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== Interactions ==
The mists were originally set up as a method to create [[Misting]]s by [[Leras]] via the mist spirit. This spirit took people that fell well below the level needed for the physical or emotional pain to be able to snap them, and then created a trauma while raising their level of Preservation in their body. This process could be fatal to the person snapped depending on many factors, one of which is what type of Allomancy the person is getting. Some have only a little trauma, and others have debilitating trauma inflicted on them that requires weeks of bed rest. The elderly and young are more susceptible to death during this process. The mist reacts to any [[Allomancer]] by swirling around them so long as they are not pierced by a [[Hemalurgy|Hemalurgic spike]]. Any Allomancer with a spike will slightly repulse the mists as if they were pushing it away from them. The mist would have a similar reaction to [[Nightblood]]. {{wob ref|2706}} The mist that obscures the night can be partially pierced by an Allomancer burning [[tin]] to reveal the stars above. A tin [[savant]] can even pierce them to the point that they are virtually gone to their sight. The mists will not enter any building and even a simple tent is enough to keep them out. In special circumstances some Allomancers can and have drawn on the mists for power, using them as fuel for Allomancy even after their ingested metals have all been burned. This use of the mists allows for greater power when using Allomancy to the point that a person can even push on metals piercing someone's skin.{{book ref|mb3|73}} [[Ruin]]'s power is sometimes seen as a black mist where Preservation's is a white mist. This manifestation of Ruin's power is only seen at the Well of Ascension and after [[Ati]]'s death before [[Sazed]] picked up both shards.{{book ref|mb3|82}}
 
== Pre-Ascension ==
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