Diferencia entre revisiones de «Kandra»

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Because of their ability to change shape, most damage to a kandra is of no consequence; they do feel normal physical pain as a result of trauma, though [[MeLaan]] has said that kandra have the ability to turn nerves off and thus experience no pain.{{book ref|mb6|24}} One notable exception to this imperviousness is being bathed in acid. This leads to kandra guards mostly using hammers to break bones, thus hindering movement.
 
Kandra do not die naturally, with the First Generation's age identical to the Lord Ruler's, exceeding a thousand years. One of the kandra secrets references the unknown acid mixture, which is one of two known processes that can kill a kandra, the other of a kandra digesting another kandra. Otherwise they are essentially immortal. AfterThough after the Catacendre the kandra developeddid develop a way to take their own lives at will.
 
Kandra are capable of assuming smaller shapes, but losing too much mass means that a kandra is unable to maintain their intelligence.{{17s ref|post|408809|text=They must keep a certain mass to maintain intelligence and a bunny is very small.|date=26 Feb, 2016}}
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