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[[en:Vorinism]]
 
{{culture
|image=Relief.jpg
El '''vorinismo''' es una de las religiones principales de [[Roshar]], especialmente en [[Alezkar]], [[Jah Keved]], [[Kharbranth]], [[Nueva Natanan]] y [[Thaylenah]], conocidos colectivamente como los reinos vorin, volviéndose menos común más al oeste.{{book ref|sa3|28}} En esta religión se venera al [[Todopoderoso]], una deidad basada en [[Honor]] y en los diez [[Heraldos]].{{book ref|sa1|18}}
 
== BeliefsCreencias ==
In Vorin religion, people believe in the [[Almighty]], the force of good and creator of mankind. The glory of Almighty is such that anyone looking upon him would immediately burn to ash.{{book ref|sa1|7}} As such, he is typically represented by the divine prism with ten facets, one for each of the Heralds.{{book ref|sa1|33}} Each Herald is an emissary of the Almighty, wielding potent magical powers, as well as the ability to respond to prayers and patronage over a specific part of human experience.{{book ref|sa3|part=ars}} Vorinism typically places [[Jezrien]] and [[Kalak]] as the highest among the Heralds, with others beneath them.{{book ref|sa3|26}} Occasionally, either of them are conflated with the [[Stormfather]], who in turn is commonly equated with the Almighty himself, although this depends on the particular Vorin country.{{book ref|sa3|64}}{{book ref|sa2|74}}
 
{{image|Chasmfiend_old.jpg|side=left|width=250px|Artistic representation of a Desolation.}}
 
=== CreationMito Mythde la creación ===
The Vorin creation story places mankind's origins at the [[Tranquiline Halls]], a paradise from which they were forced off by the [[Voidbringers]], wicked creatures forged in [[Damnation]]. The Voidbringers possess terrible destructive power, and are regarded as the embodiment of evil.{{book ref|sa1|45}}{{book ref|sa2|32}}
 
On Roshar, the Knights Radiant were left behind, although they ultimately betrayed humankind in the [[Day of Recreance]]. One explanation for the betrayal is that the Knights Radiant imitated great powers and pretended a holy calling using elaborate tricks and once this was discovered they fled.{{book ref|sa1|26}}
 
=== MoralityMoralidad ===
All Vorins are expected to choose a Calling, their greatest talent, and practice it until death.
 
When it comes to relationships, Vorinism is focused on making and upholding oaths. Breaking oaths, or acting without proper oaths, such as having sex outside of marriage, is frowned upon.{{wob ref|1443}} However, Vorinism offers a wide variety of partnership oaths for those who do wish to pursue relationships, including some for same-sex couples.{{wob ref|1443}}
 
=== LifeVida Aftertras Deathla muerte ===
Those who grow to be the very best at their Calling are chosen to join the Heralds in the fight to regain the Tranquiline Halls when they die. Their particular afterlife differs depending on the Calling -- those who were the very best at farming become farmers for the Heralds, those who are the greatest at battle are chosen to fight beside the Heralds, etc.{{book ref|sa1|3}}{{book ref|sa1|i|8}}{{book ref|sa1|16}}{{book ref|sa1|18}}{{book ref|sa1|28}} Depending on what your calling was in life, you would receive powers in the afterlife. A farmer would be able to cause whole fields of crops to grow with a single gesture, a spearman could create thunder with his shield and lightning from his spear.{{book ref|sa1|59}}
 
Those who do not achieve their greatest potential are stuck in a dreamless sleep until the Halls are reconquered,{{book ref|sa1|59}} while those who do horrible things are cast into Damnation.
 
=== BeliefCreencia inen Symmetryla simetría ===
Symmetry is considered holy in Vorinism. Among others, [[glyph]]s are shaped symmetrically, [[Silver Kingdoms]] have perfectly symmetrical names, the heralds have symmetric names, and many people's names are close to symmetrical. However, people who have names that are actually symmetric are looked down on as "too holy" and therefore blasphemous.{{book ref|sa2|29}}
 
