Diferencia entre revisiones de «Rompecuello»

De La Coppermind
Ir a la navegación Ir a la búsqueda
m (Text replacement - "}} {{spoiler|sa4}}" to "}}")
m (Ayanyx trasladó la página Breakneck a Rompecuello: Traducción al español)
(Sin diferencias)

Revisión del 19:46 11 feb 2022

Rompecuello
Relacionado con Vorinism
Tipo Game
Mundo de origen Roshar
Universo de origen Cosmere

Breakneck is a game played by the Vorin peoples of Roshar during the Era of Solitude and True Desolation.[1][2][3]

Breakneck is played fairly widely, in both gambling dens and among common darkeyes.[1][2]

Rules

Breakneck is played with stones,[2] and involves throws, tosses, and draws. Although it is a betting game, players do not directly wager on the aspects of the game that involve random chance. Instead, they bet on the hand that they hold after all the throws and draws, due to the Vorin fear of predicting the future.[1]

There are three known types of throws in breakneck. The first is known as the tower, and is made up of three pairs, which is an outright loss. The second is the queen, composed of two trios, resulting in an outright win. The final known throw is the butcher, which is made of a trio and a pair, which could either win or lose, depending on your other throws and the throws of the other players.[2]

History

Kaladin and his family played breakneck during his youth in Hearthstone.[2]

Szeth observed games of breakneck in a firemoss den in Bornwater, and found the Vorin attitudes toward the game rather odd.[1]

Veil was very skilled at breakneck, and played it in bars at Urithiru betting on chips. She developed a reputation, and few people were willing to play against her.[3]

Notes

¡Esta página está probablemente completa!
Esta página contiene casi todo el conocimiento que tenemos sobre este tema en este momento.
El contenido no ha sido revisado todavía.