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Up to chapter 95
(Up to chapter 95)
Shadesmar is a overlay of the Physical Realm, filled with personified ideas, as well as the cognitive aspects of physical objects.{/{wob ref| }}{{book ref|sa2|1}} Space does not map directly between location, with distance depending on the amount of consciousness in or about a given place.
 
Geographically, Roshar in the [[Cognitive Realm]] appears like an inversion of the continent in the Physical Realm, with the land reflecting as a sea of beads and bodies of water as land made of obsidian.{{book ref|sa2|7}}{book +ref|sa3|87}}{book other refsref|sa3|89}}
 
The land in Shadesmar is made of a glassy, black obsidian or obsidian like material.
Black sky, and a strange, tiny,{{book ref|sa2|7}} white sun that hangs on the horizon in the far distance.{{book ref|sa1|45}}{{book ref|sa2|1}} Clouds run towards the sun - combined with the sea of beads it gives the impression that the sun is at the end of a long tunnel{{book ref|sa1|48}} The clouds are straight and long and point towards the horizon.{{book ref|sa2|prologue}} The sun can be described as 'cold'{{book ref|sa3|89}}
 
Black sky, and a strange, tiny,{{book ref|sa2|7}} white sun that hangs on the horizon in the far distance.{{book ref|sa1|45}}{{book ref|sa2|1}} The sun does not move, and there is no day/night cycle.{{book ref|sa3|91}} Clouds run towards the sun - combined with the sea of beads it gives the impression that the sun is at the end of a long tunnel{{book ref|sa1|48}} The clouds are straight and long and point towards the horizon.{{book ref|sa2|prologue}} The sun can be described as 'cold'{{book ref|sa3|89}}
The "seas" are made of tiny, translucent,{{book ref|sa2|1}} dark glass beads{{book ref|sa1|45}}{{book ref|sa2|prologue}} that represent objects that exist in the Physical Realm. These beads are bean-sized, or slightly larger than a fingernail.{{wob ref|8533}} The beads are attracted to Stormlight{{book ref|sa1|45}} and will force their way through barriers if possible (such as a hand over a mouth).{{book ref|sa2|prologue}} The beads represent "souls of objects." {{book ref|sa3|89}} It is possible to suffocate if drawn beneath the beads.{{book ref|sa1|70}} It does not seem possible to swim through the beads as bodies as they provide no buoyancy.{{book ref|sa2|prologue}} Sinking in the beads is similar to sinking through a viscous liquid.{{book ref|sa2|prologue}} The weight of individual beads differ based on their physical form, with larger objects correlating to heavier beads.{{book ref|sa2|7}} Spren can translate conversations between humans and beads though it is possible to speak to the cognitive aspect of the beads directly.{{book ref|sa2|7}}
 
The "seas" are made of tiny, translucent,{{book ref|sa2|1}} dark glass beads{{book ref|sa1|45}}{{book ref|sa2|prologue}} that represent objects that exist in the Physical Realm. These beads are bean-sized, or slightly larger than a fingernail.{{wob ref|8533}} The beads are attracted to Stormlight{{book ref|sa1|45}} and will force their way through barriers if possible (such as a hand over a mouth).{{book ref|sa2|prologue}} The beads represent "souls of objects." {{book ref|sa3|89}} It is possible to suffocate if drawn beneath the beads.{{book ref|sa1|70}} It does not seem possible to swim through the beads as bodies as they provide no buoyancy.{{book ref|sa2|prologue}} Sinking in the beads is similar to sinking through a viscous liquid.{{book ref|sa2|prologue}} The weight of individual beads differ based on their physical form, with larger objects correlating to heavier beads.{{book ref|sa2|7}} Spren can translate conversations between humans and beads though it is possible to speak to the cognitive aspect of the beads directly.{{book ref|sa2|7}} The impression given off by the beads match the magnitude of the object in the Physical Realm (eg. the palace).{book ref|sa3|89}}
 
