Rompecuello

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Rompecuello
Relacionado con Vorinism
Tipo Game
Mundo de origen Roshar
Universo de origen Cosmere

Breakneck is a game played by the Vorin peoples of Roshar during the Era of Solitude and True Desolation.[1][2][3] It is played fairly widely, both in gambling dens and among common darkeyes.[1][2]

Rules

Breakneck is played with stones[2] and involves throws, tosses, and draws. Although it is a betting game, players do not directly wager on the aspects of the game that involve random chance. Instead, due to the Vorin fear of predicting the future, they bet on the hand that they hold after all the throws and draws.[1]

There are three known types of throws in breakneck. The first is known as the tower and is made up of three pairs; this is an outright loss. The queen, composed of two trios, results in an outright win. The final known throw is the butcher, which is made of a trio and a pair and could either win or lose, depending on your other throws and the throws of the other players.[2]

History

Kaladin and his family played breakneck during his youth in Hearthstone.[2]

Szeth observed games of breakneck in a firemoss den in Bornwater and found the Vorin attitudes toward the game rather odd.[1]

Veil was very skilled at breakneck and played it in bars at Urithiru, betting on chips. She developed a reputation, and few people were willing to play against her. She became embroiled in a game at Jez's Duty on the day of Jor's wedding celebration after she went looking for a barmaid.[3]

Notes

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Truthwatch3r (talk) 22:24, 20 May 2022 (UTC)

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