Diferencia entre revisiones de «Esquirla»
Ir a la navegación
Ir a la búsqueda
m |
|||
It is possible for Vessels to be separated from their Shards without dying or Splintering the Shards they held.{{wob ref|120}}{{wob ref|6587}}{{wob ref|14278}} If this happens, then after the Vessel's death, it is able to resist the pull into the [[Beyond]].{{msh ref|6|8}}
A mentally ill Vessel can affect the
== History ==
As [[Investiture]] never truly goes away, a Shard has access to a functionally-endless supply of it; however, there is a finite amount that a Vessel can command at any one time. This means that while all Investiture in the cosmere is assigned to one Shard or another, a Shard cannot truly command all of it at once.{{wob ref|8605}} As such, while powerful, Shards are not omniscient, omnipresent, nor omnipotent.
A Shard's power can be temporarily diminished, either by assigning it to living creatures (such as people or [[spren]]), or sending it back to the Spiritual Realm (e.g. burning [[atium]]). Moreover, Shards are, as powers, bound to follow higher rules; a deal, once made by a Shard, cannot be broken, and they must absolutely obey the rules that govern them.{{book ref|sa3|16}}
Each Shard appears particularly predisposed toward acting in line with their intent; for example, [[Preservation]] finds it nearly impossible to destroy, while it's extremely easy for [[Ruin]] to do so.{{msh ref|2|3}} This is partially influenced by the personality change brought about by the Shard.{{wob ref|6685}} However, whether intentions provide Shards with actual unique powers is unknown.
==== Mind Capacity====
Upon Asension, the [[Vessel]]'s mind will be greatly expanded, allowing a far greater capacity to think than a mortal could.{{book ref|sa4|114}} A Shard is capable of bilocation -- being present in several places at once -- within its sphere of influence.{{msh ref|1|1}} As moments can pass like years to a Shard, they can also appear to think far faster than normal minds. Fundamental understanding of the cosmere, to the point of [[axi
However, contrary to what many believes, Shards are neither omniscient nor omnipresent. They can only appear at limited places at once, and can be distracted, deceived or surprised. It is also possible to block a Shard's senses away from a certain area.{{ref|text=Metal can block the sight of [[Ruin]]}} They are incapable of breaking a formal contract, at least not without seriously wounding themselves.{{book ref|sa4|112}}
|