Guerra de la Venganza
Guerra de la Venganza | |
---|---|
Participantes | Alethi Highprinces, Listeners |
Efectos | Summoning of the Everstorm |
Mundo | Roshar |
The War of Reckoning was a conflict on Roshar between Alethkar and the Parshendi. This name for the conflict was used by Brightness Hashal[1] in reference to the Alethi's goal of delivering justice upon the Parshendi for their role in the assassination of the Alethi King Gavilar Kholin.
Background
While exploring a forest south of the Shattered Plains, King Gavilar's brother Dalinar Kholin encountered a civilization of parshmen-like beings.[2] This similarity to parshmen led to Gavilar's stormwardens coining the term Parshendi[3], which roughly meant parshmen who can think.[4] Diplomatic relations were established, and eventually a treaty between the Alethi and the Parshendi was made.
The king invited a Parshendi delegation to celebrate the signing of the treaty in Kholinar.[4] That night, Gavilar revealed to a Parshendi scout and interpreter named Eshonai his secret intention to bring back the old Parshendi gods in order to also bring about the return of the Heralds. He mistakenly believed that the Parshendi would welcome this idea. In reality, their ancestors had abandoned their gods in favor of freedom, and they did not want their gods to return.[5]
After hearing the news and fearing Gavilar's plans, the Parshendi leaders decided to have the human king assassinated that very night.[5] They assigned this task to their newly-acquired slave, a Shin Truthless named Szeth who possessed Jezrien's Honorblade. After an intense fight, the man who would later be called the Assassin in White succeeded in killing Gavilar.[4]
While the rest of the Parshendi delegation fled from Kholinar, three of their leaders remained to take credit for the assassination. The Alethi had the three hanged.[6]
During Gavilar's funeral service, his successor King Elhokar made the Alethi highprinces vow to avenge his father's death. This Vengeance Pact brought Alethkar to war.[7]
Participants
Alethkar
The Alethi army is comprised of ten armies, each from one princedom, and led by ten highprinces: Roion, Torol Sadeas, Aladar, Dalinar Kholin, Vamah, Ruthar, Thanadal, Hatham, Bethab and Sebarial.[8]
On the edge of the Shattered Plains there were ten warcamps, each of them serving as a base of operations for each highprince fighting on the plains. The ten warcamps were situated in hollows on the leeward side of the Shattered Plains.[8]
Parshendi
The Parshendi were a single army. Ever since the start of the war, their camp had been on the ruins of Stormseat, at the center of the Shattered Plains. They called this central place Narak, which in their language meant Exile.
History
Beginning of the Siege
In order to fulfill the Vengeance Pact as quickly as possible, the Alethi highprinces initially planned a full-scale attack on the Parshendi. However, they were unable to immediately locate the Parshendi center of operation, and upon arriving at the Shattered Plains, the highprinces realize that a full-scale attack on the plateau in the center of the Plains would present huge risks because of highstorms.
The Shattered Plains[9] are an enormous area and armies must cross chasms to get between plateaus making a campaign to the Shattered Planes center vulnerable to a highstorm while exposed on the plateaus devastating the armies.[1]
The highprinces decided upon a siege strategy.[10][11] As the Shattered Plains are only accessible from the leeward side, the plan assumed the Parshendi would leave their camp from hunger and face the Alethi.[10]
The Impact of Gemhearts
Once the Alethi settled on the border of the Shattered Plains, they discovered that chasmfiends live in the chasms between plateaus. Chasmfiends contain gemhearts which hold enormous amounts of stormlight for use in soulcasting. This enabled the armies to Soulcast metal for weapons, wood for bridges, barracks of stone and food for troops.[10]
Both the Alethi and Parshendi used these gems to sustain their armies, prolonging the siege.
Rivalry Between Highprinces
In order to cut the supplies of the Parshendi, the highprinces raced each other to the gemhearts before the Parshendi can claim them.
The safest way to win a gemheart of a chasmfiend would be to wait for a chasmfiend to climb on a plateau, where it would pupate.[10] Once this happens, the chrysalis could be opened with a Shardblade[12] or more slowly with hammers and chisels.[13]
Whenever a chrysalis is spotted on a plateau, a race between the Parshendi and Alethi highprinces would occur.[10] Whoever arrived first--Alethi army or Parshendi--was usually attacked by the other. Since every highprince worked on his own, depending on where the chasmfiend was pupating, several Alethi armies could attempt to get to the chasmfiend first. Whenever an army arrived and another Alethi army was already there, the second army turned back home.[14] This led to rivalry between the highprinces because success in gaining gemhearts meant wealth and appreciation from King Elhokar.[15]
Over the years the result was that the Alethi army lost its original purpose—to fulfil the Vengeance Pact—and their unity. The ten armies fought on their own instead of fighting united against the Parshendi.
The Battle of the Tower
![](https://coppermind.net/w/images/thumb/Battle_of_the_Tower.jpg/200px-Battle_of_the_Tower.jpg)
The Tower Plateau is a very large plateau not far from the center of the Shattered Plains. Because of this, the Parshendi always arrived first whenever a chasmfiend pupated on the Tower Plateau, and they usually had enough time to arrange themselves into battle formation and prepare their defense. Consequently, no Alethi army had ever won a battle at the Tower during the first six years of the war.
