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{{quote
{{quote
|Serena, sencilla, dura y capaz. Idriana.
|Composed, simple, hard, and capable. Idrian.
|Observaciones del rey [[Dedelin]] sobre [[Vivenna]]{{book ref|wb|1}}
|King [[Dedelin]]'s observation of [[Vivenna]]{{book ref|wb|1}}
}}
}}


'''Idris''' es un país al norte de [[Hallandren]] en [[Nalthis]].
'''Idris''' is a kingdom on [[Nalthis]]. It is located in a large mountain range.{{book ref|wb|1}}


== Geografía y ecología ==
== Geography and Ecology ==
{{quote
{{quote
|They’re rocks, like you said, but they’re not lifeless. They’re green—as green as your jungles. But it’s a different green.
|Son rocas, como dijiste, pero no carecen de vida. Son verdes, tan verdes como vuestras junglas. Pero es un verde distinto.
|[[Siri]] hablándole a [[Susebron]] sobre las montañas de su hogar.{{book ref|wb|29}}
|[[Siri]] telling [[Susebron]] about the mountains of her homeland{{book ref|wb|29}}
}}
}}
Idris lies in a large mountain range.{{book ref|wb|1}} The Idrian mountains experience cold weather, with it being warm for only a short time in the summers.{{book ref|wb|1}} Due to this cold climate agriculture is hard, and crops sometimes fail.{{book ref|wb|28}} For at least part of the year it snows, which is an important factor is the nation’s defense.
Idris se encuentra en las tierras altas, donde su ubicación permite controlar los cuatro principales pasos comerciales hacia el norte.{{book ref|wb|1}} La tierra en Idris es rica en minerales que también aportan riqueza al país.{{book ref|wb|5}} El campo tiene vegetación que brota en primavera, aunque sólo hace calor durante un breve periodo al año; algunas raíces valiosas crecen más arriba en las montañas.{{book ref|wb|2}}{{book ref|wb|9}} Hay campos y prados con hierbas y flores silvestres. El aire es fresco y frío debido a la altitud.{{book ref|wb|29}}
The northern mountains have vegetation that buds out in spring,{{book ref|wb|1}} There are fields and meadows with grasses and wild flowers. The air here is crisp and chilly due to the elevation.{{book ref|wb|29}} A known type of flower is the Vanavel, the flower and the roots from this plant are eatable.{{book ref|wb|2}} Some valuable roots grow high up in the mountains.{{book ref|wb|2}}{{book ref|wb|9}} There are also berry bushes in the highlands.{{book ref|wb|2}}


