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Add social status, also tried to fix up the links to always be the first mention.
(This information is relevant to the page and should be moved not reverted.)
(Add social status, also tried to fix up the links to always be the first mention.)
 
=== Surgebinding ===
Kaladin has the ability to manipulate the Surges of Adhesion and Gravitation through his Nahel bond with the honorspren Sylphrena.{{book ref|sa1|57}} By breathing in Stormlight, he gains superhuman strength, speed, agility, durability, stamina, and healing, as long as he has access to Stormlight.{{book ref|sa1|62}} While his honorspren is present with him, his movements are enhanced by her, which Kaladin describes as "being guided by the wind." This gives Kaladin a superior natural fighting talent, although it does not replace skill by itself.{{book ref|sa2|52}} After Kaladin swore the third Ideal of the Windrunners, Sylphrena gained the ability to become a [[Shardblade]]. Unlike the dead Blades left after the Recreance, Kaladin can summon her in the form of any weapon he chooses, as well as a shield, and transform it from one to another almost instantaneously.{{book ref|sa2|86}}
 
==== Adhesion ====
 
=== Medicine ===
Kaladin started training in medicine with [[Lirin|his father]] and assisting him in surgery when he was eight years old.{{book ref|sa1|10}} His training was mostly concentrated in, but not limited to, surgery. After joining the army, he had considerable practice as a field medic, attending to his fellows soldiers injured in combat.{{book ref|sa1|1}} He showed to have at least a basic understanding of pharmacology when he harvested and extracted his own antiseptic from knobweed sap.{{book ref|sa1|23}} He also demonstrated knowledge in neurological disorders like epilepsy.{{book ref|sa2|41}}
 
=== Social Status ===
Kaladin has had a varied social standing throughout his life. His birth to Lirin, a darkeyed surgeon of the second [[nahn]], set him at second nahn originally.{{cite}} When he was branded a slave by Amaram, his rank changed to tenth nahn, like all slaves.{{book ref|sa1|51}}{{wob ref|13069}} When Dalinar rescued him and made him captain of the Kholin guard, his nahn was uncertain, since captain was a rank usually given only to lower-dahn lighteyes. During this time, he was treated as an oddity outside of the normal caste system by many, and some even resented him for it.{{cite}} Once he began summoning Syl as a Shardblade, his eyes would temporarily change to blue, making him a lighteyes, before fading back to brown, making him darkeyed again. Dalinar decided that his status as a [[Shardbearer]] made him a lighteyes of the fourth dahn, regardless of his current eye color. Since fourth dahn is a landed title, Elhokar gave Kaladin a small piece of the [[Eastern Crownlands]] to rule over. This makes Kaladin technically a landed lord, despite him not actually having or exercising control over the land (since it was taken over by [[Voidbringers]] shortly before he obtained it).{{book ref|sa3|58}} Since then, he has continued in his role as captain of Bridge Four, which quickly came to constitute the refounded Order of Windrunners.
 
 
== History ==
{{image|Kaladin young.jpg|width=200px|side=right|Young Kal}}
 
Kaladin was born in late 1153 to [[Lirin]] and [[Hesina]], a family of second [[nahn]], in the town of [[Hearthstone]] in [[Torol Sadeas]]' [[Sadeas princedom|princedom]] in northwestern [[Alethkar]]. His younger brother, [[Tien]] was born two years later. Growing up, Kaladin preferred the shorter name Kal to his full name, which he felt sounded like a lighteyes’s name. At the age of eight, Kal began training with his father in surgery, though he dreamed of becoming a soldier. At first, he became sick at the sight of wounds and injuries. Over the next couple of years, he grew used to the sight and assisted his father during surgeries which he figured would come in handy on the battlefield. However, the amount of time Lirin spent with books and sick people, coupled with their class disparity, made people uncomfortable to be around Lirin and Kal, by association. As a result of his isolated upbringing, Kal became very close with his brother and, at the encouragement of his parents, [[Laral Wistiow]], the daughter of the citylord.{{book ref|sa1|10}} {{book ref|sa1|16}}
 
==== Surgeon or Soldier ====
{{image|Kaladin and Tien.jpg|width=300px|side=left|Young Kal and Tien}}
 