When Dalinar worked together with Sadeas, a chasmfied was spotted on the Tower.[16] According to their plan, Sadeas, whose armies were faster than Dalinar's, had to clear a space on the Tower for Dalinar's troops, who were better trained, to engage the Parshendi.[16] This worked as planned until Sadeas abandoned Dalinar, leaving no way to retreat for Dalinar.[17]
Dalinar and the remnants of his army were saved by Bridge Four led by Kaladin. In the aftermath, Dalinar made his nephew, King Elhokar, declare him Highprince of War. It was Dalinar's goal to re-purpose the Alethi armies into to fulfilling the Vengeance Pact and to unite them again.[18]
Stormform and the Failed Peace Talks
Eshonai, now the general of the Parshendi army and a member of the Council of Five, wanted to find a way out of the protracted war. She had been planning to approach Dalinar Kholin and sue for peace, however her sister, the scholar Venli, did not believe such a plan would work. Instead, Venli argued that they should use a Form of Power in order to defeat the Alethi.[19]
Secretly guided by the voidspren Ulim[20], Venli had previously captured a stormspren, a spren that granted Stormform. This Form of Power was believed to allow the summoning and control of storms.[19] Eshonai initially protested the idea due to the form's connection to their hated gods. However, after the other leaders sided with Venli, Eshonai ended up volunteering to experiment with Stormform to see what it does.[21]
Prior to bonding the stormspren, and with the help of Dalinar's son Adolin[22] and the Parshendi warrior Thude, Eshonai was finally able to arrange a meeting with Dalinar to discuss a possible end to the war. The plan was for the meeting to happen in seven days. Having received confirmation of the arrangement, Eshonai went out to experiment with Stormform.[23]
Stormform gave Eshonai a different kind of armor and the ability to jump chasms more easily. She started attuning to a new set of Rhythms that were more aggressive.[24] More importantly, the new form changed Eshonai's personality, making her more arrogant and belligerent. She abandoned her plan to negotiate. Instead, she challenged the Alethi to try and destroy the Parshendi if they could.[25] She planned to lure the whole Alethi army out far away from their warcamps and destroy them with a summoned highstorm.[26]
Along with Venli, Eshonai organized the adoption of Stormform for all of their people. A few of the Parshendi did not agree to this plan and managed to escape.[26] Rlain, a Parshendi spy who infiltrated the Alethi army and joined Bridge Four, returned from his espionage mission and discovered the new Stormform army. He decided not to join them.[27]
The Battle of Narak
After negotiations with Eshonai fell through, Dalinar proposed a joint assault on the Parshendi camp in order to end the war and fulfill the Vengeance Pact once and for all.[25] Out of all the Alethi highprinces, only Aladar, Roion, and Sebarial joined him in the end. They set out near the start of the Weeping, expecting no highstorm to impede their attack.[28] Along the way they met up with Rlain, who reported to Dalinar what had happened to his people.[27]
Upon the arrival of the Alethi armies in Narak, a large number of the Stormform Parshendi initiated the ritual song to summon a storm, while the rest prepared to fight the invaders.[29]
The battle was fought on three plateaus. Aladar, Roion, Adolin each led soldiers on their own designated plateau while Dalinar gave orders from the command tent on another plateau. Sebarial's army reinforced Aladar's and Roion's, as Sebarial himself did not fight.[29]
The Stormform Parshendi showed the ability to shoot red lightning, which they successfully weaponized against the Alethi. Adolin and Aladar managed well enough on their plateaus, but Roion's army was eventually defeated[30], and Roion himself was killed by Szeth later in the battle.[31]
Having been warned by Rlain that the Stormforms' song will bring destruction, Dalinar instructed Adolin to stop the singers.[29] Adolin found a way to get to the singers and killed many of them, but Eshonai attacked before he could finish the task.[32] In the end, even though he defeated Eshonai, he was unable to prevent the song from being completed. The summoned storm turned out to be the Everstorm, and it came towards them from the west, bringing red lightning.[33] In addition, the Stormfather sent an unexpected highstorm, coming from the east as highstorms usually do.[34]
Kaladin arrived in time to save Dalinar from Szeth, who had been sent there to assassinate the highprince.[34] Shallan Davar managed to find[33] and activate the ancient Oathgate within the city, and the surviving Alethi army was safely transported to Urithiru before the combined Everstorm and highstorm destroyed the whole city of Narak.[34]
The surviving remnants of the Stormform army eventually ended up as vessels or subjects of the Fused, the immortal commanders of Odium's army that returned through the Everstorm.[35] Aside from Rlain, it is currently unknown whether any non-Stormform Parshendi survived.
Warfare
The location of the war—the Shattered Plains—brought some notable characteristics with it.
