Diferencia entre revisiones de «Kandra»

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→‎Abilities: Included MeLaans account of being able to turn off nerves
(Now canonically confirmed)
m (→‎Abilities: Included MeLaans account of being able to turn off nerves)
Kandra are also known as unmatched actors. Before assuming the role of a certain person, a kandra will spend a significant amount of time observing the individual in order to learn their mannerisms, history and relationships. Because of this, it is almost impossible to tell a kandra from the actual individual they are impersonating.
 
Because of their ability to change shape as their bodies are mere flesh, most damage to a kandra is of no consequence, although they do feel the same physical pain by the afflicted trauma. Although Melaan has said that kandra have the ability to turn nerves off and thus experience no pain. One notable exception to this is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
 
Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years. One of the kandra secrets references the unknown acid mixture, which is one of two known processes that can kill a kandra, the other of a kandra digesting another kandra. Otherwise they are essentially immortal. After the Catacendre the kandra developed a way to take their own lives at will.
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