to easily kill two of Nale's Skybreaker apprentices and tells Lift that it would not have been possible for them to kill it.[5] Sleepless would have nothing to fear even from someone as powerful as a Herald, and the Heralds knew to leave their kind alone.[5] Sleepless have more resistance to Soulcasting compared to humans for various reasons.[34] They are also fluent in most, if not all, human languages.[15]

In addition to their ability to mentally link their hordelings, each Sleepless can also directly communicate with other swarms. This is achieved through buzzing that each swarm can emanate from its scattered hordelings. Each swarm has a distinct buzz, and specially bred hordelings receive and interpret the vibrations. It is possible to exclude certain swarms from these communications.[29]

The Sleepless are exceptionally cosmere-aware. At least some Sleepless have had the power of Worldhopping;[35] Arclo tells Lift that it once traveled to a land she will never visit.[5] They have some relationship to the Shard Cultivation and another unnamed group in the cosmere.[36] They are aware that some Unkalaki are Sighted and that they guard Cultivation's Perpendicularity.[37] They hold secrets about the power of the Dawnshards and the Shattering of Adonalsium, and they have passed this information down to their "younger" members.[15] They refer to lanceryn and larkin as "Ancient Guardians" and believed that protecting the Akinah Dawnshard mural was important to the fate of the entire cosmere.[3]

Social Structure and Purpose

Arclomedarian is dangerous. I can see this. But it is not as dangerous as the true traitors.

—Nikli, on Arclo[29]

Of the twenty-four known Sleepless on Roshar, twenty accept the authority of Yelamaiszin, the First swarm, including Yelamaiszin himself. They vote on important matters using the rapid communication provided by their hive minds.[29] Arclomedarian does not accept their authority, although it is not considered one of the "true traitors" and is still liked.[38][5] It is unknown if the other three dissident Sleepless are in this category, though all four of the Sleepless who do not accept Yelamaiszin's authority (including Arclo) are still alive.[38] The Sleepless defend life, although they are willing to kill in order to preserve it. Nikli states that the Sleepless have chosen to do this after seeing the destruction of worlds and have vowed to never let it happen again.[3] Paradoxically, while the Sleepless tend to like the Knights Radiant, with Yelamaiszin even stating a personal admiration for Dalinar, they worry that the Radiants' insistence on making honorable choices is highly dangerous.[29] Despite a willingness to kill in order to protect the Dawnshard from outside knowledge, the Sleepless are also open to reason. Rysn managed to convince them to spare the crew of the Wandersail in exchange for her help in safeguarding it.[15]

Lore

Most Rosharans (other than Siah Aimians) do not know that the Sleepless exist, with a few notable exceptions. At least some Iriali have been aware of them[39] and the Unkalaki, who call them the "Gods Who Sleep Not", even have some understanding of their hordeling abilities.[31] Neither Dalinar nor Lift seem to have even heard of beings with the powers of the Sleepless prior to talking to Hoid and Arclo, respectively.[2][5] However, a few folk tales about them persisted over the years, and Jasnah Kholin was aware of these tales through her scholarly research. She assumed that they were myths, until she began hearing credible stories about similar creatures,[40] possibly including Lift's interaction with Arclo. Even then, Jasnah could not fully believe such beings existed until meeting one in person.[19] Although Vstim passed information about Sleepless on to Rysn, she did not rule out some form of Lightweaving to explain her early observations of Nikli's shapeshifting until seeing its powers up close.[40][37]

History

Origins

Sleepless, or Dysian Aimians, exist on multiple planets in the cosmere[41][42] and are known to have traveled between them.[35] Their original planet is unknown, but they are not native to Yolen.[43] Hoid is the only person known to use the term "Dysian," and the source of the term is unknown.[2] All known Sleepless on Roshar descended from a single swarm currently named Yelamaiszin.[44] Most of the cosmere's Sleepless live on Roshar,[42] but unrelated swarms exist on other worlds.[45]

Although not native to Roshar, the Sleepless lived in Aimia prior to the Scouring of Aimia, which has been characterized by Hessi as "total destruction".[46][4] They coexisted with the Siah Aimians, but were not related to them.[47] Despite the fact that they survived, the destruction of their home on Aimia seems to have caused the Sleepless a great deal of emotional pain.[48]

Heraldic Epochs

You needn't fear me. Your war is my war, and has been for millennia. Ancient Radiants named me friend and ally before everything went wrong. What wonderful days those were, before the Last Desolation. Days of... honor. Now gone, long gone.

