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=== Stormlight ===
Surgebinding requires constant Stormlight as a fuel source, which the Surgebinder can draw by breathing in.{{ref|b|sa2|c|59}} While it is possible to draw the Stormlight from any source infused with it, including directly from the [[highstorm]]s themselves, the common practice is to use [[spheres|gemstone]]s that have already been infused by the highstorms. Human bodies are imperfect containers for the Stormlight, so the Stormlight leaves the Surgebinder's body over time, giving him or her a glowing effect with luminescent white vapor. Breathing out accelerates this leaving, but Stormlight substitutes for oxygen so the Surgebinder does not need to breathe.{{ref|b|sa1|prologue}} The more Stormlight the Surgebinder holds, the faster it leaks out of the body.{{ref|b|sa2|c|2}}
 
Aside from being a fuel source, Stormlight also increases the physical capabilities of the Surgebinder's body to far beyond regular human levels. The Surgebinder gains superhuman strength, speed, endurance, stamina, and healing of both body and soul. They can survive falls hundreds of feet, and stand up right away, the damage immediately being healed by Stormlight. Almost any kind of injury can be healed, including bad eyesight, scar tissues, or Spiritual damage done by a Shardblade.{{ref|b|sa2|c|33}} This healing is based upon the Cognitive identity of the Surgebinder, as such if a soldier sees the scars on his body, for example, as a part of his self, Stormlight does not heal those scars.{{ref|17s|6605|text=Seattle, WA Signing, Mar 08, 2014}}
 
{{anchor|Full Lashing}}
* '''Full Lashing''': This ability creates an extremely powerful temporary bond between two objects. To use this ability, the Surgebinder infuses a surface with Stormlight, after which any object or person that comes in contact with the surface will be bound to it. Full Lashing does not necessarily require skin contact; surfaces can be infused by "spraying" the Stormlight onto them.{{ref|b|sa1|prologue}} Most objects would break apart themselves before the bond holding them would.{{ref|b|sa2|ars}} The duration of this bond is determined by the amount of Stormlight infused. The bond also attracts [[bindspren]].{{ref|b|sa2|c|12}}
 
=== Gravitation ===
 
{{anchor|Basic Lashing}}
* '''Basic Lashing''': This ability alters an object's or being's spiritual gravitational bond to the planet below, instead temporarily linking it to a different object or direction. It allows the Surgebinder to run up walls, send objects or people flying off into the air. Advanced users of Basic Lashing can employ partial Lashings—a half Lashing upward, for example, would make the Surgebinder effectively weightless, while a quarter Lashing would halve the person's weight.{{ref|b|sa1|ars}} It is also possible to use multiple Basic Lashings simultaneously so that the infused object or being will be pulled toward different directions at once or pulled toward a single direction but stronger than gravity normally would.{{ref|b|sa2|c|52}} Basic Lashing always requires skin contact if the Surgebinder is trying to infuse an external object or being.{{ref|b|sa2|c|85}}
 
{{anchor|Reverse Lashing}}
* '''Reverse Lashing''': This ability creates a bubble around a surface that imitates its spiritual link to the ground beneath it. In effect, this makes the infused object pull other objects towards itself. It is much harder for Reverse Lashing to affect objects touching the ground, where their link to the planet is strongest. Objects falling or in flight are the easiest to influence. Other objects can be affected, but the Stormlight and skill required are much more substantial. This ability is believed to be a specialized version of Basic Lashing.{{ref|b|sa2|ars}} Reverse Lashing requires constant skin contact for it to work, though it consumes comparably little Stormlight.{{ref|b|sa1|prologue}}
 
=== Division ===
 
{{anchor|Slicking}}<!-- let it stay Slicking until we know the correct name -->
* '''Slicking''': This ability allows the Surgebinder to make his or her body frictionless. The Surgebinder can choose which parts of the body are affected and which parts are not. For example, the bottom of the feet can be infused so that the Surgebinder glides through any surface without losing momentum until the ability is suspended.{{ref|b|sa2|i|9}}
 
=== Progression ===
 
{{anchor|Growth}}
* '''Growth''': This ability accelerates organic growth to tremendous speeds. The Surgebinder can infuse the seeds to a plant with Stormlight through skin contact, and in seconds, it will become fully developed. It is unknown if this ability only works on plants.{{ref|b|sa2|i|9}}
 
