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;[[Blessing of Stability]]: Rarely used, the Blessing of Stability is a pair of [[zinc]] spikes that endows its receiver with emotional fortitude, rendering them much more resistant to control by emotional Allomancy.{{book ref|mag|12|2}}
 
A kandra can survive with only one spike, but they lose some of their sanity while doing so.{{citebook ref|mb5}} A kandra with one spike cannot be controlled by [[Ruin]] or [[Harmony]].{{citebook ref|mb5}}
 
There are more possible Blessings than the four already known.{{qa ref|977|49|Are there more kinds of kandra blessings than just the four we've seen?|date=September 2012}} Allomancy can be granted to kandra, as shown when [[Bleeder]] uses the Allomantic abilities of a [[Coinshot]], but only Harmony (and probably Bleeder) know the process for doing so.{{qa ref|977|160|Hemalurgy can give Allomantic powers to Kandra.|date=September 2012}} They can also burn [[Lerasium]].{{qa ref|1084|83|If a Kandra eats a bead of Larasium, can he burn it?|date=13 August 2014}}
 
== Relation To Mistwraiths ==
As stated previously, kandra are mistwraiths altered by hemalurgyHemalurgy and given sentience. Despite the physical similarities, and indeed origins as a mistwraith, kandra are considered a separate species in the Final Empire.
 
==After the Ascension==
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