Diferencia entre revisiones de «Kandra»

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There are four different blessings available to make a kandra. All four grant mistwraiths sentience and convert them into kandra, but they also have additional benefits.{{epigraph ref|mb3|38}}
 
;[[Blessing of Awareness]]: A pair of [[tin]] spikes which grant a kandra increased senses, similar to Allomantically burning tin.{{book ref|mag|12}}
 
;[[Blessing of Potency]]: A pair of [[iron]] spikes which give a kandra more strength that is like an Allomancer burning [[pewter]].{{book ref|hoa|39}} It is not exactly the same however, and it will not grant you the limitless energy you receive by burning pewter.
 
;[[Blessing of Presence]]: A pair of [[copper]] spikes which grant increased mental capability.{{book ref|mag|12}} This capability includes the ability to focus despite physical discomfort or distraction, exceptionally sharp memory, resistance to madness, and the inability to lapse into unconsciousness due to shock.{{book ref|hoa|2}}{{book ref|hoa|24}} This Blessing also counters at least some of the mental weakness that is caused by Hemalurgy; kandra with these spikes are much less vulnerable to being controlled by Ruin than is the norm.{{qa ref|727|17|OreSeur Resistant to Ruin's manipulations|date=2008-10-15}}
 
;[[Blessing of Stability]]: Rarely used, the Blessing of Stability is a pair of [[zinc]] spikes that endows its receiver with emotional fortitude, rendering them much more resistant to control by emotional Allomancy.{{book ref|mag|12|2}}
 
A kandra can survive with only one spike, but they lose some of their sanity while doing so. {{cite}} A kandra with one spike cannot be controlled by [[Ruin]] or [[Harmony]].{{cite}}
 
There are more possible Blessings than the four already known.{{qa ref|977|49|Are there more kinds of kandra blessings than just the four we've seen?|date=September 2012}} Allomancy can be granted to kandra, as shown when [[Bleeder]] uses the Allomantic abilities of a [[Coinshot]], but only Harmony (and probably Bleeder) know the process for doing so.{{qa ref|977|160|Hemalurgy can give Allomantic powers to Kandra.|date=September 2012}} They can also burn [[Lerasium]].{{qa ref|1084|83|If a Kandra eats a bead of Larasium, can he burn it?|date=13 August 2014}}
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