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Sel is realmatically the most knowledgeable of the known Shardworlds.{{qa ref|977|170|Is Sel realmatically knowledgeable by this point?|date=Sep, 2012}} The planet is home to two [[Shard]]s, [[Devotion]] and [[Dominion]], and their powers have influenced many Selish traditions, religions, and languages. At some point in Sel's distant past, [[Odium]] killed the [[Vessel]]s of both Devotion and Dominion and Splintered the two Shards.{{article ref|The Letter}} The collective power of the Splintered Shards became somehow trapped in the [[Cognitive Realm]], and is now what Selish people call the [[Dor]].{{book ref|arcanum unbounded}}
 
Sel is realmatically the most knowledgeable of the known Shardworlds.{{qa ref|977|170|Is Sel realmatically knowledgeable by this point?|date=Sep, 2012}} The planet is home to two [[Shard]]s, [[Devotion]] and [[Dominion]], and their powers have influenced many Selish traditions, religions, and languages. At some point in Sel's distant past, [[Odium]] killed the [[Vessel]]s of both Devotion and Dominion and Splintered the two Shards.{{article ref|The Letter}} The collective power of the Splintered Shards became somehow trapped in the [[Cognitive Realm]], and is now what Selish people call the [[Dor]].{{book ref|arcanum unbounded}}
   
Due to this, while travel to Sel is possible via the Cognitive Realm (for example, one can use a [[Perpendicularity]] that exists in the form of [[The Lake|a pool of sapphire-colored liquid]] near Elantris), the raging uncontrolled power of the Dor makes this "really tough"{{qa ref|977|11|Can anyone with access to Shadesmar learn how to worldhop?|date=Sep, 2012}}{{17s ref|post|408044}}.
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Due to this, while travel to Sel is possible via the Cognitive Realm (for example, one can use a [[Perpendicularity]] that exists in the form of [[The Lake|a pool of sapphire-colored liquid]] near Elantris), the raging uncontrolled power of the Dor makes travel in that manner "really tough"{{qa ref|977|11|Can anyone with access to Shadesmar learn how to worldhop?|date=Sep, 2012}}{{17s ref|post|408044}}.
   
 
Hoid has visited Sel.{{book ref|Elantris|58}}
 
Hoid has visited Sel.{{book ref|Elantris|58}}

Revisión del 08:09 28 nov 2016

Sel
Sycla-Opelon Map.jpg
Esquirlas Devotion, Dominion
Investiduras AonDor, ChayShan, Dakhor, Forgery, Bloodsealing
Universo Cosmere
¡Esta página o sección contiene spoilers de Arcanum ilimitado!
Esta información destripa elementos de la trama.  Ándese con ojo si no ha leido este libro.

Sel is a Shardworld of the cosmere and is the setting of the books Elantris and The Emperor's Soul.

Sel is inhabited by humans and artificially created beings called Seons and Skaze. This Shardworld is a relatively large planet, being 1.5 times the size of the cosmere standard, and contains diverse landscapes home to multiple great civilizations including at least two empires.[1]

People from Sel are called Selish.[2]

Astronomy

The location of the planet Sel within the larger cosmere is as-yet unknown, though it is known to orbit a yellow star named Mashe while in turn being orbited by a single moon named Oem. Its size is 1.5 cosmere standard and its gravity is 1.2 cosmere standard [1].

Geography and Culture

Opelon

The story of Elantris (book) is set on a continent on Sel that is called Opelon by those in the west[3] and Sycla by those in the east[4]. Opelon is dominated by the Fjordell Empire, with Arelon being the only remaining independent nation on the continent. The capital of Arelon is the city of Elantris (city), which is a monarchy ruled by the Elantrian King Raoden. Under the king, there is a class of nobles who control various plantations throughout Arelon. Their primary function is to distribute food to the people of Arelon. Arelon controls the area to the west of the Atad Mountains, and south of the northern ocean. Arelon is mainly made up of followers of the Shu-Korath religion, although there are still remnants of the old pagan religion that worshiped the Elantrians. There is also a small number of followers of the Jeskeri Mysteries.

