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== Powers & Abilities ==
Wayne is twinborn
As a Bloodmaker, Wayne can store health at the price of being unwell, and tap in to the store later to heal wounds. As long as Wayne has an adequate storage of health, he can recover from any wounds that aren't immediately lethal, such as curing poison, regrowing fingers, and surviving bullet wounds. He prefers to fill his metal minds all at once by spending weeks sick in bed instead of traveling around while slightly sick.
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