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Autonomía

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Autonomía
Autonomy Playing Card.png
Recipiente Bavadin[1]
Lascas Ninguna
Astillas Ninguna
Estado Entera
Magia Maestría de la arena
Residencia Taldain
Universo Cosmere
¡Esta página o sección contiene spoilers de El metal perdido!
Esta información destripa elementos de la trama.  Ándese con ojo si no ha leido este libro.

Es cuando el alma se ve forzada hasta el límite cuando se manifiesta la auténtica excepcionalidad. Y, por tanto, el fracaso debe tener unas consecuencias tan definitivas y terribles como la muerte.

—Autonomía[2]

"Autonomía" es una Esquirla de Adonalsium, actualmente en poder de Bavadin.[1] Está situada por el momento en Taldain, investida en uno de los soles locales, aunque posee varios avatares en otros mundos del Cosmere.[3][4][5]

Intención

La motivación de Autonomía es separarse del resto de nosotros, seguir su propio camino. Anima a sus seguidores a demostrar su valía, y recompensa a quienes muestran audacia, a quienes sobreviven contra toda esperanza. Respeta los grandes planes y los grandes logros.

Autonomía quiere permanecer sola; no desea ser corrompida por otras Esquirlas y piensa que todas ellas están mejor solas. [6] Se esfuerza por convertirse en la Esquirla más poderosa e intocable; para conseguirlo, extiende su influencia por todo el Cosmere.[7] Para sus seguidores, busca a aquellos que son capaces de sobrevivir por sí mismos y desafiar las probabilidades.[1] Su filosofía se centra en la supervivencia del más fuerte. En el orden mundial de la Autonomía, hay que ganarse el derecho a seguir existiendo.[8]

Sin embargo, esto no impide que Autonomía se entrometa en los asuntos de los demás.[4] En la microescala, dicta cómo se permite exactamente a la gente expresar su individualismo, exigiendo que cada uno de ellos encaje en su plan principal de la forma que ella, y no ellos, ha decidido.[7] En la macroescala, a menudo interviene con sus compañeros Esquirlas, incluso atacándolos indirectamente y planeando las invasiones de sus mundos.[1][9]

Magias asociadas

Kenton utilizando maestría de la arena

Maestría de la arena

La maestría de la arena es el sistema mágico del Lado Diurno de Taldain. La Investidura de Autonomía viaja a través de la atmósfera y es absorbida por un pequeño liquen que vive en la arena local; esto tiene el efecto de volver a la arena blanca.[4] Los maestros de la arena pueden utilizar esto para dar órdenes a la arena, haciendo que se mueva. La arena se controla en cintas; la fuerza de un maestro de la arena se define por la cantidad de cintas que es capaz de invocar.Plantilla:Ref book Lo hacen a costa de sus reservas internas de agua.[4]

No está claro cuáles son las condiciones para convertirse en un maestro de la arena. La habilidad parece ser una combinación de naturaleza y crianza, y debe ser estimulada para que aparezca en una persona; pueden pasar semanas de entrenamiento antes de que se pueda controlar la arena. Al mismo tiempo, parece ser innata al menos una parte, ya que cada persona tiene una fuerza diferente, y en otras, el poder no aparece en absoluto.[10]

La misma Investidura utilizada en la maestría de la arena también puede ser utilizada por personas de otros sistemas estelares, si el sol de Taldain es visible desde su ubicación.[11] Los potenciadores pueden extraer la Investidura de la luz del sol.[12]

Aviar

Los aviares son un tipo de aves del planeta de Primero del Sol. Son conocidos por sus habilidades sobrenaturales; cada especie de aviar tiene su propio y específico don. Obtienen esos talentos alimentándose de los frutos del Dedo de Patji, un árbol nativo de la isla de Patji. Este fruto contiene gusanos, que se vinculan con los aviares para otorgarles sus poderes. Las habilidades de incluyen ocultar la propia mente a quienes son capaces de percibirla, y mostrar a los demás sus posibles muertes.[13] Como la mente de Patji es un avatar de la Autonomía, es muy probable que los aviares hagan uso de la Investidura de Autonomía.[14]

Avatares

Panteón, hogar de los aviares y el Avatar Patji

Autonomía pretende vencer a los demás llenando el Cosmere de versiones de sí misma. Saturar el mercado, por así decirlo.