== Historia ==
== Government ==
=== Monarchy ===
{{quote
Idris has a monarchical system of government.{{book ref|wb|1}}
|La familia real de Idris, que puede al parecer remontar su linaje hasta el [[Vo|Primer Retornado]]. Otra herencia divina, un desafío para el gobierno legítimo de Hallandren.
==== The King or Queen ====
|Siri reflexiona sobre la política que rodea al trono de Hallandren{{book ref|wb|32}}
The Idrian King or Queen is responsible for ruling the country.{{book ref|wb|1}}
They can write treaties themselves, such as the marriage treaty between Idris and Hallandren somewhere around the year 327. They also sit on the Idrian war council.{{book ref|wb|1}}{{book ref|wb|2}}
{{chart/wrap|title=Idrian Royal Family|
{{chart| | | | | | | | | | | VO | | | | | | | | | |VO=[[Vo]]|boxstyle_ VO =background-color: #faa;}}
{{chart| | | | | | | | | | | |:| | | | | | | | | }}
{{chart| | | | | | | | | | | DEN |-| SHA | | | | | | |DEN=[[Denth]]| SHA=[[Shashara]]}}
{{chart| | | | | | | | | | | |:| | | | | | | | | | }}
{{chart| | | | | | | | | | | DED |y| MOT | | | | | | | | |DED=[[Dedelin]]|MOT=[[Vivenna's mother]]}}
{{chart| | | | | | | |,|-|-|-|v|-|^|-|v|-|-|-|.| }}
{{chart| | | | | | | VIV | | RID | | FAF | | SIR |~| SUS | | | | | | <!--
-->|VIV=[[Vivenna]]|FAF=[[Fafen]]|SUS=[[Susebron]]|SIR=[[Sisirinah]]|RID=[[Ridger]]}}
}}
==== Succesion ====
The eldest child of the King and Queen inherits the throne, regardless of gender.{{book ref|wb|2}} This only happens after the ruler, be it the king or the queen, has died.{{book ref|wb|1}}
There is at least one known case of the second eldest child inheriting,{{book ref|wb|2}} while the eldest child is still alive. This usually happens because the eldest child is engaged to a ruler of another country, and cannot rule Idris.{{book ref|wb|2}}
==== The Royal Locks ====
Those of the royal family who either rule or are potential heirs have the [[Royal Locks]]: hereditary hair that changes color according to the bearer's emotional state, at their will, or not at all when the bearer uses training and discipline to suppress the changes.{{book ref|wb|1}}{{book ref|wb|22}} Those with the Royal Locks can also grow them when they want to, and this feels to them as if they were using a physical muscle.{{book ref|wb|6}} The members of the royal family usually keep their hair black or brown, as other colors such as red or yellow are considered ostentatious.{{book ref|wb|1}}
=== Foreign Policy and International Relationships ===
==== Hallandren ====
{{sidequote
|Your people are in a state of rebellion against the rest of the kingdom.
|[[Treledees]] to Siri{{book ref|wb|16}}
|side=left|size=300px
}}
}}
Idris fue una nación con Hallandren hasta [[la Multiguerra]], cuando la realeza se negó a apoyar los conflictos que condujeron a la citada guerra.{{book ref|wb|15}} La nación separada de Idris se formó en el clímax de la guerra, cuando la familia real huyó a las montañas en busca de seguridad tras ser rechazada por el pueblo de Hallandren en favor de ser gobernada por los [[Retornado]]s.{{book ref|wb|1}}{{book ref|wb|5}}
Hallandren and [[Idris]] have bad relations with each other. This is due to a number of reasons.
Idris and Hallandren used to be the same country, although at the conclusion of the [[Manywar]] they split.{{book ref|wb|32}} The Idrians view this event as the Hallandren rebelling against them, turning into pagans by worshipping the [[Returned]]. In turn the Hallandren view the Idrians as rebels. Due to this Hallandren claims the Idrian mountains as their own territory, further provoking hostilities.{{book ref|wb|16}}
The Idrian religion of [[Austrism]] teaches against many things done or used in Hallandren such as ostentation, [[lifeless]] and [[awakening]].{{book ref|wb|1}}{{book ref|wb|9}} This makes the Idrians believe that the Hallandren are terrible, as they do everything their religions preaches against. The Idrians also view the Iridescent Tones as heresy, thinking of the Hallandren as pagans. This further provokes hostilities.{{book ref|wb|2}}
The Idrians have many false views of Hallandren, this is because of, among others, false stories told by ramblemen.{{book ref|wb|1}}
==== Tedradel ====
[[Tedradel]] has good relations with Idris.{{book ref|wb|1}} The General of the Idrian army, [[Yarda]], considers it possible that Tedradel would aid Idris if Hallandren attacked them.{{book ref|wb|1}}
These nations also have many similarities, such as in fashion, with both nations preferring covering clothing.{{book ref|wb|25}}
==== The Northern Kingdoms ====
There are dozens of kingdoms north of Idris that do not share Hallandren's belief that Idris is a rebel faction, and these countries would ally with Idris should a war break out, or use the opportunity to seize control of [[T'Telir]].{{book ref|wb|5}}
==== Vendis ====
It is currrently unknown who or what the Vendis are. They are in a state of war with Idris however, constantly raiding them. They are still doing this around the year 327 of the Hallandren calendar.{{book ref|wb|1}}


== Military ==
Veinte años antes de los acontecimientos de la [[rebelión Pahn Kahl]], el padre de [[Dedelin]] fue asesinado, y él heredó el trono. El primer acto oficial del rey Dedelin fue negociar un tratado con [[Susebron]] en el que prometía enviar a su hija (aparentemente [[Vivenna]], aunque no se indicaba específicamente) a la [[Corte de los Dioses]] para casarse con él cuando Vivenna cumpliera veintidós años, reintroduciendo así el linaje de la realeza en la propia línea gobernante de Hallandren. Sin embargo, cuando llegó el momento, Dedelin no pudo enviar a su amada hija a lo que estaba seguro que sería su muerte, así que envió a [[Siri]] en su lugar.{{book ref|wb|1}}
=== Command structure ===
At the head of the Idrian Military is the Idrian ruler. He also sits on a war council. Directly underneath is a general. During the reign of King [[Dedelin]] the general was named [[Yarda]].{{book ref|wb|1}}


=== Spies and Guards ===
Durante esa época de deterioro de las relaciones, [[Lemex]], el principal espía idriano en [[T'Telir]], actuó bajo las órdenes de Dedelin en un intento de desestabilizar Hallandren y socavar su capacidad para librar una guerra. Por desgracia, no se daba cuenta de que [[Denth]] y su [[banda de Denth|banda]], a quienes había contratado para ayudarle en sus esfuerzos, le estaban manipulando; las acciones de Lemex en realidad estaban exacerbando las ya considerables tensiones.{{wob ref|6795}} Vivenna continuó con su trabajo, también con objeto de ayudar a Idris y también sin conocer las verdaderas motivaciones de Denth.{{book ref|wb|17}}
Idris has a large number of spies. These spies all have passcodes which will get them to listen to you. The Idrian spy network in Hallandren is loosely organized. The ruler of Idris knows all of the agents. These spy networks have leaders, who act as coordinators between the king and the agents, During the rule of King Dedelin the head spy in Hallandren was called [[Lemex]].{{book ref|wb|10}}


Idris employs a number of soldiers as guards. These guards are used to watch the Hallandren border and to guard the northern passes. These duties are often very lonely.{{book ref|wb|9}}
En la culminación de la [[rebelión Pahn Kahl]], el ejército de los [[sinvida]] de Hallandren fue enviado a Idris para masacrar a su población; sin embargo, Susebron envió a los [[Fantasmas de Kalad]] tras el ejército, que llegaron a ellos a tiempo para derrotarlos.{{book ref|wb|ep}}{{wob ref|7479}}


