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(Made the article more Roshar-specific and added more details)
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[[File:Shadesmar (TWoK).jpg|thumb|right|text-top|300px|x200x|alt=Shadesmar|Map of Shadesmar, the Cognitive Realm]]
 
[[File:Shadesmar (TWoK).jpg|thumb|right|text-top|300px|x200x|alt=Shadesmar|Map of Shadesmar, the Cognitive Realm]]
   
'''Shadesmar''' is a [[Roshar]]ian{{17s ref|post|66703|Shadesmar is just a rough translation of "Cognitive Realm" in the language of whoever first found out about it|date=05 October 2013}} word for the [[Cognitive Realm]].{{qa ref|428|10|Shadesmar is the Cognitive Realm|date=Jul, 2009}} It is a plane of existence that connects all Shardworlds,{{qa ref|428|10|There is a single plane of existence|date=Jul 2009}} and can be manipulated for quick travel.{{qa ref|428|102|Hoid in Well of Ascension|date=Jul 2009}}
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'''Shadesmar''' is a [[Roshar]]an{{qa ref|1108|16|Is Shadesmar a Roshar specific term?|date=Mar 13th, 2014}} word for the [[Cognitive Realm]]{{qa ref|428|10|Shadesmar is the Cognitive Realm|date=Jul, 2009}} that [[Brandon Sanderson]] sometimes uses in non-Rosharan contexts.
   
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This article is about the Rosharan region of the Cognitive Realm.
While "Shadesmar" is a [[Roshar]]-specific word{{qa ref|1086|17|Is there a difference between Shadesmar and the Cognitive Realm?|date=Mar 4th, 2014}}, Sanderson translates other worlds' names for the place to "Shadesmar" as well.{{qa ref|1108|16|Is Shadesmar a Roshar specific term?|date=Mar 13th, 2014}}
 
 
Currently the only known travelers to Shadesmar are [[Hoid]], [[Shallan Davar]], [[Khriss]], [[Nazh]] and [[Jasnah Kholin]] (and [[Kelsier]] after he dies), it will become more prevalent in future books.{{qa ref|533|9|Stormlight Archives hints|date=Sep 16th, 2010}} It is possible that members of the [[Seventeenth Shard]] travel using Shadesmar.
 
 
The [[ardent]]s in Roshar are aware of Shadesmar, and have texts describing someone traveling there.{{book ref|sa1|i|8}}
 
 
Access to Shadesmar varies by shardworld{{qa ref|585|8|Do the other worlds have different ways of accessing Shadesmar?|date=Dec 25th, 2010}}, and it is a dangerous place near [[Sel]]{{qa ref|699|4|Written on Puck's copy of Elantris|date=Mar 19th, 2011}}{{qa ref|977|11|Getting to Sel is really tough|date=Sep, 2012}}{{qa ref|977|170|Getting to and through Shadesmar is very difficult on Sel|date=Sep, 2012}} for reasons indirectly related to the splintering of its [[Shard|Shards]].{{qa ref|986|17|Is this a consequence of Odium Splintering Aona and Skai?|date=Oct 30th, 2012}}{{qa ref|1102|2|Has to do with the name of that expanse|date=Dec 8th, 2012}} When Odium splintered the shards there, he left their power in his wake, which is now mindless. The spren keep similar powers in check on [[Roshar]], and [[Kelsier]] did so on [[Scadrial]] before [[Vin]] acquired [[Preservation]].{{qa ref|944|7|Why is it dangerous to travel in Sel?|date=2013}}
 
   
 
== Appearance ==
 
== Appearance ==
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Geographically it appears to be a reflection of [[Roshar]], with its inland seas corresponding exactly to the shape of the land of Roshar. When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{qa ref|1108|17|ground/water inversion|date=Mar 13th, 2014}}
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Geographically, Roshar in the Cognitive Realm appears like an inversion of the continent in the Physical Realm, with its inland seas corresponding exactly to the shape of the land of Roshar. The "seas" are made of tiny dark glass beads that represent objects that exist in the Physical Realm. When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{qa ref|1108|17|ground/water inversion|date=Mar 13th, 2014}}
   
