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==Snapping==
When a person is born with the hereditary Allomantic ability, they cannot burn metals until the Allomantic ability is awakened in them. The process of Allomancy being activated within a person is called [[Snapping]]. In the [[Final Empire]] era of Scadrial, Snapping required immense trauma. This was usually achieved in that age with an intense beating at a young age. It was possible for Allomancers to Snap from other intense emotion, like joy, but this was much more uncommon.{{ref|annotation|mb3|chapter=70}} It was said that the more powerful the Allomancer, the more intense the trauma had to be to Snap.
 
However, after the [[Final Ascension]], [[Harmony]] changed the way Snapping operated, but it is unknown how it was altered.{{ref|?|675|21|How does Snapping work now? You said that Sazed changed it.}}
Allomancy is a End-Positive{{ref|b|mb4|ars}} magic system--meaning energy is gained in the process of its use. It is of the [[Shard]] [[Preservation]].{{ref|b|mb3|e|32}} Energy does not come from one's own body, as happens in [[Feruchemy]], but from Preservation himself.
 
Metal is not the source of Allomancy's power.{{ref|annotation|mb3|chapter=38}} Rather, metal is what is called a [[focus]]--a necessary component to a manifestation of [[Investiture]] (magic system), but not the source of the power itself. When an Allomancer burns a metal, that metal specific molecular structure acts as a conduit to Preservation, and then the Allomancer is granted an ability corresponding to the metal, hence the metal "focuses" Preservation's power to the user. Each metal is the only way a mortal can access Preservation and the power of creation's power.{{ref|?|727|45|Allomancy is fueled by Preservation's body?}} Afterwards, the metal is vaporized.{{ref|?|618|61|When non-god metals are burned Allomantically, what happens to the metals?}} This is true for the base sixteen Allomantic metals. However, the god metals, lerasium and atium, are the sources of power themselves. Burning atium, being [[Ruin]]'s body, means the Allomancer is not accessing Preservation in any way in that process.{{ref|b|mb3|e|78}}
 
It may be quite unclear that Allomancy is of Preservation. After all, Pushing and Pulling on metals isn’t an effect that "preserves," so to speak. However, it is important to know that saying "Allomancy is of Preservation" has a very specific meaning: the way an Allomancer ''accesses'' the power is of Preservation, but the actual effect of the power is unrelated to Preservation.{{ref|?|622|107|How is Allomancy of Preservation?}} This is a fundamental difference between Allomancy and Feruchemy. In Feruchemy, its power comes from your own energy, but Allomancy is of Preservation. The act of burning a metal--accessing the power of Preservation--must be in line with the [[intent]] of Preservation. So burning a metal needs to "preserve" one's own energy, and so the power must come from the external source of Preservation's body.
==Development==
 
Allomancy was in the original book of Mistborn (now known as Mistborn Prime). In that version, Allomancy only had Mistborn and no Mistings.{{ref|annotation|mb1|chapter=4}} Mistborn Prime was never published, and Brandon later repurposed its good ideas into [[Mistborn: The Final Empire]]. To give this new Mistborn book a heist novel feel, Brandon added Mistings, so that he could have a team of specialists with their own unique strengths.
 
The metals themselves changed over time. Brandon had been misled by employees of a hobby shop in his childhood that pewter was an alloy of silver, so in the original draft of Mistborn, silver and pewter were paired, and he named silver Mistings Silvereyes. When he realized the factual error, he was forced to change it to tin and Tineye.{{ref|annotation|mb1|chapter=23}} Brandon always thought Silvereye sounded much "slicker" than Tineye. And so silver just happened to not have any Allomantic effect in the final form of Allomancy.
 
After the original trilogy and Brandon’s reveal that atium and malatium did not belong on the true Table of Allomantic Metals, Brandon chose the true external temporal metal to be cadmium, as it was particularly dangerous and hard to acquire, so it made sense that only Scadrians with the technology after the Final Ascension could discover it.{{cite}} Brandon originally had cadmium's alloy named cerrobend, but that name happened to be copyrighted, so Brandon was forced to change it to the generic word, bendalloy. The error was present on an early version of the Table of Allomantic Metals.
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