The Use of Bridges Between Plateaus
While Parshendi were able to jump the distance between plateaus, an Alethi army could only cross a chasm with a bridge from an adjacent plateau. There was no way to climb a plateau from a chasm. The bridges were made of wood.[36] It was only possible to construct permanent bridges next to the warcamps because further on the Plains, permanent bridges were destroyed by Parshendi raids.[14]
During a race for a gemheart, mobile bridges were used by the Alethi armies. There were two main types of bridges.
- Heavy Bridge
- Bridges that functioned like siege-towers. Those were very heavy and needed to be pulled by chulls and thus were very slow. Their advantage was that they offered cover for the Alethi army until the bridge was lowered over the chasm.[37][2]
- Light Portable Bridges
- These were only light in comparison to the bridge-towers. At least 25 men were needed to carry a bridge[36]. Their advantage was that they could be carried even running, so they were much faster than the bridge-towers. Instead of offering cover, the bridgemen were exposed to the Parshendi archers during the approach of the final plateau.
Sadeas was the first one to use the light bridges and had much success with them because of their mobility. He also used the exposed bridgemen on purpose to attract enemy fire that would otherwise have centered on his own soldiers.[36][10][38] That is also why bridgemen were neither armored nor trained.[10]
Dalinar did not use those because he was convinced that officers shouldn't demand anything from their soldiers that they would not do themselves.[10][17] He reproached Sadeas for wasting lives. Later Sadeas and Dalinar worked together. Sadeas could reach a plateau faster than anyone else, because he used the light bridges and left his main army with Dalinar. Dalinar followed with the slow bridges, using the light bridges to cross the chasms. At the final plateau, Dalinar put his own bridges forward, not to waste bridgemen's lives.
Kaladin was the first to train a bridgecrew of a light bridge[39] and had considerable success with it.[40] Not only he managed to make them faster than other crews, he also managed to figure out a way of carrying the bridge so it could offer protection for the crew.[38]
The use of Shardbearers
When an army arrived at a plateau and the enemy army was already formed up for battle, the only way for the attackers often was to send in Shardbearers who could jump over the chasm and clear a space for the bridges to land.[12]
Also, Shardblades were a very effective way to cut open the chrysalis in order to get the gemheart.[12]
Apart from that, Shardbearers had the same use as in every other battle during that time on Roshar.
Chasm Duty
During battles, Alethi soldiers and Parshendi warriors often fell into the chasms. The dead who were left after a battle were blown into the chasms during highstorms. At the bottom of the chasms, the dead were flooded to the leeward end of the chasms, where they stayed until another flood pulled them elsewhere.[41]
Soldiers or bridgemen were sent down into the chasms to gather weapons, armor, spheres or anything other of value from the dead. Chasm duty was dangerous because of the risk of another highstorm flooding the chasms and because of chasmfiends who could come upon a search-team.[41]
Notes
History of Roshar | ||
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Assassination of Gavilar | The War of Reckoning | The True Desolation |
- ↑ a b El camino de los reyes capítulo 43#
- ↑ a b El camino de los reyes capítulo 28#
- ↑ El camino de los reyes capítulo 45#
- ↑ a b c El camino de los reyes prólogo#
- ↑ a b Juramentada prólogo#
- ↑ Palabras radiantes prólogo#
- ↑ Juramentada capítulo 105#
- ↑ a b Mapa de Alethi warcamps
- ↑ Mapa de Shattered Plains
- ↑ a b c d e f g h El camino de los reyes capítulo 15#
- ↑ El camino de los reyes capítulo 18#
- ↑ a b c El camino de los reyes capítulo 26#
- ↑ El camino de los reyes capítulo 40#
- ↑ a b El camino de los reyes capítulo 17#
- ↑ El camino de los reyes capítulo 12#
- ↑ a b El camino de los reyes capítulo 64#
- ↑ a b El camino de los reyes capítulo 65#
- ↑ El camino de los reyes capítulo 69#
- ↑ a b Palabras radiantes interludio I-1#
- ↑ Juramentada interludio I-3#
- ↑ Palabras radiantes interludio I-4#
- ↑ Palabras radiantes capítulo 26#
- ↑ Palabras radiantes interludio I-5#
- ↑ Palabras radiantes interludio I-8#
- ↑ a b Palabras radiantes capítulo 51#
- ↑ a b Palabras radiantes interludio I-11#
- ↑ a b Palabras radiantes capítulo 78#
- ↑ Palabras radiantes capítulo 76#
- ↑ a b c Palabras radiantes capítulo 81#
- ↑ Palabras radiantes capítulo 82#
- ↑ Palabras radiantes capítulo 85#
- ↑ Palabras radiantes capítulo 83#
- ↑ a b Palabras radiantes capítulo 84#
- ↑ a b c Palabras radiantes capítulo 86#
- ↑ Juramentada interludio I-6#
- ↑ a b c El camino de los reyes capítulo 6#
- ↑ El camino de los reyes capítulo 55#
- ↑ a b El camino de los reyes capítulo 32#
- ↑ El camino de los reyes capítulo 14#
- ↑ El camino de los reyes capítulo 59#
- ↑ a b El camino de los reyes capítulo 27#