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|universe=[[Cosmere]]
|books=[[The Stormlight Archive]]
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{{for|Cognitive Realm|the Cognitive Realm in general|pre=This article is about the Cognitive Realm region specific to [[Roshar]]}}
 
'''Shadesmar''' is a [[Roshar]]an word for the [[Cognitive Realm]].{{wob ref|4445}} The word Shadesmar is sometimes used in non-Rosharan contexts when referring to that Realm.{{wob ref|5814}}{{wob ref|7199}} It is known in Rosharan mythology as the kingdom of the spren.{{book ref|sa2|prologue}}
[[Stormlight]] (or an alternative source of [[Investiture]]) is needed{{book ref|WoK|70}} in order to control objects in Shadesmar, as well as for [[Soulcasting]]. Traveling there without sufficient Stormlight is considered to be perilous.
 
"Is this because he’s from the Cognitive Realm? The books say that the Spiritual Realm is a place of pure truth, while the Cognitive is more fluid." WOR Chapter 24, whatever this means
Altitude over the sea of beads and their correspondence in the Physical realm? Re. cryptics in Kharbranth.{{book ref|sa1|45}}
== Geography and Ecology ==
 
 
=== Environment ===
Shadesmar is a overlay of the Physical Realm, filled with personified ideas, as well as the cognitive aspects of physical objects.{/{wob ref| }}{{book ref|sa2|1}} Space does not map directly between location, with distance depending on the amount of consciousness in or about a given place.
Geographically, Roshar in the [[Cognitive Realm]] appears like an inversion of the continent in the Physical Realm, with its inland seas corresponding exactly to the shape of the land of Roshar.
 
Black skyGeographically, andRoshar ain strangethe white[[Cognitive sunRealm]] thatappears hangslike onan inversion of the horizoncontinent in the farPhysical distance.{{bookRealm, ref|sa1|45}} Clouds run towardswith the sunland -reflecting combinedas with thea sea of beads itand givesbodies theof impressionwater thatas theland sun is at the endmade of a long tunnelobsidian.{{book ref|sa1sa2|487}} + other refs
 
Black sky, and a strange, tiny,{{book ref|sa2|7}} white sun that hangs on the horizon in the far distance.{{book ref|sa1|45}}{{book ref|sa2|1}} Clouds run towards the sun - combined with the sea of beads it gives the impression that the sun is at the end of a long tunnel{{book ref|sa1|48}} The clouds are straight and long and point towards the horizon.{{book ref|sa2|prologue}}
 
The "seas" are made of tiny, translucent,{{book ref|sa2|1}} dark glass beads{{book ref|sa1|45}}{{book ref|sa2|prologue}} that represent objects that exist in the Physical Realm. These beads are bean-sized, or slightly larger than a fingernail.{{wob ref|8533}} The beads are attracted to Stormlight{{book ref|sa1|45}} and will force their way through barriers if possible (such as a hand over a mouth).{{book ref|sa2|prologue}} The beads represent "souls of objects." {{book ref|sa3|89}} It is possible to suffocate if drawn beneath the beads.{{book ref|sa1|70}} It does not seem possible to swim through the beads as bodies as they provide no buoyancy.{{book ref|sa2|prologue}} Sinking in the beads is similar to sinking through a viscous liquid.{{book ref|sa2|prologue}} The weight of individual beads differ based on their physical form, with larger objects correlating to heavier beads.{{book ref|sa2|7}} Spren can translate conversations between humans and beads though it is possible to speak to the cognitive aspect of the beads directly.{{book ref|sa2|7}}
 
The minds of sentient beings reflect in the Cognitive Realm as small{{book ref|sa2|7}} flames.{{book ref|sa1|45}} They give off light.{{book ref|sa1|70}} The differ in size, between species?consciousness?.{{book ref|sa2|7}}
 
The "seas" are made of tiny dark glass beads{{book ref|sa1|45}} that represent objects that exist in the Physical Realm. These beads are bean-sized, or slightly larger than a fingernail.{{wob ref|8533}} The beads are attracted to Stormlight{{book ref|sa1|45}} The beads represent "souls of objects." {{book ref|sa3|89}} It is possible to suffocate if drawn beneath the beads.{{book ref|sa1|70}}
 
When asked if this is the general rule, Sanderson said "there are places in Shadesmar that are different, and some are the same."{{wob ref|7200}}
 
Crystal looking trees can be found along the southern coast of Sea of Lost Lights, near the Expanse of the Vapors{{book ref|sa2|7}}{{map ref|Shadesmar}} The have spikey limbs made of glass, with no leaves.{{book ref|sa2|7}}
The land made of obsidian. Trees made of crystal grow on this land.{{book ref|WoR|7}}
 
=== Notable Location ===
 
There is great variety among spren, both in appearance and in cognitive levels. Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.{{book ref|WoRsa2|1}} Most of these spren appear and behave differently when they transition to the Physical Realm.
 
