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The chapter opens with Shallan sketching [[Shadesmar]] aboard Tozbek's ship, The Wind's Pleasure, sailing south of Roshar. While sketching, she notices a pattern appear on her sketch. This marks the first time [[Pattern]] manifests in the physical realm, appearing as an embossed sequence of complex lines with sharp angles and repeated arrowhead shapes. The appearance of Pattern startles Shallan, causing her to drop her sketches which Yalb collects for her.
 
Shortly thereafter, a scout spots something in the water which turns out to be a [[Santhid]] - a large, rare sea creature viewed by sailors as good luck and whose shell is the only thing anyone ever sees. Seeing an opportunity, Shallan decides she needs to sketch the first ever picture of a living Santhid. After much debate with Yalb and Tozbek, and after conversing with Jasnah about [[Shadesmar]] and [[Spren]] in some detail for the first time, the sailors finally agree to allow Shallan to be lowered over the side of the boat to get a look at the Santhid. Jasnah tells Shallan that she has spoken to Navani about the possibility of repairing the [[Soulcaster]] Shallan possespossesses so that her brothers can give it back to the [[Ghostbloods]]. Shallan is also informed that she has been betrothed to Adolin Kholin, which she accepts willingly.
 
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