The seas are populated by spren of different varieties.{{book ref|sa3|89}}
 
The minds of sentient beings reflect in the Cognitive Realm as small{{book ref|sa2|7}} flames.{{book ref|sa1|45}} They give off light.{{book ref|sa1|70}} The differ in size, between species?consciousness?.{{book ref|sa2|7}} The hover above the sea of beads.{{book ref|sa3|87}} These flames will disappear if the person is to die, however, unlike in the Scadrian subastral, they do not seem to appear in Shadesmar before they move on to the Beyond.{{book ref|sa3|89}}{Winds Pleasure reference? Maybe other references of this as well}}{/{MB:Secret History reference}}{{cite|There's some wob about this as well}} The flames do not appear to be hot and if someone touches them they will be able to percieve the person in the Physical, including their emotions.{book ref|sa3|89}}
 
Shadesmar is considered a dangerous place due to potential to attract the wrong spren which would attack.{book ref|sa3|89}}
 
When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{wob ref|7200}}
=== Notable Location ===
 
Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.{{book ref|sa2|1}}{{book ref|sa3|93}}
 
Cryptics rule one of the greater cities in Shadesmar, though its name is unknown.{{book ref|sa2|3}}
Ivory suggests that Jasnah search for Taln in Shadesmar as it is harder to hide due to the the manifestation of souls.{{book ref|sa3|47}}
 
Azure first travelled to Shadesmar a year before Part 4 OB. She used guides to pass through and thought there was a lot of crazy stuff that she avoided as much as possible.{{book ref|sa3|89}} It took four weeks for her to pass through.{{book ref|sa3|93}}
 
When [[Shallan]] tries to use the corrupted Oathgate in [[Kholinar]] it transports all those in the control room to Shadesmar.{{book ref|sa3|87}} [[Azure]] tells them that the way to get out is to go to where the [[Horneater Peaks]] are in the Physical Realm and use [[Cultivation's Perpendicularity]].{{book ref|sa3|93}}
:''Main article:'' [[Spren]]
 
'''Spren''' are [[Splinter]]s that resideare mainlycreated{{cite}} and reside in the Cognitive Realm of Roshar. Spren are ideas personifed that have gained sentience,{{book ref|sa2|1}} and in some cases, sapience. Each spren represents an idea or concept, and are described as ideas that gained life. Unlike in the Physical Realm, spren have mass and substance in Shadesmar.{{book ref|sa3|91}}
 
Lesser spren can be pulled partially into the Physical Realm from Shadesmar by thoughts and emotions.{{book ref|sa2|1}} Emotion spren are attracted by emotions.{{book ref|sa2|7}} RadiantOnly sprenpart can choose to transition their minds from Shadesmar and intoof the Physicalbody Realm,of and can be pulled through temporarily to form Shardblades. Even when their minds have transitioned to the Physical, Radianta spren still exist mostlyappears in the CognitivePhysical and can sometimes be viewed if looking into Shadesmar.{{book ref|sa2|7}} This partial transition is also why Radiant spren are oftentimes invisible to anyone they have not chosen to reveal themselves toRealm, thoughwhereas differentlesser spren have differenttheir skillentire levels at both appearing and disappearing.{{book ref|sa2|i|9}} Spren that have transitioned have barely any substancebody in the PhysicalCognitive making it difficult to touch them, and in some cases it should be impossibleRealm.{{book ref|sa2|isa3|991}}
 
Radiant spren can choose to transition their minds from Shadesmar and into the Physical Realm, and can be pulled through temporarily to form Shardblades. Even when their minds have transitioned to the Physical, Radiant spren still exist mostly in the Cognitive and can sometimes be viewed if looking into Shadesmar.{{book ref|sa2|7}} This partial transition is also why Radiant spren are oftentimes invisible to anyone they have not chosen to reveal themselves to, though different spren have different skill levels at both appearing and disappearing.{{book ref|sa2|i|9}} Spren that have transitioned have barely any substance in the Physical making it difficult to touch them, and in some cases it should be impossible.{{book ref|sa2|i|9}}
 
