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== Allomantic savant ==
An Allomancer who has flared their metal for a long time can become a savant. Generally, savantism gives the allomancerAllomancer more blunt power and sometimes grants additional special effects. It is dangerous and harmful to the body. The allomancerAllomancer might rely so much on or get so accustomed to the metal that when they extinguish the metal, they experience serious backfire effects.
 
With most metals, the effects are quite small. [[Bronze#Allomantic Use|Seeker]]s, for example, often become savants without being aware of it, granting them a boost to the range of their abilities. However, some metals warp the body of savants much more. [[Tin]] savants experience such magnification of their senses that they can become incapacitated by bright light or loud sounds. [[Pewter]] [[Misting]]s often die before becoming savants,{{epigraph ref|mb3|16}} as they feel neither pain nor exhaustion to any great extent and therefore may ignore wounds that later prove fatal. Pewter savants heal quickly, though not as fast as someone tapping health from a goldmind.{{book ref|mb4|17}}
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