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Especially skilled kandra are able to make their own adjustments to the shape of the creature they are taking. Although mimicking an existing unique individual or creature is most common, the most skilled kandra can use just a skull or set of bones to build a working structure to gain the ability to move around freely and communicate.
 
Being without bones will make kandra unable to move fast, speak or form any proper shape, but doesn't effectaffect their mental ability.{{book ref|mb3|2}}
 
By reforming their body inside the mechanism, they can crack simple locks.{{book ref|mb6|19}}
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