Como todas las Esquirlas,[15] Autonomía es capaz de crear avatares, entidades semiautónomas que ejercen una parte del poder de Autonomía sin estar totalmente separadas de ella. LCrea dos tipos de avatares. Un tipo son trozos de Autonomía a los que se les ha permitido adquirir su propia sensibilidad, convirtiéndose en identidades alternativas de ella misma. El otro son seres físicos a los que se les ha concedido el uso de una parte de su poder.[1] Los avatares físicos se benefician al convertirse en seres Investidos, lo que les otorga la inmortalidad, así como una increíble capacidad de curación y resistencia.[16] Sin embargo, necesitan una Conexión con la propia Autonomía para beneficiarse de su condición de avatar; interrumpir y cortar esa Conexión les hace perder el poder.[17] Mientras están Conectados, también empiezan a adoptar la Intención de la Autonomía, de forma similar a los portadores completos de una Esquirla.[2]

Los avatares, tanto los creados como los Investidos, pueden ser de cualquier género, raza y especie, incluso totalmente inhumanos.[18] Se consideran Esquirlas de Adonalsium, en cierto modo.[5] Autonomía puede crear avatares en diferentes planetas del Cosmere sin visitarlos físicamente.[19] También pueden formarse sin una decisión directa y consciente por parte de Autonomía, pero ella siempre será consciente de que esto ocurre.[20]

A través de este proceso, Autonomía ha creado varias personas, tanto masculinas como femeninas; tiene más personas femeninas que masculinas, aunque estas últimas también son bastante populares. Prefiere que sus avatares sean el centro de atención y no ella misma.[18]

Known avatars

  • Patji, located on First of the Sun; the origin and amount of its Investiture is unknown.[14][5] It wrote a letter to Hoid where it dismisses his concerns over Odium.[21][22][5]
  • Sand Lord, on Taldain; Taldain is also home to many other, unnamed personas of Autonomy, though it's unclear if they're all avatars or if they are all different "faces" of the Sand Lord.[23][18] He apparently manifested himself at some point to Elorin, leading to an attempt to destroy the sand masters, though whether driving sand mastery to extinction was his goal remains uncertain.[24]
  • Obrodai avatar, younger than either of the above. She has been instilled with a great dislike of Hoid in order to prevent him from returning there.[25]
  • Telsin Ladrian, the leader of the Set. Telsin was invested by Autonomy in order to facilitate either control or destruction of Scadrian society. In this function, both Telsin and Autonomy herself are occassionally referred to as Trell.[7][2]

Trellium

Trellium, more rarely called bavadinium, is the God Metal of Autonomy.[26] While its Allomantic and Feruchemical properties are unknown, when used as a Hemalurgic spike, trellium can grant other Allomantic or Feruchemical abilities, and hide the bearer of the spike from Harmony's vision and control.[27][28] Additionally, trellium repells other forms of Investiture, particularly harmonium. [29]

When trellium is brought into contact with superheated harmonium, it causes a massive, exceptionally destructive explosion, capable of levelling entire cities.[29] Moreover, in the aftermath of the blast, small quantities of lerasium and atium can be found.[26][30]

Faceless Immortals

They didn't understand, couldn’t understand. The Set had Faceless Immortals of its own.

Autonomy appears to have the ability to take control of living bodies, even as far as on Scadrial. It is unclear what her limitations are, or if there is any requirement the person must fulfill before Autonomy can use them; it is likely that it requires Connection to Autonomy, and possibly the presence of trellium. When people are under Autonomy's control, she can make them move to their wish and speak what she wants; they can be recognized as hers by red glow in their eyes.[2] The Set calls them their "Faceless Immortals"; they do not appear aware of the Immortals' true nature.[31] It's unclear if Autonomy can return the body under the control of its original owner, or if the person is still aware of themselves while Autonomy is in control.

Perpendicularity Control

There are planets where Autonomy has created such portals unexpectedly, and against all understood mechanics.

Autonomy seems to have mastered control over perpendicularities. She has barred access to Taldain through the Cognitive Realm, locking any native worldhoppers out of their own homeland.[4] On other worlds, she has shown the ability to create artificial, temporary perpendicularities; the methods by which she does so are unknown to cosmere scholars and appear to break the known laws of Realmatic Theory.[32]

However, unlike natural perpendicularities, the portals created by Autonomy have strict constraints, requiring specific time and place to form. What affects those conditions is unclear, though it appears that large quantities of Invested individuals and liquid Investiture are key aspects. Whatever the case may be, those constraints means that for Autonomy to use the portals effectively, she requires a great deal of coordination and timing.[33] Additionally, once made, those perpedicularities can be destroyed by spending the Investiture they are comprised of; a small group of Allomancers can destroy a portal over the course of several minutes.[34]

History

Early History and Isolation of Taldain

Autonomy's policy of isolationism in recent times (in direct contrast to her interference with other planets, I might add) has prevented travel to and from Taldain for many, many years.

