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'''Allomancy''' is one of the three prime manifestations of [[Investiture]] on [[Scadrial]].{{ref|b|mb4|ars}} Scadrians call it one of the three [[Metallic Arts]]. It is the most widespread of the Metallic Arts in the present day. People who have one or more Allomantic abilities are called Allomancers. Allomancy has many widespread effects, such as enhancing and dampening emotions, Pushing and Pulling on metals, and even temporal effects. Each Allomantic power has its own metal, which must be ingested and "burned" to activate.
Though Allomancy is hereditary, once Allomantic powers are awakened in a person, it is instinctual. All an Allomancer requires to use their power is enough of the correct metal. Nobles, as the descendants of the nine original allomancers, had more of preservation's power lingering in their bloodlines. As such, during The Final Empire's timeframe, allomancers could all trace their bloodline to nobility.
==Snapping==
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually
However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{ref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
==Basics and Types of Allomancers==
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