Two years later, Kal and [[Laral]] were talking somewhere east of [[Hearthstone]] while [[Tien]] gathered rocks nearby. Kal told her of his father’s plans to send him to [[Kharbranth]] to train to become a surgeon. Hurt, Laral asked why he hadn’t told her. He lied, saying he didn’t think his father was serious. Laral wondered about his previous plans to be a soldier. His expression became gloomy as he was conflicted on which path to choose, surgeon or soldier. Sensing his distress, [[Tien]] ran up to Kal with a rock that he found, giving it to Kal to make him feel better. Kal did feel better and went with Tien to find a [[lurg]]. Laral rejoined them, commenting that Tien changed Kal for the better. Laral continued to encourage Kal to become a soldier, and that he shouldn't let his father force him to do something he didn't want to. She even implied he could marry her if he won a [[Shardblade]]. Kal replied he still had time to decide as they wouldn't take him until he was sixteen.{{book ref|sa1|16}}
 
Later, they encountered a group of older boys, one of whom made the claim his father won a Shardblade in the [[wastescum skirmishes]]. At [[Laral]]’s prompting, Kal contradicted him, which led to the boy, [[Jost]], challenging Kal to a quarterstaff fight. Although it was his first time holding a weapon, his natural talent for combat manifested. However, seeing that he hurt Jost, he stopped himself from fighting anymore. Jost, having no similar inhibition, beat Kal to the ground. Kal then asked Jost to teach him, but the older boy declined, telling Kal to “go be what you are.” Joined by [[Tien]], Kal made his way home, where [[Lirin]] informed Kal that Citylord [[Wistiow]] had died and bequeathed a goblet full of spheres to Kal so he could study in [[Kharbranth]].{{book ref|sa1|16}}
Once the signal to march was given, Kaladin’s well-disciplined squad used non-standard tactics to avoid taking any casualties. However, the larger battle didn’t go nearly as well. When the larger body of [[Amaram]]’s forces broke, Kaladin’s squad was left in the middle of the enemy. During the chaos, Kaladin single-handedly defeated six men to save Cenn, who had been stranded alone without the rest of the squad.{{book ref|sa1|1}} After treating [[Cenn]], Kaladin saw an enemy battalionlord and decided to kill him, hoping such a feat would get him transferred to the [[Shattered Plains]], where Kaladin believed the real fight and honorable men can be found. Kaladin and two of his subsquads executed their plan flawlessly, with Kaladin himself landing the killing blow on the enemy battalionlord.{{book ref|sa1|47}}
 
Immediately after, an unknown enemy, a full [[Shardbearer]], later revealed to be [[Helaran Davar]],{{book ref|sa2|52}}{{book ref|sa2|73}} appeared and cut through [[Amaram]]’s army, killing [[Cenn]], [[Dallet]], and two more of Kaladin's men. Helaran continued on to attack Amaram, whose honor guard has abandoned him. Enraged, Kaladin and his twenty remaining men chased after Helaran. Helaran killed sixteen of Kaladin’s men before Kaladin finally managed to kill him, saving Amaram’s life. Amaram and [[Coreb]], one of Kaladin's men, urged Kaladin to claim Helaran’s Shards, as it was his right to do so by ancient tradition. However, Kaladin was disgusted by the thought of wielding the same Blade that claimed the lives of so many of his friends. Instead, Kaladin gave the Shards to Coreb and walked away.{{book ref|sa1|47}}
 
==== Betrayal ====
 
===== Traveling with the Parshmen =====
When Kaladin finally caught up to the [[Voidbringers]], he was surprised to find they not only were playing [[Rosharan card game|cards]], but that they looked very different than what he expected. Rather than being red and black marbled like [[Rlain]], the parshmen's skin was marbled white and red. They were not wearing warform, nor did they have red eyes. Kaladin observed them for awhile and tells [[Syl]] they had been wrong. These parshmen weren't the destroyers they had been told about. One of their number noticed him, sounding the alarm. As they took up their cudgels, Kaladin hesitated. Though he knew he could easily defeat them, it didn't sit right, so he surrendered instead.{{book ref|sa3|14}}
 
The parshmen bound Kaladin to a tree while they debated what to do with him. Against [[Khen]]'s wishes, they didn't kill him, but yet pulled him by a rope as they traveled. Kaladin talked up [[Sah]], his captor, explaining card game strategies to him. As they walked, Kaladin realized that the parshmen weren't monsters, they were just slaves, like him. Sah argued that Kaladin couldn't possibly understand what they had been through, but Kaladin felt he did understand a little. Continuing on, Syl panicked, worried that the parshmen could see her or at least the spren could. Syl explained that the spren leading the parshmen must be from him, a [[Voidspren]]. Syl stayed close to Kaladin, just in case he needed to summon her.{{book ref|sa3|17}}
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