== Política ==
=== Army ===
Idris has an army, but it is not terribly capable, being no match for the Hallandren army. It is likely that this army fights against the [[Vendis]] whenever they raid Idris.{{book ref|wb|1}}
Idris tiene un sistema de gobierno monárquico y está gobernada por el rey [[Dedelin]]. El hijo mayor, independientemente de su sexo, hereda el trono.{{book ref|wb|2}} Aquellos de la familia real que gobiernan o son herederos potenciales tienen los [[Mechones Reales]]: pelo hereditario que cambia de color según el estado emocional del portador, a su voluntad, o no cambia en absoluto cuando el portador utiliza el entrenamiento y la disciplina para suprimir los cambios.{{book ref|wb|1}}{{book ref|wb|22}} Aquellos que los poseen también pueden hacerlos crecer cuando lo desean, y esto les parece como si estuvieran utilizando un músculo físico.{{book ref|wb|6}} La familia real de Idris suele llevar el pelo negro o castaño, ya que otros colores como el rojo o el amarillo se consideran ostentosos.{{book ref|wb|1}}


The heavy snowfall also contributes to the Idrian defenses.{{book ref|wb|1}}

== Culture ==
=== People ===
{{sidequote
{{sidequote
|Women chasing runaway geese, men pulling donkeys laden with spring seed, and children leading sheep on their way to pasture.
|Tu gente se halla en un estado de rebelión contra el resto del reino.
|[[Treledees]] a Siri{{book ref|wb|16}}
|[[Siri]] describing the people of Bevalis{{book ref|wb|1}}
|side=left|size=300px
|side=right|size=300px
}}
}}
Mientras que los idrianos se consideran una nación separada de Hallandren, Hallandren considera que Idris es una tierra controlada por los rebeldes que aún se encuentra dentro de sus fronteras. Esta es la principal fuente de tensión entre las dos naciones, una tensión que se mantiene bajo control durante los primeros veinte años del reinado de Dedelin gracias a su tratado con Susebron, que promete enviar a una de sus hijas a la Corte de los Dioses para casarse con el rey-dios.{{book ref|wb|1}} Según Bebid, docenas de reinos al norte de Idris no comparten la creencia de Hallandren de que Idris es una facción rebelde, y estos países se aliarían con ellos si estallara una guerra, o aprovecharían la oportunidad para hacerse con el control de [[T'Telir]].{{book ref|wb|5}} Como el rey Dedelin teme la guerra, establece a Lemex como jefe de su red de espionaje en T'Telir y vigila de cerca la información que Lemex envía.{{book ref|wb|9}} Los ejércitos de Idris se ven acosados por las incursiones de Vendis y, en general, no son rival para el ejército sinvida de Hallandren, y la fallida rebelión de [[Vahr]] ha renovado la atención de Hallandren hacia sus enemigos. Debido a estos factores, el general [[Yarda]] aconseja a Dedelin que haga lo necesario para retrasar la guerra al menos hasta el invierno, cuando las fuertes nevadas puedan ser otro de sus aliados; Dedelin decide enviar a Siri para cumplir el tratado y paralizar el proceso de guerra un poco más. Mientras tanto, Yarda discute la posibilidad de alborotar a los restos de los rebeldes de Vahr y acercarse a [[Tedradel]] para conseguir su apoyo.{{book ref|wb|1}}
Idris is home to the Idrian people. It is unknown if Idris contains any other peoples.{{book ref|wb|1}}
The perfect Idrian is not timid or soft, like some noblewomen from the northern kingdoms, but composed, simple, hard, and capable. The Idrians are taught to be reserved from a young age and to avoid shameful outbursts of emotion.{{book ref|wb|1}}
=== Fashion and beauty ===
Idrians tend to dress in a way that avoides attention, in line with their [[Austrism|religion]]. Hair is often contained modestly. Idrians never wear make-up.{{book ref|wb|1}}
Clothing is drab, bleached grey or white. Some clothes are also brown, although this borders on being to colorful.{{book ref|wb|1}}
Clothing is typically very covering.{{book ref|wb|9}} Most women wear clothing that covers even the neck. Trousers are not found to be modest.{{book ref|wb|28}} These clothes are often made out of wool.{{book ref|wb|1}} The Idrians don’t use silk for clothing.{{book ref|wb|6}} Some Idrians wear gloves when they are working.{{book ref|wb|2}}
=== Biochroma ===
==== Breath ====
The Idrians consider their breath to be intimately linked to their soul. For that reason they are afraid of losing their Breath, and consider holding the [[Breath]]s of others to be sinful. Using them to [[Awakening|Awaken]] is considered to be an even greater sin.{{book ref|wb|13}}
==== Returned ====
Although the people of Idris can also become [[Returned]], this is a rare occurrence. The people of Idris, unlike those in Hallandren, refuse to provide the Returned with [[Breath]], causing them to die at the end of the week.{{book ref|wb|4}} It is unknown if this affects their ‘mission’.
=== Architecture ===
Idris is drab and relatively devoid of color, reflecting the Idrian people's aversion to any display of "ostentation" in their way of living. Stone walls are whitewashed etc.{{book ref|wb|1}}
Most buildings are single-storied and are squat.{{book ref|wb|1}} Idrian homes are fairly small, with a normal Hallandren home being considered a mansion.{{book ref|wb|17}} The Idrians also use thatch for their roofs.{{book ref|wb|1}}
=== Cuisine ===
The Idrian people enjoy a wide variety of foods. Known vegetables include cucumbers, onions and something that looks like grass. They also eat flowers and berries, a known type of eatable flower is the Vanavel.{{book ref|wb|1}}
Idrians also eat meat, although they primarily subsist on vegetables. They don’t eat fish, and many Idrians find it distasteful.{{book ref|wb|9}}