When Radiant spren first transition their minds from Shadesmar, they lose much of their mind and memory,{{book ref|sa2|7}} and risk losing their sapience.{\{get reference to Syl at Honor Chasm}}
There is great variety among spren, both in appearance and in cognitive levels. Most spren appear physical differently in the Physical Realm,{{book ref|sa2|3}} than they do in the Cognitive.{{book ref|sa3|87}}
 
Many spren in Shadesmar are hostile towards humans due to their part in the Recreance. This makes getting information about Shadesmar, spren, their cities and their culture, quite difficult.{{book ref|sa2|1}} There are, however, spren who are still friendly towards humans, and who will help them travel the realm by either providing them passage or specific guides.{{book ref|sa3|89}}{{book ref|sa3|93}}{{cite|celebrant}} Lightspren are usually guides, as they have a propensity for travel. They are the traders of Shadesmar and transport and trade goods amongst the spren.
 
Cryptics have a single city and are content with not possessing more. They are more interested in listening.{{book ref|sa3|47}} Humans are warned against Cryptics. Cryptics themselves do not take offense to this and believe it to be because they are famous within Shadesmar.{{book ref|sa3|93}}
 
Lesser spren appear to live in the beads.{{book ref|sa3|89}}
 
Spren do not need to sleep or eat, even in Shadesmar. They may feed off human emotions. In Shadesmar they can think on their own without a bond.{{book ref|sa3|91}}
==== Deadeyes ====
Deadeyes are spren who have been 'killed' though the breaking of the Nahel bond. Most deadeyes came into being after the Recreance.{{cite}}
 
=== Economy ===
Stormlight is the major currency of Shadesmar and can be traded in for chips (?) which can then be used to buy items or barter for passage.{{book ref|sa3|93}}
=== Politics ===
There is a complex, but negative political relationship between Honorspren and Cryptics.{{book ref|sa2|3}} Jasnah has not been able to devote much time to learning about spren politics.{{book ref|sa2|3}}
The honorspren have tried to conquer Shadesmar, at least once. They failed or were eventually overthrown. The other spren in Shadesmar are not endeared towards them, due to their actions.{{book ref|sa3|47}}
=== Food and Drink ===
It is possible to find food and water in Shadesmar that is suitable for humans. It is most easily found in port cities. There is a constant supply that keeps food in Shadesmar to accomodate the humans that live there.{{book ref|sa3|93}}
 
Spren do not require food or water.{{book ref|sa3|93}}
=== Languages ===
Spren have their own languages, with some knowing human languages.{{book ref|sa2|60}} Cryptics do not use human languages.{{book ref|sa2|60}}
Azure, Shallan, and Kaladin all get impressions from the beads they pick up while in Shadesmar, so it should be reasonable to say that any Invested person can manifest objects there. Adolin, not being an Invested person, gets only the vaguest impressions of the objects the beads represent.
 
Each bead gives a distinct impression of physical object when touched by someone who is Invested.{{book ref|sa2|prologue}}{{book ref|sa3|89}} This can include both their physical appearance and their 'soul'. They can be knitted together to form objects based of the cognitive aspect of a given bead (eg Jasnah's knight, Shallan's doors). It is possible to make only part of an object. Bead objects can be commanded to move on their own, though not well.{{book ref|sa2|prologue}} Those who are Invested are more easily able to recoginize the soul of the beads - someone with little passive Investiture will only sometimes get very faint impressions (even as little as only a potential colour), and sometimes nothing at all.{{book ref|sa3|89}}{{book ref|sa3|93}}
 
The beads gravitate towards Investiture and are able to give the impression to a person that they are after something.{{book ref|sa2|prologue}}
Traditionally, the Elsecallers have been the prime liaisons with the 'great ones of the spren' and were happy to bring along people of other orders to assist them in their visits and interactions. Implied that Elsecallers had a higher affinity for Shadesmar than Lightweavers or Willshapers.{{epigraph ref|sa2|53}}
 