=== TemplesTemplos ===
Traditional Vorin temples are circular and domed. Usually, the dome is exactly ten feet tall at its highest point. They are often filled with statues and pictures of the Heralds.{{book ref|sa1|18}} A major city is expected to have a separate temple for each Herald.{{file ref|Thaylen City.jpg|Map of Thaylen City}}{{file ref|Kholinar.jpg|Map of Kholinar}} Additionally, wealthy lighteye families will often have private chapels, and the ardentia maintains monasteries throughout the continent. Such monasteries, like [[Jokasha Monastery|Jokasha]], are often seen as highly desirable postings, with many ardents working decades to get into one.{{book ref|sa3|i|2}}
 
=== PrayerRezo ===
Vorin pray through [[Glyphward|glyphwards]], prayers written in glyphs, typically on a strip of paper, calling on the Almighty and, sometimes, one or more of the Heralds. They are typically burned to carry the soul of the prayer to the Almighty.{{book ref|sa1|69}}
 
In higher classes of [[Alethkar]], much of the religious observation falls to the the priesthood, the [[Ardent]]ia, rather than the lighteyes themselves. The ardents in the employ of a lighteye are supposed to perform the required rituals for their master, so that the lighteyes do not have to worry about the spiritual aspect of their lives.{{book ref|sa2|i|12}}
 
=== OathgatesPuertas Juradas ===
The original purpose of the [[Oathgate]]s has been lost to time, though they are still considered sacred. In the present day, it's believed that the eleven lamps stand for the ten [[Silver kingdoms|Epoch Kingdoms]] and the [[Tranquiline Halls]], while the huge keyhole is "the need for ardents to ignore borders, and look only at the hearts of men".{{book ref|sa2|i|12}}
 
== CultureCultura ==
{{image|Vorin_Havah.jpg|side=right|width=200px|Vorin woman, with covered safehand on display.}}
The Vorin religion is closely interwoven with the culture of the Vorin kingdoms, to the point where the same word is applied to both the faith and the culture. Its modern form appears to be based on the book ''[[Arts and Majesty]]'', outlining what is proper for men and women. Women are expected to completely cover their left hand (called [[Safehand]] in Vorin vernacular) from the age of roughly eleven or twelve, as it is generally considered obscene.{{book ref|sa1|3}}{{book ref|sa2|19}} They are, however, permitted to learn how to read and write, and expected to manage a household and business. Feminine arts include painting, reading, writing, and music. Flutes are a commonly chosen instrument, however, it is rare for side-blown flutes to be found on Roshar.{{book ref|sa1|57}} More confrontational positions, such as politics and military, are considered masculine -- however, men are forbidden (or at least discouraged) from learning the alphabet. Additionally, Vorinism differentiates between feminine and masculine foods (sweet and spicy). Those division between genders do not apply to ardents, who are considered genderless from cultural standpoint, and thus permitted to engage in both feminine and masculine activities. By tradition, every person can learn a trade at a Vorin temple, including those of the opposite gender.{{book ref|sa2|63}}
All official Vorin betrothals must be signed and verified by ardents. As a result, people sometimes use a '''causal''' betrothal, which makes them practically engaged but confers no legal benefits.{{book ref|sa2|1}}
 
=== LawLegalidad ===
Apart from cultural and religious aspect, Vorinism has an impact on the legal system, as the teachings of Heralds demand implementation of certain laws.
 
==== TheDerecho Rightde of TravelCirculación ====
{{quote
|Institute a right of movement, so that a family who feels their lord is unrighteous can leave his area. Then tie a lord's authority to the people who follow him.
The Right of Travel is derived from the [[Herald]]s teaching that all borders should be open.{{book ref|sa2|84}} More specifically, it was established by [[Nale]], as a way to protect the weak from abuses of power.{{book ref|sa4|47}} It also serves as a form of addressing the power imbalance between lighteyes and darkeyes, as most darkeyes are able to leave a land that is poorly managed.{{wob ref|2782}}
 
==== TheDerecho Rightde to LearnAprendizaje ====
Most people in Vorin kingdoms have the Right to Learn professions in any temple of the [[Almighty]]. Larger Vorin temples have at least one [[ardent]] who is an expert in any given art or trade, and they provide training to anyone who's interested, regardless of eye color. This Right may not be available to the lower nahn ranks.{{book ref|sa2|64}}
 