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Living things manifest on Roshar's Cognitive Realm as flames. A flame vanishes when the person represented by it dies.
Areas where there is a lot of thinking (cognitive function) are expanded while areas without any thought are diminished. This allows a person to enter the cognitive realm and ''walk'' from the Shadesmar representation of one planet to that of another planet in a matter of days. The empty space between the planets in the physical realm creates barely any "space" in the cognitive realm due to the lack of thinking creatures in it.{{qa ref|1097|22|Whenever a planet has enough thinking life on it...it drops into Shadesmar|date=Dec 6th, 2014}}
 
   
 
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The sky on Roshar's Shadesmar is black, with strange cloud formations and a small, cold sun. The land, which corresponds to bodies of water on the Physical Realm, appear to be made of obsidian. Trees made of crystal grow on this land.{{book ref|WoR|7}}
== Regions ==
 
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The map of Shadesmar found in [[The Way of Kings]] includes several regions perpendicular to [[Roshar]], as well as the names of other Expanses. If you walk far enough in the direction of one of those expanses(often days), you can arrive on other worlds.{{17s ref|post|204063| ... but you can go to Shadesmar, walk in the directions where it says "The Realm of the Vapors" and it runs into Scadrial|date=2014-12-10}} The areas labeled are as follows:
 
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=== The Shadesmar Map ===
 
The map of Shadesmar found in [[The Way of Kings]] labels several areas in the Cognitive Realm, including regions called "Expanses" that are outside of [[Roshar]]. If you walk far enough (likely for days) in the direction of one of those Expanses, you can arrive on another world.{{17s ref|post|204063| ... but you can go to Shadesmar, walk in the directions where it says "The Realm of the Vapors" and it runs into Scadrial|date=2014-12-10}} The areas labeled are as follows:
 
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*[[Expanse of the Vapors]]: This area is confirmed to be [[Scadrial]].{{17s ref|post|204063| ... but you can go to Shadesmar, walk in the directions where it says "The Realm of the Vapors" and it runs into Scadrial|date=2014-12-10}}
 
*[[Expanse of the Vapors]]: This area is confirmed to be [[Scadrial]].{{17s ref|post|204063| ... but you can go to Shadesmar, walk in the directions where it says "The Realm of the Vapors" and it runs into Scadrial|date=2014-12-10}}
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== Uses ==
 
 
== Spren ==
Shadesmar can be visited by those with an inherent Soulcasting ability. On [[Roshar]], entrance is granted by beings that Jasnah calls a type of [[spren]]. They appear in The Way of Kings to Shallan Davar and [[Elhokar Kholin]], and one of these beings, called Cryptics is described by Shallan as
 
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:''Main article:'' [[Spren]]
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'''Spren''' are [[Splinter]]s that reside mainly on the Cognitive Realm of Roshar. Each spren represents an idea or concept, and are described as ideas that gained life.
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There is great variety among spren, both in appearance and in cognitive levels. Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.{{book ref|WoR|1}} Most of these spren appear and behave differently when they transition to the Physical Realm.
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== Access and Use ==
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The [[ardent]]s in Roshar are aware of Shadesmar{{book ref|sa1|i|8}}, and have used fabrials that allow them to [[Soulcast]] objects through it. There are also people whose bond with certain types of [[spren]] grants them access to Shadesmar. One type of such a spren, called a [[Cryptic]], is described by [[Shallan]] as
   
 
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To be granted entrance to Shadesmar, the person wishing to go there must speak a truth about themselves to the Cryptic. Whilst Shallan is in Shadesmar, a voice speaks to her and causes her to Soulcast. It is theorised that this voice belongs to the Cognitive aspect of the goblet she is Soulcasting.
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For a member of the Order of [[Lightweavers]] to be granted entrance to Shadesmar, the person must have spoken enough truths about themselves to their bonded Cryptic. In Shallan's case, the Cryptic she calls [[Pattern]] no longer required truths for her to enter Shadesmar{{book ref|WoR|7}} after she confessed her darkest secret.{{book ref|WoK|70}} Pattern helps Shallan Soulcast by acting as a translator between her and the objects represented by the glass beads.
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Another type of spren that give access to Shadesmar are [[Inkspren]]. These do not seem to require truths from the [[Elsecaller]]s that they are bonded to. Aside from Soulcasting, Elsecallers can also use the glass beads on Shadesmar to form various structures that can be used there. For example, [[Jasnah]] can create a raft out of Shadesmar beads that she could stand safely on.{{book ref|WoK|70}}
   
