Diferencia entre revisiones de «Cosmere»
→Properties and Forces: Investiture refers to the power itself, not to the thing being invested.
(→Properties and Forces: Investiture refers to the power itself, not to the thing being invested.) |
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The structure and physics of the cosmere are the same as our own, but the main story of the cosmere occurs in a compact dwarf galaxy, meaning it has many fewer stars and systems than our galaxy.{{17s ref|post|42426}} Time flows the same in the cosmere (except under special magical effects, such as [[Allomancy|Allomantic]] [[cadmium]] and [[bendalloy]]).{{ref|name=yalive}}
There are ten primary planets in the cosmere, sometimes called Shardworlds, as the [[Shard|Shards of Adonalsium]] play major roles there.{{qa ref|718|8}} There are inhabited worlds with no Shards on them, and some planets may only have [[Splinter]]s of a Shard on them.{{qa ref|718|8}} Planets without Shards are generally referred to "minor Shardworlds". On all cosmere planets, magic is called [[Investiture]], a
The physical universe of the cosmere only tells one part of the story. In fact, there are [[Realmatic Theory|three Realms]] of existence: the Physical Realm, the Cognitive Realm, and the Spiritual Realm that all coexist simultaneously, and everything has aspects in each of these Realms.{{tes ref|12}} Even planets themselves have souls.{{qa ref|979|17}} Investiture transcends all three of these Realms.{{qa ref|1069|3}} The Cognitive Realm, including regions such as [[Shadesmar]], allows for travel between cosmere planets.{{qa ref|1097|22}} Also, there is something beyond the Three Realms, where people "pass on," which Shards can potentially touch,{{wob ref|4444}} but Brandon does not wish to reveal anything about it.{{qa ref|727|87}}
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