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m (there's some other art from WoR that has depictions of shardplate as well)
(+cite, minor changes)
 
Shardplate worn by Radients of the past is said to have shone brightly with the glow of Stormlight and with glowing glyphs.{{book ref|sa1|19}}{{book ref|sa1|26}}
 
A suite of Shardplate weighs over 100 stones.{{book ref|sa1|58}}
 
== Abilities ==
The augmented abilities of Shardplate are fueled by Stormlight from gemstones attached to the inside of the armor. After a time, the Stormlight can be depleted rendering the armor useless and the wearer immobile. In situations of extreme stress, the gemstones may crack.{{book ref|sa1|54}}
 
Shardplate provides protection from impact caused by a weapon or from a fall{{book ref|sa1|12}}. The individual wearing the plate is able to feel impacts from within the armor, but their force is greatly reduced. The sensation of touch, however, is transferred through the fingers of the gauntlets allowing the wearer to feel fine detail{{book ref|sa1|69}}.
Shardplate does not dent or bend. Instead, sections of the armor can crack after heavy or repeated impact and will eventually fail. {{book ref|sa1|prologue}} When a section of the armor fails, it will explode into bits of molten metal.
 
Strength and speed are also greatly increased by Shardplate. It provides the ability to jump great distances{{book ref|sa1|26}}, heave objects of great weight, and run at high speeds. Wearing Shardplate requires extensive training to control this strength without damaging everyday objects{{book ref|sa1|12}}.
 
Agility and dexterity are increased by Shardplate. A person armored in Shard acquires faster reflexes and is more responsive in battle.{{book ref|sa1|58}}
 
The Shardplate helmet has a face shield with a horizontal eye slit for visibility. When lowered, the shield becomes opaque to the wearer. Visibility through the eye slit is clear but peripheral vision is likened to looking through dirty glass.{{book ref|sa1|13}} In some instances, the face shield can adapt to protect the wearer's vision from the brightness of a lightning strike.
 
Shardplate has the ability to use Stormlight to regenerate itself when damaged. If sections of a suit of armor are destroyed or abandoned, they can be regenerated later by using Stormlight from the suit's gemstones. Once the Shardplate regenerates an abandoned piece, the previous piece will crumble to dust. Repairing a heavily-damaged set of Shardplate can be costly as it commonly cracks the gemstones used during the process.{{book ref|sa1|56}}
 
Shardplate protects the user from Surgebinding. It is not possible to use any lashings against someone armored in Shardplate. It is also not possible for a Shardbearer to Surgebind due to interference from the gemstones. {{book ref|sa1|prologue}}
 
== Acquiring and Donning ==
As the technology used to create Shardplate has been lost, a limited number of suits exist. The only way to acquire a set of Shardplate is from another person. This can be done through battlefield combat, by dueling, by borrowing it from the owner or by inheritance{{book ref|sa1|12}}. It is common for Shardbearers to loan their Plate to others. Even the King's own shardplate can be borrowed at a heavy price.{{book ref|sa1|58}}
 
Because of it's weight, assistance is required to don Shardplate. The Shardbearer often has a team of armorers to assist with putting the armor on. The armor must be applied from the ground up starting with the sabatons or the wearer would be unable to support it's weight.{{book ref|sa1|26}} Regular clothing, boots, and additional padding are worn underneath the Plate. When applied, each individual piece of Shardplate tightens to fit itself to the contours of the wearer. {{book ref|sa1|26}}
 
== Vulnerability ==
Although incredibly strong, Shardplate is not invincible. Repeated impacts to the same areas can cause that piece of the armor to crack and leak Stormlight{{book ref|sa1|65}, depleting it at a higher rate. Once the Stormlight is exhausted, the armor will "freeze up" and be rendered immobile.{{book ref|sa1|56}}
 
Individual sections of Plate can be cracked to the point of failure. Upon failure, the piece of armor explodes into bits of molten metal leaving that area of the warrior exposed. The Shardbearer can remain in combat with some pieces of armor missing. Destroying a greeve can incapacitate a Shardbearer by rendering him or her unable to support the armor's weight.{{book ref|sa1|58}}
 
The breastplate is a central support structure. Destroying the breastplate alone will disable a Shardbearer.