== Cultura ==
== Economics ==
=== Trade ===
El reino es monótono y relativamente carente de color, lo que refleja la aversión del pueblo idriano a cualquier muestra de «ostentación» en su forma de vida. Las paredes de piedra están encaladas, y la ropa es de un gris apagado o tostado, de acuerdo con una superstición que enseña que esto puede evitar que los [[Despertar|despertantes]] usen colores para alimentar su magia.{{book ref|wb|1}}
Idris has few exports of note. The kingdom gains most of its income from tariffs on four main trade passes that it controls. These trade passes are extremely important to [[Hallandren]], as they are the kingdom's only reliable method of passage to the north. Idris must be careful with the tariffs it charges on goods that pass through these trade routes, as raising them too high would upset the countries that use their routes and could be cause for war.{{book ref|wb|5}}

Los idrianos consideran que los dioses de Hallandren son extraños y que su religión es falsa. Aunque los [[buhoneros]] pasan y hablan a los idrianos del mundo exterior, muchos tienen falsas ideas de los horrores de Hallandren y cuentan historias de horribles rituales que supuestamente llevan a cabo allí.{{book ref|wb|4}} Aunque los habitantes de Idris también pueden convertirse en [[Retornado]]s, se trata de algo poco frecuente. El pueblo de Idris, a diferencia de los de Hallandren, se niega a proporcionar [[aliento]]s a cualquier Retornado, lo que provoca que mueran al cabo de una semana.{{book ref|wb|4}} Los idrianos que se convierten a los [[tonos iridiscentes]] son llamados «raspones»{{ref|group=NdT|text=Término no oficial, traducido del inglés 'scrapes'}} por otros idrianos.{{wob ref|7336}} El término es un epíteto que se refiere a un «rasguño» en el brazo de una persona que revela la colorida sangre que hay debajo.


{{sidequote
{{sidequote
|It’s hard, sometimes, living up in those mountains. Crops fail, and what do you have? The king owns your land, so you can’t sell...
|Las mujeres perseguían a los gansos que huían, los hombres tiraban de los carros cargados con semillas de primavera, y los niños sacaban a las ovejas a los pastizales.
|[[Siri]] describiendo a la gente de Bevalis{{book ref|wb|1}}
|[[Thame]] explaining to Vivenna why thousands of Idrians work in Hallandren{{book ref|wb|28}}
|side=right|size=300px
|side=right|size=300px
}}
}}
Idris es mayoritariamente rural, y la mayoría de la gente trabaja como pastores o agricultores. La mayoría de la gente cree en [[Austre]], y es tradición que todas las familias con medios suficientes envíen al menos a un hijo a trabajar a los monasterios. Estos monjes dedican su vida a trabajar por el bien de los pobres y no acumulan posesiones ni riquezas para sí mismos.{{book ref|wb|2}}{{wob ref|6032}}


Commerce in Idris is not particularly robust at the time of the [[Pahn Kahl rebellion]]. Due to this, many struggling Idrians find themselves traveling south to Hallandren for work to support their families.{{book ref|wb|9}} Farming is difficult in the snowy mountain range of Idris and farmland is owned and levied by the kingdom, not by the farmers themselves. Thus, struggling farmers cannot rent or sell land if their crop yield is low, forcing them to find work elsewhere.{{book ref|wb|28}}
Se les enseña a ser reservados desde pequeños y a «evitar vergonzosos arrebatos de emoción». La mujer modelo de Idris viste de forma que evite llamar la atención, con el pelo modestamente contenido y sin maquillaje;{{book ref|wb|1}}la ropa suele cubrir incluso el cuello.{{book ref|wb|6}}


=== Disaster relief funds ===
== Economía ==
Idris has disaster relief funds, and one can petition the king in the case of disaster. A major flaw with this program is that it requires travel to Bevalis, which can take several weeks. Thus it is more practical to seek work in Hallandren, which is not far from lower farms in southern Idris. This is often a better alternative to taking a long trek through snowy mountains, likely with minimal supplies due to the disaster, to petition the king for assistance.{{book ref|wb|28}}

== History ==
{{quote
{{quote
|The royal family of Idris, who can apparently trace their line back to [[Vo|the first Returned]]. Another heritage of divinity, a challenger for rightful rule in Hallandren.
|A veces es difícil vivir en esas montañas. Las cosechas fracasan y te quedas sin nada. El rey es dueño de tus tierras, así que no puedes venderlas.
|[[Thame]] explicando a Vivenna por qué miles de idrianos trabajan en Hallandren{{book ref|wb|28}}
|Siri musing on the politics surrounding the throne of Hallandren{{book ref|wb|32}}
}}
}}
=== Hanald ===
{{for|Hanald}}
The region that became Hanald was originally populated by the [[Pahn Kahl]] people.{{book ref|wb|32}} When the people of [[Chedesh]], who dominated the world at the time,{{book ref|wb|32}} began exploring other parts of the [[Inner Sea]]'s coastline, a group of their ships discovered this valley filled with jungles.{{book ref|wb|32}} One of the explorers, [[Vo]], died and became the first [[Returned]] while on one of the ships in the bay.{{book ref|wb|32}} He then died again a week later.


