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'''Tin''' is the internal physical pulling metal. An Allomancer burning tin has greatly enhanced senses. Feruchemists can use tin to store enhanced senses, and when used as a Hemalurgic spike, tin steals senses.
==Allomantic Use==
A tin [[Misting]] is known as a '''Tineye'''. Burning tin grants an Allomancer increased sensitivity in all five senses.
Furthermore, they are able to see through the mists that cover Scadrial.{{ref|b|mb1|c|8}}
An Allomancer can flare tin, causing a huge burst of sensory input, to clear his head from pain or exhaustion.{{ref|b|mb1|c|25}}
Tin will allow an Allomancer to see in the dark.{{ref|b|mb1|c|5}}
==Feruchemical Use==
A tin [[Ferring]] is known as a '''Windwhisper'''.
Tin is used to store sensitivity of senses.
One sense may be stored each in a tinmind.{{ref|b|mb4|ars}}
Unlike an Allomancer burning tin, it does not allow a Feruchemist to see things that would be otherwise unobservable; instead, it compounds the potency of their senses currently available.{{ref|b|mb3|c|66}}
While storing senses, those senses become weaker.
For example, [[Sazed]] wore glasses while storing eyesight.{{ref|b|mb1|c|22}}
==Hemalurgic Use==
When used as a Hemalurgic spike, tin can steal senses.{{cite}}
==Notes==
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