Diferencia entre revisiones de «Guerra de la Venganza»

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The safest way to win a gemheart of a chasmfiend was to wait for the chasmfiend to climb on a plateau, where it pupated.{{ref|b|sa1|c|15}} Once this was done, the chrysalis could be opened with a [[Shardblade]]{{ref|b|sa1|c|26}} or with hammers and chisels (which would take much longer).{{ref|b|sa1|c|40}}
 
So whenever a chrysalis was spotted on a plateau, a race started between the Parshendi on one side and Alethi highprinces on the other side.{{ref|b|sa1|c|15}} Whoever arrived first--Alethi army or Parshendi--was usually attacked by the other. Since every highprince worked on his own, depending on where the chasmfiend was pupating, several Alethi armies could attempt to get to the chasmfiend first. Whenever an army arrived and another Alethi army was already there, the second army turned back home.{{ref|b|sa1|c|17}} This led to rivalry between the highprinces because success in gaining gemhearts meant wealth and appreciation of King Elhokar.{{ref|b|sa1|c|12}}
Since every highprince worked on his own, depending on where the chasmfiend was pupating, several Alethi armies could attempt to get to the chasmfiend first. Whenever an army arrived and another Alethi army was already there, the second army turned back home.{{ref|b|sa1|c|17}} This led to rivalry between the highprinces because success in gaining gemhearts meant wealth and appreciation of King Elhokar.{{ref|b|sa1|c|12}}
 
Over the years the result was that the Alethi army lost its original purpose—to fulfil the Vengeance Pact—and their unity. The ten armies fought on their own instead of fighting united against the Parshendi.
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