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After Ruin was freed from the Well, it took total control of Marsh. During this time he had no physical control over his body. In the horrifying prison of his mind, he held out hope that he could remove a crucial spike and end his life when Ruin's attention was diverted. However, he was never able to accomplish much more than twitching a finger before Ruin asserted total control and brought him back in line. As Ruin was undoubtedly aware of Marsh's continuing resistance, though it could not read his thoughts, Marsh was implanted with many additional Hermalurgic spikes, further increasing Ruin's hold over him and granting him the greatest set of [[Allomancy|Allomantic]] and [[Feruchemy|Feruchemic]] abilities of all the Inquisitors through the deaths of many [[Terris]] [[Keeper]]s.
For most of his existence under Ruin, he was unable to aid Vin and Elend in any way, allowing his mind to drift into the insanity of Ruin, where destruction turned to bliss, giving his last vestige of rebellion the relief it needed to stay alive in the dark corners of his mind. This last burst of Marsh's incredible willpower finally emerged during Vin's
Ruin reasserted his control, eventually sending Marsh to the [[Battle of Hathsin]], where he would
=== [[Mistborn Era 2]] ===
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