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A bond between a human and a seon, another type of Splinter, can also be a vulnerability for the seon. Following the [[Reod]] in the ten years before the restoration of [[Elantris (city)|Elantris]], seons were in danger if their master was taken by the [[Shaod]]. The incorrect Aon acting on the human would disrupt their bonded seon as well, causing gaps to appear in their Aon, as well as a loss of any apparent sentience.{{book ref|elantris|16}} These damaged seons were known to stay close to their former masters that still lived, but apart from this they were impossible to interact with. Their minds were returned to them when Raoden repaired the [[Aon#Rao|Aon Rao]] in Elantris.{{book ref|thoe}} Other vulnerabilities appear to exist, but are less well understood. It seems apparent that if their Spiritweb is directly damaged by something like a Shardblade they may be killed,{{book ref|sa3|84}} or if their Investiture is consumed and fully corrupted by something like Nightblood,{{wob ref|2681}} as is the case with the Fused.{{wob ref|10440}} Even if it is not fatal, corruption of any sort by a foreign type of Investiture can cause serious changes to a Splinter, as is the case with [[Glys]], a corrupted true spren.{{book ref|sa3|117}}
 
Another possible vulnerability of Splinters is their ability to be trapped, perhaps most particularly those Splinters that lack a substantial physical aspect.{{cite}} AsDue mentionedto before,their mostconnection Splintersto aretheir generallyparent boundShard, Splinters often struggle to leave the systemlocation inwhere whichthey were created or the system that their parent Shard residesinhabits.{{wob ref|8757}} However, some Splinters can be even further trapped under certain conditions, such as spren inside of gemstones.{{wob ref|sa3|33}} It is uncertain if all Splinters may be similarly trapped under the correct conditions.
 
== Abilities ==
Synod, Editors, Keepers
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