Diferencia entre revisiones de «Kandra»

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→‎Abilities: Added abilities shown by Tensoon in the 'Mistborn: well of ascension', killing kandra through digestion, being able to build a living create from just bones without digesting them.
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(→‎Abilities: Added abilities shown by Tensoon in the 'Mistborn: well of ascension', killing kandra through digestion, being able to build a living create from just bones without digesting them.)
 
== Abilities ==
Kandra have the ability to shapeshift. However, they only have the ability to change into and take the appearance of any creature they have digested. Because of this, in order for a kandra to appear as anyone in particular, the subject must be killeddead and be digested.
 
Especially skilled kandra are able to make their own adjustments to the shape of the creature they are taking. Although mimicking an existing unique individual or creature is most common, the most skilled kandra can build a creature using just a skull and/or set of bones and build a working structure to gain the ability to move around freely and communicate.
 
Kandra living in the homeland are known to build bodies out of uncommon materials like stone, gems and wood. In this regards a 'true body' is seen as a sort of luxury body that mostly look human.
Kandra are also unmatched actors. Before assuming the role of a certain person, a kandra will spend a significant amount of time observing the individual in order to learn their mannerisms. Because of this, it is almost impossible to tell a kandra from the actual individual they are impersonating. However unless tasked to impersonate
 
Kandra are also known as unmatched actors. Before assuming the role of a certain person, a kandra will spend a significant amount of time observing the individual in order to learn their mannerisms, history and relationships. Because of this, it is almost impossible to tell a kandra from the actual individual they are impersonating. However unless tasked to impersonate
Because of their ability to change shape, most damage to a kandra is of no consequence. One notable exception to this is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
 
Because of their ability to change shape as their bodies are mere flesh, most damage to a kandra is of no consequence, although they do feel the same physical pain by the afflicted trauma. One notable exception to this is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years. One of the kandra secrets references the unknown acid mixture, which is the only process that can kill a kandra, otherwise they are essentially immortal.
 
Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years. One of the kandra secrets references the unknown acid mixture, which is theone onlyof processtwo known processes that can kill a kandra, otherwisethe other of a kandra digesting another kandra. Otherwise they are essentially immortal.
 
== Notable Kandra ==
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