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;Plot Summary
Chet and Spensa find a wooden building, and take the doors ofoff their hinges. They make [[Not-ilus|a rough raft]] out of the doors and large nuts, and set sail across a large ocean fragment. A [[garqua]], a sea creature, comes up to their raft, and Spensa names it Gnash the Slaughterer. Using fruit to motivate it, Chet uses Gnash to let them traverse the ocean fragment faster, having the creature tow them along. They reach land, and Chet tells Spensa that the Broadsider base will pass by the next day. Chet tells her that when he had a ship, he tried to fly towards the lightburst, but lost all of his memories in the attempt, slowly losing himself the closer he got. Spensa thinks about the frightful passing of time in the nowhere, and drifts off to sleep.
 
=== Interlude I-2 ===
 
;Plot Summary
They arrive back at base in the midst of a full firefight, and M-Bot highlights enemy ships on Spensa’s display. The enemy pirates are from the [[Jolly Roger Faction]], led by Gremm. Spensa goes for the weaker fighters first to prevent her flight from being overwhelmed. Spensa deals with the enemy ships with relative ease, surpassing the enemies in skill greatly. She shoots down three enemy ships in under five minutes. She uses her IMP to givergive Cutlass Flight easy targets. Gremm chases after her, and they engage in a fierce duel in the air. Gremm prevails, scoring several hits on Spensa’s ship and locking it up. Spensa laughs, excited by the thrill of the fight. Chet wakes up, having lost consciousness during the dogfight. By the end of the battle, Spensa has four kills and three assists, astounding Peg. With the Jolly Rogers still soundly defeated and Gremm impressed with Spensa’s flying, Gremm agrees to officially duel Spensa the next day.
 
=== Interlude I-3 ===
Shards, Editors, Keepers, Synod
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