Diferencia entre revisiones de «Kandra»

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Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years, they are essentially immortal. One of the kandra secrets references the unknown acid mixture. Being bathed in acid can effectively kill a kandra, so this is one way how misbehaved kandra were executed in kandra homeland during the [[Final Empire]], the other way is starvation. Because of their ability to change shape, most damage to a kandra is of no consequence; they do feel normal physical pain as a result of trauma, though [[MeLaan]] has said that kandra have the ability to turn nerves off and thus experience no pain.{{book ref|mb6|24}} This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
 
A kandra digesting another kandra can perform the killing, but it is unknown if the two kandra will fight and try to eat each other during the process. After the [[Catacendre]], the kandra develop a way to take their own lives at will. Also developed by the Kandra post-catacendre is a liquid which upon injection will disable Kandra and make them transparent, but will not make them unconscious.(The liquid is fatal to human) Though it does not kill the Kandra, further pulling out their spike will turn them back to mistwraith.{{book ref|mb6|29}} Destroying the spikes with explosion or by other means can turn them back into mistwraith, practically killing them.{{cite}}
 
== Notable Kandra ==
Shards, Editors, Keepers, Synod
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