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==Basics and Types of Allomancers==
[[File:Pewter_chunks.jpg|200px|thumb|left|When burned, pewter grants physical strength.]]
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually achieved in that age with an intense beating. It was possible for Allomancers to Snap from other intense emotion, like joy, but this was much more uncommon.{{citeref|annotation|mb3|70}} It was said that the more powerful the Allomancer, the more intense the trauma had to be to Snap. However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{citeref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
 
Once an Allomancer has Snapped, they will feel a reserve of power in their stomach when they have ingested a metal they can burn. The metals are usually ingested by drinking specifically prepared metal vials, which contain metal flakes in an alcohol solution. It is completely instinctual for an Allomancer to activate and burn their metal and gain its ability; it does not require training to do it (however, there is much training in using their metals properly). It is so instinctual that in some circumstances, an Allomancer can even burn metals while unconscious. An Allomancer can also burn their metals at an accelerated rate, which is called "flaring" metals. Flaring grants more power, but the reserve of metals depletes much faster, too.
Shards, Editors, Keepers, Synod
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