Dismissive of the native Pahn Kahl, his crewmates founded a kingdom on the site and named it Hanald.{{book ref|wb|32}} This kingdom would grow and expand to become one of the most powerful kingdoms of its age.{{book ref|wb|32}}
Idris tiene pocas exportaciones dignas de mención. El reino obtiene la mayor parte de sus ingresos de los aranceles de los cuatro pasos comerciales principales que controla. Estos son extremadamente importantes para [[Hallandren]], ya que son el único método fiable de paso del reino hacia el norte. Idris debe tener cuidado con los aranceles que cobra a las mercancías que pasan por estas rutas comerciales, ya que subirlos demasiado podría molestar a los países que utilizan sus rutas y ser motivo de guerra.{{book ref|wb|5}}


=== The Manywar and Founding ===
El comercio en Idris no es particularmente sólido en la época de la [[rebelión Pahn Kahl]]. Debido a esto, muchos idrianos con dificultades se encuentran viajando al sur, a Hallandren, en busca de trabajo para mantener a sus familias.{{book ref|wb|9}} La agricultura es difícil en la cordillera nevada de Idris y las tierras de cultivo son propiedad del reino, no de los propios agricultores. Por ello, los granjeros que luchan por sobrevivir no pueden alquilar o vender la tierra si el rendimiento de sus cosechas es bajo, lo que les obliga a buscar trabajo en otra parte.{{book ref|wb|28}}
{{For|Manywar}}
As Hanald grew, claiming both the High- and the Lowlands, [[Manywar#Roots of the Conflict|tensions]] increased with the other [[Nalthis|Nalthian]] kingdoms.


Three hundred years after Hanald's founding a [[Returned]] known as [[Strifelover]] used his [[Lifeless]] as well as a revolt by the people to seize power. During this coup he captured the Royal Family, trapping them in [[T'Telir]]. After a fellow Returned had a vision of war, Strifelover declared war on the northern kingdoms of [[Kuth ]] and [[Huth]], starting the [[Manywar]].
Idris dispone de fondos de ayuda en caso de catástrofe, y se puede hacer una petición al rey en caso de que ocurra. Un defecto importante de este programa es que requiere viajar a Bevalis, lo que puede llevar varias semanas. Por eso es más práctico buscar trabajo en Hallandren, que no está lejos de las granjas bajas del sur de Idris. Esta suele ser una mejor alternativa que emprender un largo viaje a través de las montañas nevadas, probablemente con suministros mínimos debido al desastre, para solicitar la ayuda del rey.{{book ref|wb|28}}


After a while Strifelover had a change of heart and recalled his troops from their fighting.{{book ref|wb|32}} He used these troops to seize back control of Hanald. He later stopped the Manywar through diplomacy. Due to this the [[Hallandren]] began calling him Peacegiver.{{book ref|wb|32}}
=== Bevalis ===
La capital de Idris es la ciudad de '''Bevalis'''. Sus calles no están asfaltadas y sus casas son cabañas con paredes de piedra y techo de paja. El palacio real, que sirve como lugar de reunión y centro de operaciones del reino, es un edificio de una sola planta con un patio de tierra compactada; sin embargo, es lo suficientemente grande como para ser considerado casi «ostentoso».{{book ref|wb|1}} Bevalis es una ciudad pequeña en comparación con las capitales de otras naciones de Nalthis, con una población de unos pocos miles de habitantes.{{book ref|wb|9}}


During this time the House of Idris fled T'Telir.{{book ref|wb|32}} They traveled to the northern highlands of Hanald, bringing the religion of [[Austrism]] and their servants with them, and established the kingdom of Idris.{{book ref|wb|1}}
{{chart/wrap|title=Familia real idriana|
{{chart| | | | | | | | | | | VO | | | | | | | | | |VO=[[Vo]]|boxstyle_ VO =background-color: #faa;}}
{{chart| | | | | | | | | | | |:| | | | | | | | | }}
{{chart| | | | | | | | | | | DED |y| MOT | | | | | | | | |DED=[[Dedelin]]|MOT=[[Madre de Vivenna]]}}
{{chart| | | | | | | |,|-|-|-|v|-|^|-|v|-|-|-|.| }}
{{chart| | | | | | | VIV | | RID | | FAF | | SIR |~| SUS | | | | | | <!--
-->|VIV=[[Vivenna]]|FAF=[[Fafen]]|SUS=[[Susebron]]|SIR=[[Sisirinah]]|RID=[[Ridger]]}}
}}


Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.{{book ref|wb|46}} This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.{{wob ref|6951}} For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.{{wob ref|6025}} However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.
== Ciudadanos destacados ==