==== TheDerecho Rightde of ChallengeDesafío ====
{{for|RightDerecho ofde ChallengeDesafío}}
The Right of Challenge allows a distinguished lighteyed warrior to demand justice through combat from the one who wronged him. Though the Right is almost never used in the modern day, it can still be exercised, and is well-known among lighteyes.{{book ref|sa2|55}} This Right, however, does not extend to darkeyes, and a darkeye attempting to call on it can be punished with execution.{{book ref|sa2|58}}
 
== PriesthoodSacerdocio ==
{{image|Kadash.jpg|side=right|width=200px|[[Kadash]], a Vorin ardent}}
 
Other types of ardents are likewise differentiated by the colors of their robes -- regular ones wear gray, while the [[soulcaster]]s wear red.{{book ref|sa2|35}} Many ardents have shaved heads, and men often have long beards. Both male and female ardents are considered genderless from the social standpoint: women do not need to cover their [[safehand]], while men are allowed to learn to read and write, and both can eat both sweet and spicy foods. This being said, while they are technically allowed to pursue both masculine and feminine arts, they are often pushed to follow their gender.{{book ref|sa1|33}}
 
=== SlaveryEsclavitud ===
Ardents are, technically, slaves to [[Lighteyes|lighteyed]] nobles of [[Vorin]] countries, with some serving specific households while others are beholden to the national ruler. They can neither hold land nor own property -- a safeguard to prevent a second [[Hierocracy]].{{book ref|sa1|59}} Like [[Parshmen]] and other slaves they are not paid for their work, but they are highly respected, even by people above them in the social hierarchy.{{book ref|sa2|16}} It seems one cannot be forced to become an ardent; rather, people join willingly, and can also leave if they so choose.{{book ref|sa2|26}}{{book ref|sa1|42}}
 
=== SpiritualGuía Guidanceespiritual ===
Ardents are forbidden from participating in politics or holding social offices. However, their word and opinions are still highly valued, and they hold authority in spiritual matters.{{book ref|sa3|100}}
 
They are the only people allowed to speak Almighty's tenth name, ''Elithanathile'', or He Who Transforms.{{book ref|sa1|7}} However, it seems that this isn't considered to be too important of a rule, as [[Navani Kholin]], a devout Vorin, commonly uses it as an exclamation of shock or awe.
 
=== SoulcastingMoldeado de almas ===
In [[Alethkar]], ardents are the only people allowed to use [[Soulcaster]]s. They surround the practice with mystery, carrying out Soulcasting at night and under heavy guard to prevent the general public from seeing. They are, however, not allowed to use Soulcasters on people. Those among the ardentia who use Soulcasters are often worked until they die of [[savant]]hood as their bodies become more and more like the things they Soulcast.{{book ref|sa2|35}}{{book ref|sa3|i|4}}
 
=== DevotariesDevotarios ===
{{image|Ellista.png|side=right|width=200px|[[Ellista]], a scholar from the Devotary of the Mind}}
 
* {{anchor|Devotary of Mercy}}'''The Devotary of Mercy''' is a devotary with a presence in [[Urithiru]]. Their ardents care for those who have trouble with their minds.{{book ref|sa4|25}}
 
== HistoryHistoria ==
=== OriginsOrígenes andy Oldvorinismo Vorinismantiguo ===
Though the origins of Vorinism are lost to the [[Shadowdays]], it's known that the name "[[Almighty]]" was used to refer to [[Honor]] even back during the [[Desolation]]s -- in fact, it might predate human arrival on [[Roshar]], as it was used even by the [[Herald]]s themselves.{{book ref|sa1|19}}{{book ref|sa1|part=prelude}} The Vorin religion came about around that time, basing itself on writings of a currently-unknown, but highly influential writer whom it was eventually named after.{{wob ref|12365}} [[Nohadon]] was another important figure during that time, and ''[[The Way of Kings (in-world)|The Way of Kings]]'' he penned was one of Vorinism's early holy texts.{{book ref|sa1|53}}
 
Back in the early days of the religion, now called '''Old Vorinism''', the [[Knights Radiant]] were an important part of the faith, and [[Immortal Words#The First Ideal|the First Ideal]] was a religious doctrine. The primary tenet of the faith, as far as can be ascertained, was that how one lived was far more important than what one had accomplished. Religion permeated every aspect of life, allowing the ardents to own land and property.{{book ref|sa1|53}}
 
