Diferencia entre revisiones de «Kammar»
m (Tense) |
m (Missed some tensing.) |
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Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{ref|b|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar. |
Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.{{ref|b|twok|i|9}} It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar. |
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− | [[Szeth]] |
+ | [[Szeth]] is trained in kammar,{{ref|b|twok|c|71}} so it is possible that this is a [[Shin]]-specific art. The grabbing motions are ideal for [[Surgebinding|infusing]] people with [[Stormlight]],{{ref|b|twok|i|9}} so Szeth is dangerous even with it alone, and without a [[Shardblade]].{{ref|b|twok|c|71}} |
== Notes == |
== Notes == |
Revisión del 04:24 29 ene 2014
Kammar | |
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Relacionado con | Szeth |
Mundo de origen | Roshar |
Kammar is an ancient fighting stance developed on Roshar.Error en la cita: Etiqueta <ref>
no válida; las referencias sin nombre deben tener contenido
Kammar is designed to defeat enemies without harming them, and so is considered a peaceful form.Error en la cita: Etiqueta <ref>
no válida; las referencias sin nombre deben tener contenido It focuses on grabbing people and immobilizing them by using their own weight against them. Only the hands are used in kammar.
Szeth is trained in kammar,Error en la cita: Etiqueta <ref>
no válida; las referencias sin nombre deben tener contenido so it is possible that this is a Shin-specific art. The grabbing motions are ideal for infusing people with Stormlight,Error en la cita: Etiqueta <ref>
no válida; las referencias sin nombre deben tener contenido so Szeth is dangerous even with it alone, and without a Shardblade.Error en la cita: Etiqueta <ref>
no válida; las referencias sin nombre deben tener contenido