Autonomy was created in the aftermath of the Shattering of Adonalsium, and taken up by Bavadin, who carried it away from Yolen.[35] Eventually, she settled in Taldain system.[4] Someone altered the system into its current, unnatural shape, though whether this was Autonomy or some other force is unknown.[36]

Eventually, Autonomy began to enforce a policy of strict isolationism for the planet, preventing people from leaving and travellers such as Khriss from returning.[4] She also began to take a more active role in Taldain's affairs, teaching her people about advanced physics and technologies she has forseen with her powers, leading to the planet's meteoric rise as a technological powerhouse.[26] Throughout this time, however, Taldain remained isolated from the rest of the cosmere.

Avatar Creation and Alliance With Odium

Even as Taldain grew inaccessible, Autonomy started to nurture avatars of herself on various worlds, including First of the Sun.[37] At some point during this time, she has seeded the religion of Trelagism on Scadrial, presumably with the intent of later activating it and raising her own avatar on the planet.[7]

It is possible that Autonomy aided Odium in killing Devotion and Dominion in an unknown way.[38] The two Shards appear to have some form of alliance or pact preventing them from attacking each other. Odium intended to eventually break it and double-cross Autonomy, killing her off; however, he was trapped in the Rosharan system before that could happen.[39]

Millennia later, Hoid sent a message to Autonomy asking for aid with Odium and the ongoing True Desolation. The message was intercepted by her avatar on First of the Sun and the request denied, although Patji indicated that other avatars may be more inclined to assist.[40][41] At the same time, Autonomy was manifesting another avatar on Obrodai, and Patji demanded that Hoid does not return there.[25]

Trell

The Set

One day, the men of gold and red, bearers of the final metal, will come to you. And you will be ruled by them. Worship. Worship Trell and wait…

At some point following the Catacendre, Autonomy decided that Scadrial's advancing technological development would be detrimental to her own goals.[1] Autonomy's initial plan for dealing with this was the creation of Set, a secret society that resurrected the long-dead religion of Trelagism as Trellism. The leaders of the Set were not aware of Autonomy's true nature and intentions, knowing her as the male Trell and interacting with her through Trell's "Faceless Immortals".[31]

While this was happening in the Physical Realm, Autonomy began the process of Investing herself into Scadrial, taking advantage of Harmony's conflicting intents to infiltrate the planet. Harmony could not understand it at the time, albeit he knew enough to visualise it to Wax as choking, pressing red haze.[43]

Set's original purpose appears to have been a takeover of the Elendel Basin, installing themselves -- and, by extension, Trell -- as the rulers of Scadrial.[44] However, the discovery of Southern Scadrians and their vastly more advanced technology led them to attempt to accelerate the timeline. Autonomy, on the other hand, decided to forego the plan to control Scadrial and opt for its complete destruction instead.[31] For this reason, she eliminated Set's then-leader, Edwarn Ladrian, and began to move her men of gold and red into Scadrian subastral of the Cognitive Realm, intending a full-blown invasion.[45]

Before this could happen, however, Telsin Ladrian somehow managed to convince Autonomy to give the Set a chance to take over the planet again. Autonomy, ever appreciative of bold, ambitious actions, responded by Investing Telsin as her avatar. However, she also granted Telsin a deadline before which the world would have to find itself under Set's control, as on a specific date, the artificial perpendicularity she was creating to let her armies in would be opened.[33]

At some point during this time, Autonomy's actions came under attention of the Ghostbloods, who began their work to stop her.[46]

Telsin Ladrian, avatar of Autonomy

Bilming

It is not the bomb you should worry about. It is the destruction I have sent if that bomb fails.