{{for|:Categoría:De Idris|un listado completo}}
After their departure the Cult of the Returned took control of the remaining nation, renaming it Hallandren.{{book ref|wb|32}}

=== The Marriage Treaty ===
Twenty years before the [[Pahn Kahl rebellion]], the Idrian King was assassinated. As crown prince [[Dedelin]] rose to kingship.{{Book ref|wb|1}}

Dedelin's first official act was to negotiate a treaty with [[Susebron]] promising to send his daughter (ostensibly [[Vivenna]], though this was not stated specifically) to the [[Court of Gods]] to marry him when Vivenna turned twenty-two, thereby reintroducing the bloodline of the royals into Hallandren's own ruling line. When the time came, however, Dedelin could not bring himself to send his beloved daughter to what he was sure would be her death, so he sent [[Siri]] instead.{{book ref|wb|1}}

=== Pahn Kahl Rebellion ===
During that time of deteriorating relations, [[Lemex]], the chief Idrian spy in [[T'Telir]], acted on Dedelin's orders in an attempt to destabilize Hallandren and undermine its ability to wage war. Unfortunately, he was oblivious to the fact that [[Denth]] and his [[Denth's crew|crew]], whom he had hired to aid in his efforts, were manipulating him; Lemex's actions were actually inflaming the already considerable tensions.{{wob ref|6795}} Vivenna continued his work, also in the name of helping Idris and also unaware of Denth's true motivations.{{book ref|wb|17}}

At the culmination of the [[Pahn Kahl]] rebellion, Hallandren's [[Lifeless]] army was sent to Idris to slaughter its population; however, Susebron sent [[Kalad's Phantoms]] after the army, who reached the Lifeless in time to defeat the force.{{book ref|wb|ep}}{{wob ref|7479}}

== Notable Citizens ==
{{for|:Category:Idrians|a full list see}}
{{columns|
{{columns|
* Rey [[Dedelin]]
* King [[Dedelin]]
* General [[Yarda]]
* General [[Yarda]]
* [[Vivenna]]
* [[Vivenna]]
* [[Ridger]]
* [[Fafen]]
* [[Siri]]
* [[Siri]]
* [[Mab]]
* [[Mab]]
* [[Parlin]]
* [[Parlin]]
}}
}}

== Notas del traductor ==

<references group=NdT/>


== Notas ==
== Notas ==

Revisión del 17:08 8 ene 2024

Este artículo está en proceso de traducción. Por favor, sigan circulando.


Idris
Etnia Idriano
Capital Bevalis
Gobernado por Dedelin
Mundo Nalthis
Universo Cosmere

Composed, simple, hard, and capable. Idrian.

—King Dedelin's observation of Vivenna[1]

Idris is a kingdom on Nalthis. It is located in a large mountain range.[1]

Geography and Ecology

They’re rocks, like you said, but they’re not lifeless. They’re green—as green as your jungles. But it’s a different green.

Siri telling Susebron about the mountains of her homeland[2]

Idris lies in a large mountain range.[1] The Idrian mountains experience cold weather, with it being warm for only a short time in the summers.[1] Due to this cold climate agriculture is hard, and crops sometimes fail.[3] For at least part of the year it snows, which is an important factor is the nation’s defense.

The northern mountains have vegetation that buds out in spring,[1] There are fields and meadows with grasses and wild flowers. The air here is crisp and chilly due to the elevation.[2] A known type of flower is the Vanavel, the flower and the roots from this plant are eatable.[4] Some valuable roots grow high up in the mountains.[4][5] There are also berry bushes in the highlands.[4]

Government

Monarchy

Idris has a monarchical system of government.[1]

The King or Queen

The Idrian King or Queen is responsible for ruling the country.[1]

They can write treaties themselves, such as the marriage treaty between Idris and Hallandren somewhere around the year 327. They also sit on the Idrian war council.[1][4]

Idrian Royal Family
Leyenda
Padres/Hijos
Hermanos
Ancestros/Descendientes
Matrimonio
Pareja/relación
  Fallecido

Succesion

The eldest child of the King and Queen inherits the throne, regardless of gender.[4] This only happens after the ruler, be it the king or the queen, has died.[1]

There is at least one known case of the second eldest child inheriting,[4] while the eldest child is still alive. This usually happens because the eldest child is engaged to a ruler of another country, and cannot rule Idris.[4]

The Royal Locks

Those of the royal family who either rule or are potential heirs have the Royal Locks: hereditary hair that changes color according to the bearer's emotional state, at their will, or not at all when the bearer uses training and discipline to suppress the changes.[1][6] Those with the Royal Locks can also grow them when they want to, and this feels to them as if they were using a physical muscle.[7] The members of the royal family usually keep their hair black or brown, as other colors such as red or yellow are considered ostentatious.[1]

Foreign Policy and International Relationships

Hallandren

Your people are in a state of rebellion against the rest of the kingdom.

Treledees to Siri[8]

Hallandren and Idris have bad relations with each other. This is due to a number of reasons.