Stormlight is needed{{book ref|WoK|70}},(or alternative source of investiture) in order to control objects in Shadesmar, as well as for [[soulcasting]]. Traveling there without sufficient stormlight is considered to be perilous.
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[[Stormlight]] (or an alternative source of [[Investiture]]) is needed{{book ref|WoK|70}} in order to control objects in Shadesmar, as well as for [[Soulcasting]]. Traveling there without sufficient Stormlight is considered to be perilous.
   
 
== Notes ==
 
== Notes ==

Revisión del 15:14 7 dic 2016

Shadesmar
Map of Shadesmar, the Cognitive Realm

Shadesmar is a Rosharan[1] word for the Cognitive Realm[2] that Brandon Sanderson sometimes uses in non-Rosharan contexts.

This article is about the Rosharan region of the Cognitive Realm.

Appearance

... a place with a black sky and a strange, small white sun that hung on the horizon ... Flames hovered nearby ... Like the tips of candles floating in the air and moving with the wind ... An endless dark sea, except it wasn't wet. It was made of the small beads, an entire ocean of tiny glass spheres

Geographically, Roshar in the Cognitive Realm appears like an inversion of the continent in the Physical Realm, with its inland seas corresponding exactly to the shape of the land of Roshar. The "seas" are made of tiny dark glass beads that represent objects that exist in the Physical Realm. When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."[4]

Living things manifest on Roshar's Cognitive Realm as flames. A flame vanishes when the person represented by it dies.

She stepped up beside the bead statue, noting for the first time the strange clouds overhead. They seemed to form a narrow ribbon of highway, straight and long, pointing toward the horizon.

Jasnah Kholin's first visit to Shadesmar[5]

The sky on Roshar's Shadesmar is black, with strange cloud formations and a small, cold sun. The land, which corresponds to bodies of water on the Physical Realm, appear to be made of obsidian. Trees made of crystal grow on this land.[6]

The Shadesmar Map

The map of Shadesmar found in The Way of Kings labels several areas in the Cognitive Realm, including regions called "Expanses" that are outside of Roshar. If you walk far enough (likely for days) in the direction of one of those Expanses, you can arrive on another world.[7] The areas labeled are as follows:


Spren

Main article: Spren

Spren are Splinters that reside mainly on the Cognitive Realm of Roshar. Each spren represents an idea or concept, and are described as ideas that gained life.

There is great variety among spren, both in appearance and in cognitive levels. Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.[10] Most of these spren appear and behave differently when they transition to the Physical Realm.

Access and Use

The ardents in Roshar are aware of Shadesmar[11], and have used fabrials that allow them to Soulcast objects through it. There are also people whose bond with certain types of spren grants them access to Shadesmar. One type of such a spren, called a Cryptic, is described by Shallan as

a figure with a sharp, angular symbol hovering above its collar instead of a head

For a member of the Order of Lightweavers to be granted entrance to Shadesmar, the person must have spoken enough truths about themselves to their bonded Cryptic. In Shallan's case, the Cryptic she calls Pattern no longer required truths for her to enter Shadesmar[6] after she confessed her darkest secret.[12] Pattern helps Shallan Soulcast by acting as a translator between her and the objects represented by the glass beads.

Another type of spren that give access to Shadesmar are Inkspren. These do not seem to require truths from the Elsecallers that they are bonded to. Aside from Soulcasting, Elsecallers can also use the glass beads on Shadesmar to form various structures that can be used there. For example, Jasnah can create a raft out of Shadesmar beads that she could stand safely on.[12]

Stormlight (or an alternative source of Investiture) is needed[12] in order to control objects in Shadesmar, as well as for Soulcasting. Traveling there without sufficient Stormlight is considered to be perilous.

Notes

A este artículo le falta información. Por favor, ayuda a The Coppermind a expandirla.