—Autonomy[2]

Over the six years following the death of Edwarn Ladrian, the Set fully took control of the city of Bilming on behalf of Autonomy, up to developing it with accordance to Autonomy's philosophy and using Taldain architecture, particularly the brutalist style.[7] At the same time, they conducted underground tests in order to create a trellium-harmonium bomb.[1] The key part of the plan -- and the part of it meant to impress Autonomy -- was the delivery device: a self-propelled rocket, something that Autonomy herself was yet to figure out.[17]

During this time, Autonomy finished the process of Investing herself into the planet. About a year before her deadline, she communicated with Harmony, attempting a compromise: she would let Harmony peacefully depart Scadrial and Invest himself elsewhere, while she took control of Scadrial. Harmony rejected her offer, and was subsequently bound by Autonomy, blinding his future-sight. In response, Harmony sent his agents -- primarily Waxillium Ladrian -- to Bilming.[1]

While in Bilming, Wax and his team, as well as a group of Ghostbloods, began to unravel Set's plan. Autonomy eventually chose to speak with Wax through a dying body, warning him about the impending invasion and encouraging him to prove his desire to protect Scadrial to her.[2] Later that day, when Wax confronted Telsin, Harmony briefly disrupted Autonomy's link to her, causing Telsin to fall unconscious.[17] When Telsin came to, Autonomy abandoned her willingly, having apparently given up on her and her plans.[16]

After Wax and Wayne destroyed the Set's bomb, while Marasi destroyed the perpendicularity intended for the men of gold and red, Autonomy begrudgingly withdrew from Scadrial, acknowledging their victory.[47] However, this was only temporary -- she fully intended to regroup and return in the future.[26]

Influence

Religions

The Sand Lord of Taldain

Ker'Reen Philosophy, the religion of Kerztians, calls the sun the manifestation of the Sand Lord, the source of man's autonomy and independence.

Autonomy is widely worshipped by many of cosmere's worlds and cultures. She -- or, sometimes, he or they -- appears in various forms and under various names throughout her many religions. In some places, there are entire pantheons of gods where every member is actually a different persona of her.[7] Religions worshipping Autonomy include Ker'Reen Philosophy of Taldain, which worships her under the male persona of Sand Lord, the Eelakin faith, which considers the island of Patji, the site of the Patji avatar, one of its gods, and the Scadrian faiths of Trelagism and later Trellism, in which she is known as the god Trell.[48][13][7]

Autonomy will often seed these religions on various planets -- including those already Invested by other Shards. These are seeds of influence she can later reactivate in order to exert her influence on the planet; for example, reactivating Trelagism as Trellism with the Set.[7]

Technological and Cultural Control

She claims she wants everyone to be individual. Gives them each a little house that is distinctive from the others, but only in a way that fits her plan, her desires. It's fake individualism. A corporate uniqueness. Like an advertisement telling people to go their own way, be their own person—by buying this product like everyone else.

Autonomy has consistently shared her Shardic knowledge of advanced physics and technology with her people. This has led to Taldain becoming one of cosmere's most technologically-advanced worlds, and the fastest to advance.[26] However, Autonomy has at the same time insisted on stopping Taldain from developing further than she desires, and has meddled in the planet's cultural and political development from ancient times, including manipulating specific individuals in an attempt to destroy the Diem.[24]

Presently, Autonomy has effectively isolated Taldain from the rest of the cosmere. As such, off-world travel to and from the planet has all but ceased.[49][50] This also had the result of cutting Taldain worldhoppers off from their own homeland; people like Khriss and Baon are virtual exiles.[35] Autonomy is not, however, opposed to exporting Taldain's culture -- or rather, the version of it she approves of -- to other worlds. Places under Autonomy's control, like Bilming, will eventually come to look similar to cities of Taldain, mimicking aspects such as layout and architectural style.[7]

Interplanetary Conflicts

Autonomy has access to … some very specialized troops. Hard to control. Dangerous to unleash.

Autonomy herself interferes directly in a number of cosmere's worlds.[51] She might have aided Odium in killing and splintering Devotion and Dominion among other Shards.[52][38] She has been taking over multiple worlds through her avatars, with First of the Sun, Obrodai and Scadrial being known to host her avatars at one point or another.[48][13] On Scadrial in particular, through her persona of Trell, Autonomy can outright blind Harmony and attempt to bring destruction to the planet as part of her plan to prevent the rise of Scadrial as an interstellar power.[7] She appears to be influencing Roshar to an unknown degree.[53]

When subterfuge proves insufficient, Autonomy has access to more forceful methods, as she commands an army known only as the men of gold and red.[9] They are humanoid figures with golden skin and red eyes that give them their appellation, equipped with advanced firearms.[45][8] Their full capabilities are unknown; while they specialize in widespread destruction, they are reportedly difficult to control, making unleashing them an irreversible act.[32]