Idris and Hallandren used to be the same country, although at the conclusion of the Manywar they split.[9] The Idrians view this event as the Hallandren rebelling against them, turning into pagans by worshipping the Returned. In turn the Hallandren view the Idrians as rebels. Due to this Hallandren claims the Idrian mountains as their own territory, further provoking hostilities.[8]

The Idrian religion of Austrism teaches against many things done or used in Hallandren such as ostentation, lifeless and awakening.[1][5] This makes the Idrians believe that the Hallandren are terrible, as they do everything their religions preaches against. The Idrians also view the Iridescent Tones as heresy, thinking of the Hallandren as pagans. This further provokes hostilities.[4]

The Idrians have many false views of Hallandren, this is because of, among others, false stories told by ramblemen.[1]

Tedradel

Tedradel has good relations with Idris.[1] The General of the Idrian army, Yarda, considers it possible that Tedradel would aid Idris if Hallandren attacked them.[1]

These nations also have many similarities, such as in fashion, with both nations preferring covering clothing.[10]

The Northern Kingdoms

There are dozens of kingdoms north of Idris that do not share Hallandren's belief that Idris is a rebel faction, and these countries would ally with Idris should a war break out, or use the opportunity to seize control of T'Telir.[11]

Vendis

It is currrently unknown who or what the Vendis are. They are in a state of war with Idris however, constantly raiding them. They are still doing this around the year 327 of the Hallandren calendar.[1]

Military

Command structure

At the head of the Idrian Military is the Idrian ruler. He also sits on a war council. Directly underneath is a general. During the reign of King Dedelin the general was named Yarda.[1]

Spies and Guards

Idris has a large number of spies. These spies all have passcodes which will get them to listen to you. The Idrian spy network in Hallandren is loosely organized. The ruler of Idris knows all of the agents. These spy networks have leaders, who act as coordinators between the king and the agents, During the rule of King Dedelin the head spy in Hallandren was called Lemex.[12]

Idris employs a number of soldiers as guards. These guards are used to watch the Hallandren border and to guard the northern passes. These duties are often very lonely.[5]

Army

Idris has an army, but it is not terribly capable, being no match for the Hallandren army. It is likely that this army fights against the Vendis whenever they raid Idris.[1]

The heavy snowfall also contributes to the Idrian defenses.[1]

Culture

People

Women chasing runaway geese, men pulling donkeys laden with spring seed, and children leading sheep on their way to pasture.

Siri describing the people of Bevalis[1]

Idris is home to the Idrian people. It is unknown if Idris contains any other peoples.[1]

The perfect Idrian is not timid or soft, like some noblewomen from the northern kingdoms, but composed, simple, hard, and capable. The Idrians are taught to be reserved from a young age and to avoid shameful outbursts of emotion.[1]

Fashion and beauty

Idrians tend to dress in a way that avoides attention, in line with their religion. Hair is often contained modestly. Idrians never wear make-up.[1]

Clothing is drab, bleached grey or white. Some clothes are also brown, although this borders on being to colorful.[1]

Clothing is typically very covering.[5] Most women wear clothing that covers even the neck. Trousers are not found to be modest.[3] These clothes are often made out of wool.[1] The Idrians don’t use silk for clothing.[7] Some Idrians wear gloves when they are working.[4]

Biochroma

Breath

The Idrians consider their breath to be intimately linked to their soul. For that reason they are afraid of losing their Breath, and consider holding the Breaths of others to be sinful. Using them to Awaken is considered to be an even greater sin.[13]

Returned

Although the people of Idris can also become Returned, this is a rare occurrence. The people of Idris, unlike those in Hallandren, refuse to provide the Returned with Breath, causing them to die at the end of the week.[14] It is unknown if this affects their ‘mission’.

Architecture

Idris is drab and relatively devoid of color, reflecting the Idrian people's aversion to any display of "ostentation" in their way of living. Stone walls are whitewashed etc.[1]

Most buildings are single-storied and are squat.[1] Idrian homes are fairly small, with a normal Hallandren home being considered a mansion.[15] The Idrians also use thatch for their roofs.[1]

Cuisine

The Idrian people enjoy a wide variety of foods. Known vegetables include cucumbers, onions and something that looks like grass. They also eat flowers and berries, a known type of eatable flower is the Vanavel.[1]

Idrians also eat meat, although they primarily subsist on vegetables. They don’t eat fish, and many Idrians find it distasteful.[5]

Economics

Trade

Idris has few exports of note. The kingdom gains most of its income from tariffs on four main trade passes that it controls. These trade passes are extremely important to Hallandren, as they are the kingdom's only reliable method of passage to the north. Idris must be careful with the tariffs it charges on goods that pass through these trade routes, as raising them too high would upset the countries that use their routes and could be cause for war.[11]

It’s hard, sometimes, living up in those mountains. Crops fail, and what do you have? The king owns your land, so you can’t sell...

