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Split off awakening (snapping) to a lose chapter, added information about mistings and mistborn
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(Split off awakening (snapping) to a lose chapter, added information about mistings and mistborn)
 
Though Allomancy is hereditary, once Allomantic powers are awakened in a person, it is instinctual. All an Allomancer requires to use their power is enough of the correct metal.
 
==Awakening (snapping==
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually achieved in that age with an intense beating. It was possible for Allomancers to Snap from other intense emotion, like joy, but this was much more uncommon.{{ref|annotation|mb3|70}} It was said that the more powerful the Allomancer, the more intense the trauma had to be to Snap. However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{ref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
 
However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{ref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
 
==Basics and Types of Allomancers==
[[File:Pewter_chunks.jpg|200px|thumb|left|When burned, pewter grants physical strength.]]
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually achieved in that age with an intense beating. It was possible for Allomancers to Snap from other intense emotion, like joy, but this was much more uncommon.{{ref|annotation|mb3|70}} It was said that the more powerful the Allomancer, the more intense the trauma had to be to Snap. However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{ref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
 
===In general===
Once an Allomancer has Snapped, they will feel a reserve of power in their stomach when they have ingested a metal they can burn. The metals are usually ingested by drinking specifically prepared metal vials, which contain metal flakes in an alcohol solution. It is completely instinctual for an Allomancer to activate and burn their metal and gain its ability; it does not require training to do it (however, there is much training in using their metals properly). It is so instinctual that in some circumstances, an Allomancer can even burn metals while unconscious. An Allomancer can also burn their metals at an accelerated rate, which is called "flaring" metals. Flaring grants more power, but the reserve of metals depletes much faster, too.
 
An Allomancer will either be able to burn a single metal--who are called '''Mistings'''--or they will be able to burn every metal--the '''Mistborn'''. There is no natural way for a person to have, say, exactly two powers. It is either one or all of them. Each type of Misting was given a particular name depending on their ability, such as Lurcher, Coinshot, or Soother.
 
==Mistborn==
Through their ability to burn all known allomantic metals the Mistborn are regarded as mythical and regarded highly by both skaa and noble. During the reign of the [[Lord Ruler]] the noble houses power was determined strongly by the amount of Mistings and Mistborn at their disposal. During this time Mistborn wore a tastled [[Mistcloak]] that was more silent then regular clothing, with the tastles losely attached so they could not be used to grab during combat.
 
As proven by Vin and Zane a single Mistborn was enough to destroy armies and overthrow cities.
 
==Mistings==
As mistings are only able to burn a single metal they are very specialized in its use. Utilizing established tactics, customized tools and clothing made for the stereotypes that are known. Most Mistings operate in a groups to rely on each others abilities and compliment them.
 
A Coinshots are mostly accompanied by Lurcher to provide the pulling of metals, Smokers that can hide their location and Thugs to do melee fighting. In this regard a Coinshot can be considered a sniper, as they target is physically pushed in to a corner by a Thug the Coinshot can use well aimed shot coins (or other metal objects) to 'snipe' the target.
 
Also can the combination of Coinshot and Lurcher be used to disarm the target of any metals they are using.
 
===Savants===
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