Trivia

  • If Brandon were to become a Vessel, Autonomy is one of the Shards he has said he might choose.[54]
  • When asked about associations between Shards and various Magic: The Gathering colors, Brandon's answer for Autonomy was "it's complicated".[55]
  • Per Brandon, Autonomy would be the Shard most fitting the Cytoverse as it is during Spensa's lifetime.[56]
  • Autonomy is featured on one of the playing cards created for the release of The Lost Metal; she is depicted as one of the two Jokers alongside Harmony.
  • Autonomy is a fan of Kelsier and his actions.[53]

Notas

  1. a b c d e f g h i El metal perdido capítulo 19#
  2. a b c d e f El metal perdido capítulo 55#
  3. /r/fantasy AMA 2011
    Arcanum - 2011-08-31#
  4. a b c d e f g h Arcanum Ilimitado - Sistema de Taldain#
  5. a b c d Oathbringer signing London
    Arcanum - 2017-11-28#
  6. JordanCon 2018
    Arcanum - 2018-04-20#
  7. a b c d e f g h i j k l El metal perdido capítulo 20#
  8. a b El metal perdido capítulo 65#
  9. a b El metal perdido capítulo 35#
  10. Arena Blanca Volumen 1 capítulo 5#
  11. Kraków signing
    Arcanum - 2017-03-21#
  12. YouTube Spoiler Stream 3
    Arcanum - 2021-12-16#
  13. a b c Sexto del Ocaso#
  14. a b Orem signing
    Arcanum - 2017-12-21#
  15. Salt Lake City signing
    Arcanum - 2017-12-16#
  16. a b El metal perdido capítulo 69#
  17. a b c El metal perdido capítulo 66#
  18. a b c General Reddit 2016
    Arcanum - 2016-11-28#
  19. /r/Cosmere
    Arcanum - 2018-03-18#
  20. Prague Signing
    Arcanum - 2019-10-26#
  21. Juramentada capítulo 42 Epígrafe#
  22. Salt Lake City signing
    Arcanum - 2017-12-16#
  23. Shadows of Self release party
    Arcanum - 2015-10-05#
  24. a b Arena Blanca Volumen 3 capítulo 6#
  25. a b Juramentada capítulo 50 Epígrafe#
  26. a b c d e El metal perdido epílogo 4#
  27. Sombras de identidad epílogo#
  28. Shadows of Self Chicago signing
    Arcanum - 2015-10-12#
  29. a b El metal perdido capítulo 15#
  30. El metal perdido capítulo 71#
  31. a b c d Brazales de Duelo (libro) epílogo#
  32. a b c d El metal perdido capítulo 50#
  33. a b El metal perdido capítulo 59#
  34. El metal perdido capítulo 64#
  35. a b Nacidos de la bruma: Historia Secreta parte 3 capítulo 2#
  36. Leipzig Book Fair
    Arcanum - 2017-03-24#
  37. Starsight Release Party
    Arcanum - 2019-11-26#
  38. a b Lisbon signing
    Arcanum - 2016-11-07#
  39. Mini-Con 2021
    Arcanum - 2021-11-22#
  40. Juramentada capítulo 46 Epígrafe#
  41. Juramentada capítulo 47 Epígrafe#
  42. Aleación de ley epílogo#
  43. Brazales de Duelo (libro) capítulo 28#
  44. Brazales de Duelo (libro) capítulo 13#
  45. a b El metal perdido capítulo 60#
  46. JordanCon 2018
    Arcanum - 2018-04-21#
  47. El metal perdido capítulo 74#
  48. a b c Arena Blanca Volumen 1 capítulo 3#
  49. Stormlight Three Update #6
    Arcanum - 2017-02-08#
  50. Idaho Falls signing
    Arcanum - 2018-12-29#
  51. Arcanum Unbounded San Francisco signing
    Arcanum - 2016-11-30#
  52. Juramentada capítulo 44 Epígrafe#
  53. a b Dragonsteel 2022
    Arcanum - 2022-11-14#
  54. YouTube Livestream 32
    Arcanum - 2021-06-03#
  55. Skyward Pre-Release AMA
    Arcanum - 2018-10-05#
  56. Skyward Pre-Release AMA
    Arcanum - 2018-10-04#
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