Thame explaining to Vivenna why thousands of Idrians work in Hallandren[3]

Commerce in Idris is not particularly robust at the time of the Pahn Kahl rebellion. Due to this, many struggling Idrians find themselves traveling south to Hallandren for work to support their families.[5] Farming is difficult in the snowy mountain range of Idris and farmland is owned and levied by the kingdom, not by the farmers themselves. Thus, struggling farmers cannot rent or sell land if their crop yield is low, forcing them to find work elsewhere.[3]

Disaster relief funds

Idris has disaster relief funds, and one can petition the king in the case of disaster. A major flaw with this program is that it requires travel to Bevalis, which can take several weeks. Thus it is more practical to seek work in Hallandren, which is not far from lower farms in southern Idris. This is often a better alternative to taking a long trek through snowy mountains, likely with minimal supplies due to the disaster, to petition the king for assistance.[3]

History

The royal family of Idris, who can apparently trace their line back to the first Returned. Another heritage of divinity, a challenger for rightful rule in Hallandren.

—Siri musing on the politics surrounding the throne of Hallandren[9]

Hanald

The region that became Hanald was originally populated by the Pahn Kahl people.[9] When the people of Chedesh, who dominated the world at the time,[9] began exploring other parts of the Inner Sea's coastline, a group of their ships discovered this valley filled with jungles.[9] One of the explorers, Vo, died and became the first Returned while on one of the ships in the bay.[9] He then died again a week later.

Dismissive of the native Pahn Kahl, his crewmates founded a kingdom on the site and named it Hanald.[9] This kingdom would grow and expand to become one of the most powerful kingdoms of its age.[9]

The Manywar and Founding

As Hanald grew, claiming both the High- and the Lowlands, tensions increased with the other Nalthian kingdoms.

Three hundred years after Hanald's founding a Returned known as Strifelover used his Lifeless as well as a revolt by the people to seize power. During this coup he captured the Royal Family, trapping them in T'Telir. After a fellow Returned had a vision of war, Strifelover declared war on the northern kingdoms of Kuth and Huth, starting the Manywar.

After a while Strifelover had a change of heart and recalled his troops from their fighting.[9] He used these troops to seize back control of Hanald. He later stopped the Manywar through diplomacy. Due to this the Hallandren began calling him Peacegiver.[9]

During this time the House of Idris fled T'Telir.[9] They traveled to the northern highlands of Hanald, bringing the religion of Austrism and their servants with them, and established the kingdom of Idris.[1]

Though they had previously experimented with Awakening, they turned their backs on it as a result of their recent experiences, and used the tenets of Austrism to make Awakening sound immoral and evil.[16] This fear of Awakening had a deep impact on Idrian culture, and many superstitions grew up around Awakening.[17] For example, Idrians always wear drab colors, such as black, greys, or tans, so Awakeners can not use that color.[18] However, this is based on misconception, as an Awakener could use those colors anyway. As a result of this isolation and distrust, Idrians are, for the most part, totally ignorant about how Awakening works.

After their departure the Cult of the Returned took control of the remaining nation, renaming it Hallandren.[9]

The Marriage Treaty

Twenty years before the Pahn Kahl rebellion, the Idrian King was assassinated. As crown prince Dedelin rose to kingship.[1]

Dedelin's first official act was to negotiate a treaty with Susebron promising to send his daughter (ostensibly Vivenna, though this was not stated specifically) to the Court of Gods to marry him when Vivenna turned twenty-two, thereby reintroducing the bloodline of the royals into Hallandren's own ruling line. When the time came, however, Dedelin could not bring himself to send his beloved daughter to what he was sure would be her death, so he sent Siri instead.[1]

Pahn Kahl Rebellion

During that time of deteriorating relations, Lemex, the chief Idrian spy in T'Telir, acted on Dedelin's orders in an attempt to destabilize Hallandren and undermine its ability to wage war. Unfortunately, he was oblivious to the fact that Denth and his crew, whom he had hired to aid in his efforts, were manipulating him; Lemex's actions were actually inflaming the already considerable tensions.[19] Vivenna continued his work, also in the name of helping Idris and also unaware of Denth's true motivations.[15]

At the culmination of the Pahn Kahl rebellion, Hallandren's Lifeless army was sent to Idris to slaughter its population; however, Susebron sent Kalad's Phantoms after the army, who reached the Lifeless in time to defeat the force.[20][21]

Notable Citizens

Notas

  1. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af El aliento de los dioses capítulo 1#
  2. a b El aliento de los dioses capítulo 29#
  3. a b c d e El aliento de los dioses capítulo 28#
  4. a b c d e f g h i El aliento de los dioses capítulo 2#
  5. a b c d e f El aliento de los dioses capítulo 9#
  6. El aliento de los dioses capítulo 22#
  7. a b El aliento de los dioses capítulo 6#
  8. a b El aliento de los dioses capítulo 16#
  9. a b c d e f g h i j k l El aliento de los dioses capítulo 32#
  10. El aliento de los dioses capítulo 25#
  11. a b El aliento de los dioses capítulo 5#
  12. El aliento de los dioses capítulo 10#
  13. El aliento de los dioses capítulo 13#
  14. El aliento de los dioses capítulo 4#
  15. a b El aliento de los dioses capítulo 17#
  16. El aliento de los dioses capítulo 46#
  17. Warbreaker Annotations
    Arcanum - 2010-11-11#
  18. Warbreaker Annotations
    Arcanum - 2010-07-20#
  19. Warbreaker Annotations
    Arcanum - 2010-10-12#
  20. El aliento de los dioses capítulo ep#
  21. Warbreaker Annotations
    Arcanum - 2011-08-01#
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