Beads and spren are attracted to Stormlight. For this reason, it can be dangerous for Surgebinders to use their powers in Shadesmar, although different powers have different levels of detectability (Windrunners will attract more attention than Lightweavers).{{book ref|sa3|89}}{{cite|Shallan using stormlight}} It does not appear that the Surges necessarily need to be used for spren and beads to become aware of it - simplya Radiant or gem holding stormlight is enough. Spren, at least lesser spren, feed on stormlight.{{book ref|sa3|89}} Sapient spren also are affected by stormlight, however, have claimed they do not 'feed' on it as such.{{cite}} Sapient spren are well aware of how dangerous it can be to carry stormlight in Shadesmar (in terms of other spren and beads).{{book ref|sa3|89}} The spren can be distracted from people within Shadesmar if there are high emotions on the other side in the Physical.{book ref|sa3|89}}
 
Stormlight can be used to build objects out beads. The soul within a given bead can be used as a guide when creating objects - it is unclear if a guide is necessary. It is unclear if any Invested person is able to create such objects. These objects can be load bearing, even when they would not be in the Physical Realm, and the entire object does not need to be created.{{book ref|sa3|89}} These structures do not always move easily, which may correlate to their size and to the soul of the bead (Shallan and Oathgate platform).{book ref|sa3|89}} It is possible to reclaim some of the stormlight expended when the item breaks apart.{book ref|sa3|89}} Visualization required.{book ref|sa3|89}}
 
 
==== Manifestations ====
 
==== Surgebinders (?) ====
All Radiant's have an attachment to Shadesmar, by virtue of the Nahel bond.{{book ref|sa3|33}} Some Orders however, have greater access due to being able to access particular Surges.
 
===== Transformation =====
By touching beads, those with the surge of Transformation are able to change the physical form of the object in the physical realm through Soulcasting.{{book ref|sa1|45}}
 
Entering Shadesmar is described as objects popping into beads.{\{Shallan in WoK}}{{book ref|sa2|7}}
 
Soulcasting is not thought to work if one is already in Shadesmar, as it would change the physical form without affecting the bead.{{book ref|sa3|93}}
 
===== Transportation =====
In Shadesmar, only the control building platform exists,{{cite}}. It is made of white stone. Each Oathgate is guarded by two gigantic spren, approximately thirty feet tall, which carry spears{{book ref|sa3|89}}- one pitch black and the other a brilliant white that reflects a kaleidoscope of colors.{{cite}} When corrupted, these spren turn red. Although they may appear statuesque, these spren are alive and able to interact and speak with those who are nearby.{{book ref|sa3|87}}{{cite|Shallan talking to the Oathgate spren}}
 
Despite having a physical form in Shadesmar, a bead of the Oathgate still exists.
==== Unmade ====
Several of the Unmade have forms in the Cognitive Realm, however, it appears that they do not all act in a similar manner. It is unclear whether all the Unmade have Cognitive forms and if they can move between the Realms by choice
Honor's Perpendicularity forms during each highstorm,{{book ref|sa3|64}} however, the storm itself is not the Perpendicularity.{{cite}} It pierces all three realms combining them into one - this allows for the renewal of gemstones with stormlight as they are exposed to the Spiritual Realm.{{book ref|sa3|64}}
 
Honor's Perpendicularity is known as unpredictable and dangerous. It appears randomly across Shadesmar. Guides warn against trying to find it.{{book ref|sa3|93}}
===== Cultivation's Perpendicularity =====
 
===== Cultivation's Perpendicularity =====
Cultivation's Perpendicularity resides in the Horneater Peaks.
 
== Weird Stuff ==
“I’m dead,” Adolin whispered. “We’re dead, and this is Damnation.”
" OB 89
 
“Everybody,” she said, “those flames are the souls of people, while these spheres represent the souls of objects. Yes, there are huge philosophical implications in that. Let’s try to ignore them, shall we? When you touch a bead, you should be able to sense what it represents.”
OB 89
 
“Isn’t this your land? Where you come from? I figured you’d … I don’t know … be more mortal here.”
OB 91
 
When Adolin woke up, he was still in the nightmare.
OB 93
 
== Notes ==
<references />
Synod, Editors, Keepers
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