Diferencia entre revisiones de «Inquisidor de acero»

m (Fix Hemalurgy table refs)
Creating an Inquisitor bestows many Allomantic and some Feruchemical abilities to the subject, on top of the Inquisitor's own natural Allomantic powers, meaning any abilities the subject had prior to the transformation are augmented by the spikes. As such, Mistborn and Seekers were the preferred subjects, as their increased Seeking ability would allow them to pierce [[coppercloud]]s.{{book ref|mb3|37}}{{book ref|mb3|45}}
 
There ofare forty seven total bindpoints that can be used for an Inquisitor. Eleven are physical, twelve are mental, twelve are temporal, and twelve are spiritual.{{file ref|Hemalurgy table.jpg|Hemalurgy Table}} There are no differences in bindpoints between males and females.{{wob ref|5533}} If a Steel Inquisitor would want every base power for both Allomancy and Feruchemy, thirty two spikes would be needed, leaving room for fifteen extra spikes.
 
Regular humans who were turned into Inquisitors could fully remember who they were and what life had been like before their transformation.{{book ref|mb3|40}}
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