Cryptics rule one of the greater cities in Shadesmar, though its name is unknown.{{book ref|sa2|3}}
 
[[Celebrant]]
[[Unyielding Fidelity]]
[[Sea of Lost Lights]]
 
=== Notable Features ===
Living things manifest on Roshar's Cognitive Realm as flames.{{book ref|sa1|45}} They give off light{{book ref|sa1|70}}
 
If the person is strongly influenced by [[Odium]] (and presumably certain other Shards), the flame turns red.{{book ref|sa3|116}} A flame vanishes when the person represented by it dies.
 
==== Highstorm ====
 
=== AccessingHistory Shadesmar ===
 
It is likely that after the Recreance, Rosharans stopped travelling to Shadesmar, with Jasnah being one of the first, or the first, to interact with spren in a long time.{{book ref|sa2|epilogue}}
==== Transformation ====
By touching beads, those with the surge of Transformation are able to change the physical form of the object in the physical realm through Soulcasting.{{book ref|sa1|45}}
 
ItThe maynight beof possibleGavilar's fordeath, SoulcastersJasnah to appear inenters Shadesmar withwhen aconfronted givenby beadIvory inand their hands if they are holdingmakes the correspondingcastle objecthallway when+ theya peakknight into theout otherof realmbeads.{{book ref|sa1sa2|45prologue}}
 
Cryptics in Kharbranth{{book ref|sa1|29}}{{book ref|sa1|42}}{{book ref|sa1|45}}{{book ref|sa1|48}}
The Ardentia are aware of Shadesmar to some extent and that it is possible to visit. This may not be widespread throught the Ardentia.{{book ref|sa1|i|8}} There may be at least some literature that talks about Shadesmar.{{book ref|sa1|i|8}} and have used fabrials that allow them to [[Soulcast]] objects through it.
 
Shallan soulcasts in her room{{book ref|sa1|45}} Shallan Soulcasts near Jasnah and is saved by her{{book ref|sa1|70}} Jasnah researches Shadesmar from this point onward {{book ref|sa2|1}}
Shallan is able to take Memories in the physical that capture Cryptics in the Cognitive even when she is not actively looking into the other Realm.{{book ref|sa1|45}}
 
After being attacked aboard the Wind Pleasure, Jasnah Elsecalls to Shadesmar to save herself.{{book ref|sa2|7}} Shallan enters Shadesmar to Soulcast the Winds Pleasure in an attempt to save the crew from being slaughtered. Later, stick scene.{{book ref|sa2|7}}
 
While in Shadesmar, Jasnah caused quite a bit of strife with the spren. While there she learnt about the Everstorm and that it would transform the singers and knows that this has not happened before. She spent some time with the highspren who shared with her details of past Desolations and how the Fused return, which lead her to want to seek particular records upon her return to the Physical. At some point she began searching for a waypoint where the realms were close enough for her to Elsecall back to the Physical Realm. Shortly before she arrived back in the Physical Realm, it is implied she was in some sort of conflict.{{book ref|sa2|epilogue}}
== History ==
 
Cryptics in Kharbranth{{book ref|sa1|29}}{{book ref|sa1|42}}{{book ref|sa1|45}}{{book ref|sa1|48}}
 
Shallan soulcasts in her room{{book ref|sa1|45}} Shallan Soulcasts near Jasnah and is saved by her{{book ref|sa1|70}}
 
Both Orders can use the glass beads in Shadesmar to form various structures that can be used there. For example, [[Jasnah]] can create a raft out of Shadesmar beads that she could stand safely on.{{book ref|WoK|70}} While trapped in Shadesmar, Shallan uses this ability on several occasions. While attempting to use the [[Thaylen City]] [[Oathgate]], she makes a wall physically appear there, rather than just being made of beads. This is called manifesting, and is described as being dangerous by Captain [[Notum]].
:''Main article:'' [[Spren]]
 
'''Spren''' are [[Splinter]]s that reside mainly in the Cognitive Realm of Roshar. Spren are ideas personifed that have gained sentience,{{book ref|sa2|1}} and in some cases, sapience. Each spren represents an idea or concept, and are described as ideas that gained life.
 
Lesser spren can be pulled partially into the Physical Realm from Shadesmar by thoughts and emotions.{{book ref|sa2|1}} Emotion spren are attracted by emotions.{{book ref|sa2|7}} Radiant spren can choose to transition their minds from Shadesmar and into the Physical Realm, and can be pulled through temporarily to form Shardblades. Even when their minds have transitioned to the Physical, Radiant spren still exist mostly in the Cognitive and can sometimes be viewed if looking into Shadesmar.{{book ref|sa2|7}} This partial transition is also why Radiant spren are oftentimes invisible to anyone they have not chosen to reveal themselves to, though different spren have different skill levels at both appearing and disappearing.{{book ref|sa2|i|9}} Spren that have transitioned have barely any substance in the Physical making it difficult to touch them, and in some cases it should be impossible.{{book ref|sa2|i|9}}
 
When Radiant spren first transition their minds from Shadesmar, they lose much of their mind and memory,{{book ref|sa2|7}} and risk losing their sapience.{\{get reference to Syl at Honor Chasm}}
 
There is great variety among spren, both in appearance and in cognitive levels. Most spren appear physical differently in the Physical Realm.{{book ref|sa2|3}}
 
Many spren in Shadesmar are hostile towards humans due to their part in the Recreance. This makes getting information about Shadesmar, spren, their cities and their culture, quite difficult.{{book ref|sa2|1}}
 
There is great variety among spren, both in appearance and in cognitive levels. Some spren are intelligent enough to build their own civilizations and live on cities in Shadesmar, while others are more like animals.{{book ref|WoR|1}} Most of these spren appear and behave differently when they transition to the Physical Realm.
 
