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The '''Shards of Adonalsium''', or '''Shards''' for short, are aspects of the power of [[Adonalsium]] in the cosmere. Adonalsium was at one point a single, unified power with unknown abilities (though based on what the Shards can do, they are assumed to be quite spectacular). However, in a manner that we do not yet understand, Adonalsium was shattered, and various people became somehow bonded to the various pieces of the whole.
 
==Known shards==
It is widely believed that there are sixteen Shards. Though this has not been confirmed, there are several passages in cosmere books that hint at there being sixteen Shards. Each Shard is associated with an emotion or idea, and over time, the personality of the [[Shardholder]] changes to more closely match the concept that their Shard embodies. For example, in [[The Way of Kings]], we are told that Ati, the holder of [[Ruin]], was once a kind and gentle man. However, when we see him in the [[Mistborn]] Trilogy, he is known only as Ruin, the essence of destruction, and is currently attempting to destroy the world.
It also seems that the Shards are directly related to the magic systems on each world, though how and to what extent seems to vary from Shard to Shard and world to world. In Mistborn, [[Allomancy]] stems directly from Preservation, and [[Hemalurgy]] directly from Ruin. [[Feruchemy]] seems to be caused by the interaction of the two. [[Awakening]] from [[Warbreaker]] is also likely a result of the Shards there. [[Aon Dor]] is a little trickier to explain, as we know that the Shards present on Sel had been Splintered by the time Elantris takes place. Also unexplained are the strange magics used by the Dakhor monks. At this time, Shards remain the only known source of magic in the cosmere, though it has been speculated that the [[Old Magic]] in [[The Way of Kings]] could stem from a different source.
 
[[Category:Cosmere]][[Category:Magic]][[Category:Shards| ]]
[[Category:Magic]]
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