◔
Diferencia entre revisiones de «Kyle Walters»
Ir a la navegación
Ir a la búsqueda
(Some small updates) |
m (Texto reemplazado: «|first appeared=» por «|introduced=») |
||
(No se muestran 2 ediciones intermedias de otro usuario) | |||
Línea 1: | Línea 1: | ||
{{character |
{{character |
||
− | |profession=President of Ostman Detention Enterprises |
+ | |profession=President of [[Walters and Ostman Detention Enterprises]] |
|earth=Legion |
|earth=Legion |
||
− | | |
+ | |introduced=[[Legion: Lies of the Beholder]] |
}} |
}} |
||
− | '''Kyle Walters''' is the President of Walters and Ostman Detention Enterprises.{{ |
+ | '''Kyle Walters''' is the President of [[Walters and Ostman Detention Enterprises]].{{book ref|legion3|8}} |
He is an older Caucasian man with flecks of grey in his beard. He is somewhat pudgy.{{book ref|legion3|6}} He purchases an unnamed gaming company in order to create virtual reality prisons because of the extreme cost it took to upkeep even a single inmate($30,000-60,000); whereas doing it through his VR system costs only $10,000.{{book ref|legion3|11}} |
He is an older Caucasian man with flecks of grey in his beard. He is somewhat pudgy.{{book ref|legion3|6}} He purchases an unnamed gaming company in order to create virtual reality prisons because of the extreme cost it took to upkeep even a single inmate($30,000-60,000); whereas doing it through his VR system costs only $10,000.{{book ref|legion3|11}} |
Revisión actual del 16:06 3 jun 2024
Kyle Walters | |
---|---|
Oficio | President of Walters and Ostman Detention Enterprises |
Mundo natal | Tierra (Legion) |
Presentado en | Legion: Lies of the Beholder |
Kyle Walters is the President of Walters and Ostman Detention Enterprises.[1]
He is an older Caucasian man with flecks of grey in his beard. He is somewhat pudgy.[2] He purchases an unnamed gaming company in order to create virtual reality prisons because of the extreme cost it took to upkeep even a single inmate($30,000-60,000); whereas doing it through his VR system costs only $10,000.[3]
Notes
Este artículo es muy corto. Por favor, ayuda a The Coppermind a expandirlo.