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ediciones
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{{sapient
|image=
|world=Scadrial
|universe=[[Cosmere]]
|books=[[Mistborn (series)|Mistborn]]
There are over four different blessings available to make a kandra. All grant mistwraiths sentience and convert them into kandra, but they also have additional benefits.{{epigraph ref|mb3|38}} The blessing comes from the effect that the Hemalurgic spike steals.{{wob ref|11744}}
'''[[Blessing of Awareness]]:'''
'''[[Blessing of Potency]]:'''
'''[[Blessing of Presence]]:'''
'''[[Blessing of Stability]]:'''
A kandra can survive with only one spike, but they lose some of their sanity while doing so.{{book ref|mb6|3}} A kandra with one spike cannot be controlled by [[Ruin]] or [[Harmony]].{{book ref|mb5|7}}
== Notable Kandra ==
{{for|:Category: Kandra|a complete list of kandra|Category:Kandra}}
{{columns|
* [[TenSoon]]
* [[OreSeur]]
* [[KanPaar]]
* [[Haddek]]
* [[MeLaan]]
* [[Paalm]]
* [[
* [[
}}
== Trivia ==
* It is theoretically possible for a kandra to become a [[Knight Radiant]], if they manage to convince a [[spren]] to [[Nahel bond|bond]] with them.{{wob ref|1832}}
* The Blessing of Stability is rarely used because Brandon added it late in the development of ''[[The Hero of Ages]]'', after realizing that the structure of the powers of metals in [[Hemalurgy]] required a second mental Blessing.{{wob ref|7712}}
== Notes ==
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