—Arclo, to Lift[5]

The Sleepless had a long history with the Heralds and Knights Radiant.[49] Some Sleepless were once able to use the power of Surgebinding.[32] At least some of the Sleepless, including Arclo,[5] were allies of the Heralds and Knights Radiant during the Heraldic Epochs. Arclo told Lift that others of his kind were particularly interested in Radiants.[5] At least one Sleepless may have fought during Aharietiam, as Dalinar Kholin noticed a heap of burned, strange cremlings in one of his visions;[50] it is not clear which side they fought on, although at least some Sleepless were allied with the Knights Radiant.[5]

War of Reckoning

At the end of the Era of Solitude, the Sleepless mostly remained hidden, monitoring events on Roshar using their hordelings. They were particularly interested in Dalinar, Kaladin, Shallan, Szeth, Navani, Eshonai, and Venli, believing them to be crucial to the future of Roshar.[49][51][32][3] Arclo believed that Lift should also be included in that group, and that the other Sleepless should not ignore her.[5] Despite its general disinterest in Radiants, Arclo was also aware that the Stump had bonded a spren[52] and that Nale was alive, referring to him as a "madman".[5]

Rysn, there are forces in the cosmere that we can barely identify, let alone track. Evil forces, who would end worlds if they could. They are hunting this place. Now that the Ancient Guardians of Akinah are all but extinct, we Sleepless must protect it.

—Nikli[3]

The Sleepless appeared to be guarding several secrets from humans, including something that Dalinar was seeking but "must not know".[32] An unnamed Sleepless learned of Vazrmeb's plan to sail the ship First Dreams to Akinah in Aimia; it posed as a Reshi cook and joined the crew, later poisoning everyone else on board to protect the island.[9] It refused to divulge any of Akinah's secrets to Kaza even as she was dying, telling her that doing so could result in the "ends of worlds".[9]

True Desolation and the Expedition to Akinah

By the time of the True Desolation, there were twenty-four Sleepless on Roshar.[29][53][54] As both Siah Aimians and Sleepless were immortal, the remaining individuals seemed to be aware of each other.[5]

The Sleepless were forced into conflict with humans again due to Radiant interest in the city of Akinah. Although they had managed to dissuade early patrols of Windrunners from surveying the island using specialized larkin hybrid hordelings, their vehemence in protecting the island only attracted more attention to it.[55] After Queen Navani commissioned Rysn's ship, the Wandersail, to investigate the oddities during the expedition to Akinah, the Sleepless were forced into steadily more aggressive confrontations with the ship's crew. These engagements resulted in the unmasking of one of their agents, Nikliasorm, fatally compromising the security of their entire operation.[3] Rysn and Cord managed to discover a hidden chamber underneath the island, and the Dawnshard entered Rysn's consciousness. At the same time, the Sleepless battled Lopen, Huio, and the crew of the Wandersail on the beach, killing three sailors.[15]

Despite these events, the Dawnshard maintained anonymity thanks to Rysn's careful planning and negotiating. Nikli revealed a number of secrets about the Dawnshard, and Rysn saw an opportunity to strike a bargain to keep the Dawnshard hidden and train the Sleepless to better pass as human. The Sleepless accepted her deal, also giving her some Soulcaster fabrials and a set of Shardplate for Cord and agreeing to avoid attacking Radiants. Rysn and Cord were sworn to secrecy regarding the Dawnshard, although they were allowed to tell people an altered version of their story. The Sleepless indicated that they would monitor them with hordelings to ensure that they lived up to the bargain.[15]

After Rysn struck the deal, the Sleepless were at least somewhat willing to work with other humans, as one of them met with Jasnah in person. Hoid reported to Jasnah that he did not think any of the Sleepless were working with Odium, but at least one of them was allied with the Ghostbloods.[19] One of the swarms replaced one of Hoid's pens with a hordeling evolved to resemble a pen. Hoid was baffled as to how it had evaded protections he had put in place to avoid such an infiltration. Hoid hoped a friendly swarm might be responsible, but he and Jasnah assumed that it was a spy that was reporting on Hoid's activities to Thaidakar, likely through Mraize.[19]

Notable Sleepless

Confirmed Sightings

Brandon Sanderson has indicated that conspicuous appearances of cremlings may indicate the presence of a Sleepless;[56] some such sightings have been directly confirmed by him.

Unconfirmed Sightings

Esta página o sección usa información basada en teorías y especulaciones
Se recomienda leer con cuidado y teniendo en cuenta que la información no es necesariamente canon
  • Shallan sketches a cremling in the gardens at her family manor.[61]
  • Mraize shoots a cremling on a tree while meeting with Shallan.[62]
  • Kaladin and Syl see a brightly colored cremling in a jail cell.[63]
  • Kaladin and Syl see an iridescent cremling on the Shattered Plains.[64]
  • Dalinar comes across a cremling while looking for Talenel in the warcamps.[65]
  • Kaladin notices a strange cremling on a table in a stormshelter in Kholinar.[66]