=== HierocracyHierocracia: RiseAscenso ===
{{for|HierocracyHierocracia}}
 
Following the [[Recreance]], the attitudes towards the Knights Radiant changed drastically, with them being seen as traitors rather than heroes. The focus shifted from the First Ideal to other texts, chief among them ''[[Arts and Majesty]]'', leading to the gender divide among the Vorins that exists until the modern day. In spite of that, the [[lighteyes]]-[[darkeyes]] divide likely began during the same time, with pale eyes becoming the symbol of Almighty's favor despite their previous association with Radiance.{{book ref|sa1|73}}
The '''[[Hierocracy]]''', as it would come to be called, saw the ardentia go to great lengths to control its subjects through access to information.{{book ref|sa2|3}} The priesthood claimed to have the sole authority to interpret the holy scriptures and the will of the Almighty; the commoners were to follow them blindly as they were told what their Callings were and what their god had planned from them. Knowledge of the Knights Radiant was heavily censored, and what remained was altered and mythologized to fit the doctrine.{{book ref|sa2|6}} Yet even as Surgebinding was discredited and deemed to be mere trickery, ardents themselves claimed to be able to predict the future through visions and prophecies.{{book ref|sa1|18}}
 
=== HierocracyHierocracia: FallCaída andy Aftermathconsecuencias ===
{{image|Rushu.png|side=right|width=200px|[[Rushu]], a researcher ardent}}
 
Moreover, as Sadees conquered their strongholds, he interrogated them and their correspondence, and claimed to have learned that the so-called visions were little more than fabrications made to keep the people in check. This marked yet another shift in Vorin doctrine: now, prophecy was an evil thing, of [[Odium]] and the [[Voidbringers]], and to pursue it was heresy.{{book ref|sa1|18}} Yet more changes were made to free the church from ardentia's grip: rather than holding ultimate authority, they became merely advisors, and each man and woman was supposed to find the faith's meaning for themselves.{{book ref|sa1|18}}
 
=== PresentPresente andy Futurefuturo ===
Though Sadees' war of conquest stretched as far West as [[Azir]], Vorinism did not find foothold there.{{book ref|sa3|65}} On the other hand, the states formerly under Hierocracy, now known as the Vorin kingdoms, retain the faith to this day.{{book ref|sa1|8}}
 
With the coming of the [[Everstorm]] and the return of the [[Knights Radiant]], the future of Vorinism is unclear. Many of its tenets, chief among them that the [[Aharietiam]] was the final Desolation, have been proven wrong, the Heralds are quite mad, and the leaders of the largest anti-Odium faction are a heretic and an atheist.{{book ref|sa3|122}} For now, the church strives to retain control through hamfisted means -- most notably, the Curates' sudden excommunication of [[Dalinar Kholin]], who, at the time, had began to loudly proclaim Almighty's death. This is unlikely to be sufficient, however, as there are some who believe that now is the time to break free from Vorinism.{{book ref|sa3|100}}{{book ref|sa3|107}}
 
==NotableMiembros Membersnotables==
 
=== The ArdentiaFervorosos ===
{{for|:Category: Ardentia|a list of all known ardents}}
 
* [[Rushu]] - an ardent scholar, associate of [[Navani]].{{book ref|sa2|4}}
 
=== LayMiembros memberslaicos ===
* [[Dalinar Kholin]] - [[Bondsmith]] and [[Alethkar|Alethi]] [[highprince]]. Member of the Devotary of Talenet and the head of the Alethi church until his excommunication.{{book ref|sa1|54}}{{book ref|sa3|100}}
* [[Shallan Davar]] - [[Jah Keved|Veden]] [[Order of Lightweavers|Lightweaver]]. A somewhat devout member of the Devotary of Purity.{{book ref|sa1|33}}
 
== TriviaCuriosidades ==
* In the English language, the word "ardent" is an adjective meaning eager, zealous or passionate.
* Though "ardent" shares some similarity with [[Arteth|arteth]], the name of [[Shu-Dereth]] priests from [[Sel]], ardents and arteths are not connected.{{wob ref|6823}}
* Though ardents are around in ''[[The Way of Kings Prime]]'', there, they are simply called monks.{{wob ref|3808}}
 
== NotesNotas ==
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