Diferencia entre revisiones de «Ashyn»

292 bytes añadidos ,  hace 4 años
sin resumen de edición
Ashyn is sparsely populated by humans. There were far more of them in the past, although whether their presence on the planet predates the [[Shattering]] is uncertain. At some point, they used the [[Dawnshard]]s and/or [[Surgebinding]] to destroy most of Ashyn.{{epigraph ref|sa3|115}}{{book ref|sa3|113}} Some people fled the destruction and traveled to the neighboring planet of [[Roshar]], while others stayed in small pockets of habitable land.{{wob ref|8243}} In the present day, this land includes the floating cities Ashyn is known for.{{au ref|roshar}}
 
For modern Rosharans, Ashyn is a mythical place, known only as the [[Tranquiline Halls]].{{wob ref|8496}} On Ashyn, there are in turn some people who are aware of Roshar.{{wob ref|11741}} Their level of technology relative to one another is difficult to establish; while Ashynites do not have [[fabrial]]s, they appear to have discovered gunpowder, as some are mentioned carrying flintlock pistols.{{wob ref|12303}}
 
== Magic ==
Ashyn currently has no [[Shard]], but [[Odium]] possibly spent some time there, as he followed the Ashynites to [[Roshar]].{{wob ref|6646}}{{epigraph ref|sa3|117}} Like most of [[Rosharan system]], the planet is 10-centric.{{wob ref|2745}}
 
The magic of Ashyn is disease-based. As the bacteria and viruses there seek to keep their hosts alive, they provide them with access to supernatural abilities, which differ depending on the disease. The Ashynites harness this by lowering their immune systems and deliberately infecting themselves to gain various powers.{{wob ref|7584}}{{wob ref|1862}} People who usedo this magicso are called '''Incubators'''.{{wob ref|12303}}
 
Very little is known about the specific forms of magic granted by the illnesses, though onea hasfew have been described. ItThe most important from the survival standpoint causes hearing loss while allowing its host to manipulate gravity. and asAs such, isit's crucial to the funcitoningfunctioning of Ashyn's flying cities, as theywhich are kept aloft by conclaves of people infected with it.{{wob ref|12271}} Other abilities granted by diseases include flyingflight,{{wob ref|4043}} changing the color of objects,{{wob ref|12303|}}prophecy, and passing through walls.{{wob ref|4043}}{{wob ref|12303}}{{wob ref|9849}} DiseasesHowever, canthe alsodiseases can come with side effects, such as physical weakness, seeing hallucinations, and deadly fevers.{{wob ref|12303}}
 
The abilitiesability granted by the diseases lastlasts as long as the person is infected by the disease, and disappears when their immune system beatsovercomes the diseaseit.{{wob ref|9849}} TheDiseases abilitiescan comelast directlyanywhere from thea diseasesweek andto theyears. magicOccasionally, isthere similarare tosome othersymptoms symbioticleft relationshipsbehind inafter the cosmere.{{wobdisease ref|11304}}is Diseasesover, cancalled lastEchoes, anywherewhich fromtake asome weektime to yearsfade, or don't disappear at all.{{wob ref|12303}}
 
Ashyn's magic system was not sickness-based from the start.{{wob ref|11304}} The original magic, which brought about the cataclysm, wasn't exactly like [[Surgebinding]], but shared the same basic principles.{{wob ref|8690}} It might've also been related to Roshar's [[Old Magic]].{{wob ref|12681}} The [[Eila Stele]] mentions humans using the powers of [[spren]] and [[Surge]]s, suggesting that the shift to bacteria and viruses as the focus of Ashynite magic might've happened some time after most people have already evacuated from Ashynthe planet.{{epigraph ref|sa3|115}} It is related to the [[Old Magic]].{{wob ref|12681}}
 
== Trivia ==
* The earliest reference to Ashyn, though not under that name, can be found in Brandon's blog post from March 10, 2006. Back then, he considered it the sillier of his two ideas for magic disease stories, the more serious one of which would involve a doctor combating an illness with various magical effects on its victims.{{wob ref|7584}}
* The symbiotic relation between the bacteria and their hosts is similar to that of the [[Aviar]]s and the worms that grant them powers from [[First of the Sun]], albeit here the humans interact with the magic-granting microorganisms directly rather than through intermediaries.
 
Editors, Keepers
8241

ediciones