All of the other nations on Opelon have been subsumed into the Fjordell Empire. The empire is ruled by a leader known as Wyrn, who is also head of Shu-Dereth, which has been used as a vehicle to dominate nations. The Fjordell Empire is, on the surface, completely Derethi. However, many of the people of the empire, especially those in back-country areas like Hrovell, still secretly follow their old religions, like the Jeskeri Mysteries.

The Fjordell Empire is made up of the following nations:

The Teoish Continent

There is another continent north of Opelon. The nation of Teod is located on a peninsula attached to that continent.[5] The capital of Teod is Teoin, and its ruler is King Eventeo. Teod's martial strength exists mainly in the form of its navy, which dominates the northern sea, protecting its borders from the Fjordell Empire. The Korathi religion is centered in Teod.

Rose Empire

Other than Teod, the continent north of Opelon also contains the Rose Empire[6]. This empire has many provinces, including but not limited to Mulla’dil, MaiPon, Dzhamar, Ukurgi. They have some diplomatic trade with other nations, such as Svorden and Jindo. The empire also maintains a little used pass that leads to Teod.[7] Certain segments of the population seem to have a concept of Realmatic Theory.

A Possible Third Continent

Esta página o sección usa información basada en teorías y especulaciones
Se recomienda leer con cuidado y teniendo en cuenta que la información no es necesariamente canon

The cosmere scholar Khriss talks of Sel's "three great domains" that are relatively dismissive of each other. This implies a third yet unknown "great domain" aside from the two empires already mentioned. No other information is known about this third domain, though it is likely on another continent.[1]

Investiture

Each manifestation of Investiture on Sel use a set of forms to access the Dor.

  • AonDor uses symbols called Aons, which can be drawn directly in the air as glowing light, or in a large variety of physical representations, such as etched into metal plates, or incorporated into the design of buildings. Anyone can learn to draw Aons, but they only have power when created by an Elantrian. AonDor is tied to the land of Arelon and is only practiced within its borders. Aons work elsewhere but become weaker with distance from Arelon.
  • ChayShan is not explored much in Elantris, however it seems to consist of a type of meditative martial art practiced in Jindo, with the forms one moves through granting access to the Dor. It appears that, like Aons, these forms can be practiced by anyone without supernatural effect[8], with additional factors such as intent or bloodline establishing the connection to the Dor.
  • The name for the manifestation of Investiture used by members of the Dakhor Monastery has not yet been revealed, though it is referred to as Dakhor by the fandom after the monastery. Dakhor monks have unnatural and twisted bone structures that form patterns under the skin. These patterns are most likely the 'form' through which they access the Dor.[9]. Some Dakhor magics require human sacrifice.
  • Forton's potions are Invested[10], and is likely the manifestation of Investiture on Hrovell. It is not yet know what forms are used to create these potions.
  • Forgery involves shaping a specific form, by the carving of a sort of stamp, and then the application of ink to the stamp, and then applying a mark onto the desired object or person. Supposedly the forgery helps the object (or soul) remember a different past, or a likely destiny in order to change the actual essence of the object. Many sub-types or are mentioned, such as Soul Forging, Resealing, and Remembering. It is unclear if there are other subtypes.
  • Bloodsealing is very similar to Forgery in that it requires stamps, but rather than using ink, they use fresh blood. It is thought of as abominable and unsettling by most.

Cosmere

Sel is realmatically the most knowledgeable of the known Shardworlds.[11] The planet is home to two Shards, Devotion and Dominion, and their powers have influenced many Selish traditions, religions, and languages. At some point in Sel's distant past, Odium killed the Vessels of both Devotion and Dominion and Splintered the two Shards.[12] The collective power of the Splintered Shards became somehow trapped in the Cognitive Realm, and is now what Selish people call the Dor.[1]

Due to this, while travel to Sel is possible via the Cognitive Realm (for example, one can use a Perpendicularity that exists in the form of a pool of sapphire-colored liquid near Elantris), the raging uncontrolled power of the Dor makes travel in that manner "really tough"[13][14].

Hoid has visited Sel.[15]

Trivia

  • Initially, Brandon had the shadows of Elantris falling on the city of Kae at dawn. As Kae is to the east of Elantris, this indicated that the sun rises in the west on Sel. However, in the Anniversary Edition, this has been identified as an error and corrected.[3]

Notes

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