Trivia

  • The Sleepless were inspired by the Tines in A Fire Upon the Deep, but can spread their members farther apart.[6][67]
  • Brandon first included Sleepless-like beings in his early sci-fi novel Star's End. He later migrated them into the cosmere as he wanted a "truly alien" species.[45]
  • The blurbs on the back covers of the Stormlight Archive books are written from an in-universe perspective and are authored by a Sleepless.[68] The specific swarm is unknown, although it is presumably not Arclo due to its professed disinterest in the Radiants.[5]
  • The Sleepless will play a major role in Mistborn Era 4.[69]

Notes

  1. El ritmo de la guerra interludio I-5#
  2. a b c El camino de los reyes capítulo 54#
  3. a b c d e f g h Esquirla del Amanecer (novella) capítulo 18#
  4. a b Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  5. a b c d e f g h i j k l m n o p q r s t u v w x Danzante del Filo (novella) capítulo 18#
  6. a b c d e Arcanum Unbounded Chicago signing
    Arcanum - 2016-12-06#
  7. General Signed Books 2016
    Arcanum - 2016-11-22#
  8. Arcanum Unbounded release party
    Arcanum - 2016-11-22#
  9. a b c d e Juramentada interludio I-4#
  10. Skyward Pre-Release AMA
    Arcanum - 2018-10-29#
  11. Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  12. Shadows of Self Nottingham UK signing
    Arcanum - 2015-10-22#
  13. Legion Release Party
    Arcanum - 2018-09-19#
  14. a b Skyward release party
    Arcanum - 2018-11-06#
  15. a b c d e f g Esquirla del Amanecer (novella) capítulo 19#
  16. Leipzig Book Fair
    Arcanum - 2017-03-24#
  17. a b Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  18. FanX Spring 2019
    Arcanum - 2019-04-19#
  19. a b c d El ritmo de la guerra capítulo 64#
  20. Skyward Chicago signing
    Arcanum - 2018-11-16#
  21. Skyward Denver signing
    Arcanum - 2018-11-15#
  22. Esquirla del Amanecer (novella) capítulo 8#
  23. Stormlight Three Update #5
    Arcanum - 2016-11-29#
  24. a b c Skyward Seattle signing
    Arcanum - 2018-11-10#
  25. Skyward San Diego signing
    Arcanum - 2018-11-07#
  26. Leipzig Book Fair
    Arcanum - 2017-03-24#
  27. a b Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  28. Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  29. a b c d e f Esquirla del Amanecer (novella) capítulo 6#
  30. Juramentada capítulo 19#
  31. a b Esquirla del Amanecer (novella) capítulo 10#
  32. a b c d Oathbringer cover synopsis
  33. Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  34. Prague Signing
    Arcanum - 2019-10-26#
  35. a b Idaho Falls signing
    Arcanum - 2018-12-29#
  36. General Signed Books 2018
    Arcanum - 2018-04-17#
  37. a b Esquirla del Amanecer (novella) capítulo 15#
  38. a b Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  39. Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-15#
  40. a b Esquirla del Amanecer (novella) capítulo 9#
  41. Skyward release party
    Arcanum - 2018-11-06#
  42. a b FanX Spring 2019
    Arcanum - 2019-04-19#
  43. Dawnshard Annotations Reddit Q&A
    Arcanum - 2020-11-06#
  44. Danzante del Filo (novella) capítulo 6#
  45. a b Dawnshard Annotations
    Arcanum - 2020-11-06#
  46. Juramentada capítulo 113 Epígrafe#
  47. Shadows of Self Boston signing
    Arcanum - 2015-10-14#
  48. Danzante del Filo (novella) capítulo 9#
  49. a b The Way of Kings cover synopsis
  50. Juramentada capítulo 42#
  51. Words of Radiance cover synopsis
  52. Danzante del Filo (novella) capítulo 16#
  53. Arcanum Unbounded Seattle signing
    Arcanum - 2016-12-01#
  54. El camino de los reyes interludio I-5#
  55. Esquirla del Amanecer (novella) capítulo 2#
  56. Starsight Release Party
    Arcanum - 2019-11-26#
  57. Palabras radiantes epílogo#
  58. Arcanum Unbounded Chicago signing
    Arcanum - 2016-12-06#
  59. El camino de los reyes capítulo 4#
  60. Supanova 2017 - Sydney
    Arcanum - 2017-06-16#
  61. Palabras radiantes capítulo 27#
  62. Palabras radiantes capítulo 43#
  63. Palabras radiantes capítulo 64#
  64. Palabras radiantes capítulo 68#
  65. Juramentada capítulo 50#
  66. Juramentada capítulo 77#
  67. Emerald City Comic Con 2018
    Arcanum - 2018-03-01#
  68. Arcanum Unbounded Chicago signing
    Arcanum - 2016-12-06#
  69. Leipzig Book Fair
    Arcanum - 2017-03-24#
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