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m (intentional)
(Just cleaning up the grammar and style a little. The tenses here were killing me.)
|books=[[Mistborn (series)|Mistborn]]
}}{{update|book=mb5}}
The '''kandra''' are a race of creatures on [[Scadrial]] featured in the [[Mistborn trilogy]]. The First Generation of kandra were created by the [[Lord Ruler]] through the use of [[Hemalurgy]] during his [[Ascension of the Lord Ruler|Ascension]], andearning sohim the kandra call himtitle "Father" among the kandra. They have the ability to reshape their bodies and most are well-practiced at imitation, making them extremely sought-after as spies.
 
The First Generation of kandra were originally [[Terris]] [[Worldbringers]]. During his ascension, [[Rashek]] realizesrealized that a person with both [[Allomancy]] and [[Feruchemy]] would pose a serious threat to the stability of the [[Final Empire]], so he speaksspoke directly to the minds of his closest friends, making a deal with them to trade their Feruchemy for immortality. All living Feruchemists are transformed into [[mistwraith|mistwraiths]], and these closest friends are also given Hemalurgic spikes which returnedgave them toback their sentience and bestowed certain "blessings".{{book ref|hoa|62}} DoingThey sowere doesto notbecome completelyhis remove the threat of Feruchemy, however: unexpressed genes for it are still present in the population,spies and occasionally result in the birth of Feruchemists later oninformants. The Lord Ruler later resorts to breeding programs to try to eliminate Feruchemy from the Terris people entirely.
 
Kandra were the third and last of Rashek's creations. They arewere created with only two Hemalurgic spikes and thus experienceare less susceptible to the influence fromof [[Ruin]]. Despite their greater independence, theThe First Generation isof initiallykandra, worriedthe aboutLord governingruler's themselvesfriends, so they createcreated a legal code which iswas thenlater approved by the Lord Ruler,. becomingThis code is known as the [[First Contract]]. ItThe Contract is the first thing a kandra learns upon gaining sentience.{{book ref|hoa|11}} All future generations of kandra are created by the first by granting blessings in the form of Hemalurgic spikes to mistwraiths.
 
MostRight before the [[Catacendre]], the majority kandra executeexecuted the [[Resolution]],. theThe First Generation's orderordered every kandra to remove their blessings in an effort to prevent Ruin from influencing them and regaining his body. They are eventually able to replace their spikes, though it is unlikely that there will be any new kandra, as Hemalurgy is not widely known.{{qa ref|727|5|I can guess two possible options for the kandra|date=2008-10-15}} ThisSince leaves[[Harmony]] themhas asabsorbed someRuin ofinto thehimself, fewkandra whoare havenow aunder his direct connection to [[Harmony]]control. Those who go longer without their spikes lose significant portions of their memories.{{qa ref|708|23|How are there kandra and koloss?|date=2012-1}}{{qa ref|727|40|Do they remember who they were?|date=2008-10-17}} As of the end of ''[[The Hero of Ages]]'', they no longer take contracts{{qa ref|987|30|How do you buy a contract with a kandra in the Alloy of Law?|date=2012-11-6}} and have taken a vow to live in animal bodies.{{wob ref|date=2009-07-08|4443|B&N book club Q&A}} Some of them later make appearances in ''[[The Alloy of Law]]''{{qa ref|987|30|How do you buy a contract with a kandra in the Alloy of Law?|date=2012-11-6}}, as well as non-Mistborn books.{{wob ref|5990}}{{wob ref|6438}}
 
== Physiology ==