=== Economy ===
=== Politics ===
There is a complex, but negative political relationship between Honorspren and Cryptics.{{book ref|sa2|3}} Jasnah has not been able to devote much time to learning about spren politics.{{book ref|sa2|3}}
 
=== Food and Drink ===
=== Languages ===
Spren have their own languages, with some knowing human languages.{{book ref|sa2|60}} Cryptics do not use human languages.{{book ref|sa2|60}}
 
=== Mythology(?) ===
General knowledge of the existence of Shadesmar has faded on Roshar and it has become mythology.{{book ref|sa2|prologue}}
 
The Ardentia are aware of Shadesmar to some extent and that it is possible to visit. This may not be widespread throughtknowledge throughout the Ardentia.{{book ref|sa1|i|8}} There may be at least some literature that talks about Shadesmar.{{book ref|sa1|i|8}} and have used fabrials that allow them to [[Soulcast]] objects through it. Details of Shadesmar may have been changed or erased from written text by the Vorin church during the Hierocracy.{{book ref|sa2|3}}
 
Shadesmar is named in nursery tales.{{book ref|sa2|prologue}}
 
Jasnah writes publicly about Shadesmar in one of her earlier works.{{book ref|sa2|3}}
 
=== Investiture ===
=== Manifestations ===
Azure, Shallan, and Kaladin all get impressions from the beads they pick up while in Shadesmar, so it should be reasonable to say that any Invested person can manifest objects there. Adolin, not being an Invested person, gets only the vaguest impressions of the objects the beads represent.
 
Each bead gives a distinct impression of physical object when touched by someone who is Invested.{{book ref|sa2|prologue}}{/{book ref|sa3|Shadesmar chapters}/} This can include both their physical appearance and their 'soul'. They can be knitted together to form objects based of the cognitive aspect of a given bead. It is possible to make only part of an object. Bead objects can be commanded to move on their own, though not well.{{book ref|sa2|prologue}}
 
The beads gravitate towards Investiture and are able to give the impression to a person that they are after something.{{book ref|sa2|prologue}}
 
[[Stormlight]] (or an alternative source of [[Investiture]]) is needed{{book ref|WoK|70}} in order to control objects in Shadesmar, as well as for [[Soulcasting]]. Traveling there without sufficient Stormlight is considered to be perilous.
 
Traditionally, the Elsecallers have been the prime liaisons with the 'great ones of the spren' and were happy to bring along people of other orders to assist them in their visits and interactions. Implied that Elsecallers had a higher affinity for Shadesmar than Lightweavers or Willshapers.{{epigraph ref|sa2|53}}
 
==== Transformation ====
By touching beads, those with the surge of Transformation are able to change the physical form of the object in the physical realm through Soulcasting.{{book ref|sa1|45}}
 
It may be possible for Soulcasters to appear in Shadesmar with a given bead in their hands if they are holding the corresponding object when they peak into the other realm.{{book ref|sa1|45}}
 
Shallan is able to take Memories in the physical that capture Cryptics in the Cognitive even when she is not actively looking into the other Realm.{{book ref|sa1|45}}
 
Can control how far their mind travels into Shadesmar, allowing them to peak in without fully entering.{{book ref|sa2|7}} Also able to have their mind be full in Shadesmar? able to lose mind? even while peering if fully immersed and with not enough stormlight? {/{book ref|Shallan at end of WoK}}
 
Entering Shadesmar is described as objects popping into beads.{\{Shallan in WoK}}{{book ref|sa2|7}}
 
== Weird Stuff ==
Jasnah{{book ref|sa2|prologue}} and Axies, backwards shadows. Misbehaving shadows are referenced in folktales as showing someone is cursed.{{book ref|sa2|prologue}} Jasnah notices this happening in the feast hall, when Ivory is not visible, and in the hall when he is. Implies this has been happened to her before.{{book ref|sa2|prologue}}
 
In Shadesmar, beings cast shadows towards the sun.{{book ref|sa2|7}}
 
Ivory pulls Jasnah into Shadesmar?{{book ref|sa2|prologue}}
 
Singers are closer to the Cognitive Realm than humans and this, in part, is what allows them to change forms.{{epigraph ref|sa2|32}}
 
Lift is weird and partially in the Cognitive, allowing her to physically touch spren when it shouldn't be possible.{{book ref|Sa2|i|9}}
 
 
If the person is strongly influenced by [[Odium]] (and presumably certain other Shards), the flame turns red.{{book ref|sa3|116}} A flame vanishes when the person represented by it dies.
 
== Trivia ==
Editors, Keepers, Synod
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