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== Mechanics ==
Cognitive shadows can be created by a variety of processes. Some of them are created when a person has sufficient attachment to something in the Physical Realm. When a [[Vessel]] that has held onto a [[Shard]] for a long time dies it becomes a cognitive shadow that can continue to act. {{wob ref|1391}} The cognitive aspect of a recently deceased person can become a cognitive shadow by finding a source of Investiture to anchor themselves to the Cognitive Realm before passing on to the Beyond. The investiture replaces the parts of the soul that connects it to the Three Realms, providing an anchor for it in the cognitive realm. {{wob ref|857|Worldbuilders AMA|date =2015-12-03}} Some [[Vessel]]s can prepare a Cognitive shadow as or just prior to their death /or [[Splinter|Splintering]], allowing a portion of their power to continue to function with a small amount of direction, the [[Stormfather]] is an example of this.{{Cite}}
 
== Examples ==
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