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Because of their age, the '''First Generation''' appear to be made of dark-colored flesh which hangs off their skeletons. The bones that they wear are their own original bones, from when they were Terris packmen.
 
When kandra are in their [[kandra Homeland|Homeland]], all subsequent Generations prefer the form of a [[True Body]], which is a set of false, human-shaped bones that are crafted by a kandra artisan. Some True Body forms are quartz, and kandra show off their True Bodies by creating translucent skin that allows the stone to sparkle faintly in the light.{{annotation ref|mb3|page=140}} Kandra have spent ten centuries enslaved to humankind, serving the Contracts in an effort to keep themselves safe. Most kandra hate humans for their situation, but, ironically, most kandra True Bodies are human-shaped, with two arms, two legs, and a face, even while they curse humankind for keeping them enslaved.{{annotation ref|mb3|page=144}} Some Kandra build bodies for combat purposes, these bodies can be made of metal to be stronger and heavier and can have sharp bones to use as knives. Combined with the ability to heal and create stronger muscles, kandra can be extremely powerful warriors though not all of them want to be one.
 
Kandra form an organ which functions as a brain to think. It doesn't need to be inside the head, and can be placed at a safer place in the Kandra's body.{{cite}}
 
== Culture ==
 
Being without bones will make kandra unable to move fast, speak or form any proper shape, but doesn't effect their mental ability.
 
Kandra living in the homeland are known to build bodies out of uncommon materials like stone, gems, and wood. In this regard, a "True Body" is seen as a sort of luxury body that mostly looks human. Some Kandra build bodies for combat purposes, these bodies can be made of metal to be stronger and heavier and can have sharp bones to use as knives. Combined with the ability to heal and create stronger muscles, kandra can be extremely powerful warriors though not all of them want to be one.
 
Kandra form an organ which functions as a brain. It doesn't need to be inside the head, and can be placed at a safer place in the Kandra's body.
 
Kandra are also known as unmatched actors. Before assuming the role of a certain person, a kandra will spend a significant amount of time observing the individual in order to learn their mannerisms, history, and relationships. As a result, it is almost impossible to tell a kandra apart from the actual individual they are impersonating.
 
Kandra can heal most wound immediately, utilizing their ability to shape shift. But breaking bones can slow them greatly. Other method to harm kandra are described below.
Because of their ability to change shape, most damage to a kandra is of no consequence; they do feel normal physical pain as a result of trauma, though [[MeLaan]] has said that kandra have the ability to turn nerves off and thus experience no pain.{{book ref|mb6|24}} One notable exception to this imperviousness is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
 
Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years. One of the kandra secrets references the unknown acid mixture, which is one of twothe knownonly processes that can kill a kandra, the otheranother of a kandra digesting another kandra. Otherwise they are essentially immortal. Though after the Catacendre the kandra did develop a way to take their own lives at will.
 
Kandra are capable of assuming smaller shapes, but losing too much mass means that a kandra is unable to maintain their intelligence.{{17s ref|post|408809|text=They must keep a certain mass to maintain intelligence and a bunny is very small.|date=26 Feb, 2016}}
 
== Killing a Kandra ==
Because of their ability to change shape, most damage to a kandra is of no consequence; they do feel normal physical pain as a result of trauma, though [[MeLaan]] has said that kandra have the ability to turn nerves off and thus experience no pain.{{book ref|mb6|24}} One notable exception to this imperviousness is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement. Being bathed in acid can effectively kill a kandra, so this is how misbehaved kandra were executed .
 
 
== Notable Kandra ==
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