{{anchor|Regrowth}}
* '''Regrowth''': This ability heals the damage done to the body and the soul of a person instantly and without any scarring. The flesh, muscle, or bones can be completely regrown rapidly. The body can be refreshed and rid of fatigue.{{ref|b|sa1|c|19}} The Surgebinder can even reverse death with Regrowth; a body that has bled out or a soul that has been severed with a Shardblade can be healed with Regrowth and continue to function as if it has never been damaged.{{ref|b|sa2|i|9}} Though once the soul leaves the body and reaches the afterlife, it is impossible for the Surgebinder to revive the person.{{ref|b|sa2|c|88}}
 
=== Illumination ===
 
{{anchor|Lightweaving}}
* '''Lightweaving''': This ability creates visual and auditory illusions. The illusion is based upon not just what the Surgebinder imagines, but also desires to create, requiring both a mental picturing of and a Spiritual connection to the intended creation.{{ref|b|sa2|ars}} Once the creation is shaped, the Surgebinder breaths out a cloud of Stormlight to form the illusion.{{ref|b|sa2|c|7}} The illusion can be created anywhere, but requires a constant source of Stormlight, so the Surgebinder&mdash;or a being the Surgebinder is Spiritually linked to&mdash;needs to keep in proximity to it. Because the illusion automatically feeds off of the Surgebinder, the glowing effect common to the Surgebinders as the Stormlight leaks out of their bodies does not happen, and instead is fed to the illusion. Unless the Surgebinder intentionally dissolves the illusion, it will stay active until the Surgebinder runs out of Stormlight or leaves the proximity of the illusion. It is possible for the Surgebinder to attach the illusion to him- or herselfhimself, as well as a being he or she is Spiritually linked to such as the spren that forms the Nahel bond, so that the illusion automatically follows the movements of the being to which it is attached. This way, an illusion of disguise, for example, that the Surgebinder attached to himself would mimic the facial expressions of the Surgebinder and adapt to the clothing or the accessories he is wearing.{{ref|b|sa2|c|60}} The illusory image has no substance to it, and if an object physically passes through the illusion, the image temporarily fuzzes to Stormlight until it is reestablished once the object withdraws.{{ref|b|sa2|c|42}} Light itself does not pass through the illusion; if the Surgebinder wants to be able to see the outside while hiding inside the illusion, he or she must put holes to see on the image. The amount of Stormlight the illusion requires depends on the complexity of it.{{ref|b|sa2|c|54}}
 
=== Transformation ===
 
{{anchor|Soulcasting}}
* '''Soulcasting''': This ability transforms any material into one of the Surgebinder's choice. To Soulcast, the Surgebinder shifts his perception to see into the Cognitive Realm, and communicates with the Cognitive aspect of the object he wants to transform. Not every object is inclined to change, depending on how the object is seen by the sentient species and how it sees itself, so the Surgebinder may need to negotiate with it. Once the object is convinced into changing, the Surgebinder infuses it with Stormlight, and the transformation process takes place instantaneously.{{ref|b|sa2|c|7}} It is technically possible for the Surgebinder to transform anything into anything else, but transforming something into the pure form of an [[Ten Essences|Essence]] is the easiest to accomplish, while transforming the object into something unfamiliar is a lot harder.{{ref|b|sa1|c|72}} Soulcasting requires the corresponding gemstone for the Essence the Surgebinder is trying to transform into, so Soulcasting something into blood, for example, requires an infused garnet.{{ref|?|985|4|Rithmatist Book Tour, Albuquerque, NM}} Draining the Stormlight from the gemstone can sometimes shatter the gemstone; the larger the gemstone the less likely it is for that to happen.{{ref|b|sa1|c|15}} The object's mass is conserved through the Soulcasting process.{{ref|b|sa1|c|5}} It may not be possible to create gemstones with Soulcasting.{{ref|b|sa1|c|33}}
 
=== Transportation ===
 
{{anchor|Elsecalling}}
* '''Elsecalling''': This ability allows the Surgebinder instantaneous travel, both within the Physical Realm and between different Realms. A circular wall of Stormlight can be seen briefly at the target location before the Surgebinder arrives.{{ref|b|sa2|epilogue}} The Surgebinder can also bring other beings and objects with him or her while Elsecalling.{{ref|b|sa2|e|53}}
 
=== Cohesion ===
{{icon|cohesion|s|link=|75px|right}}
The Cohesion Surge grantscan thebe Surgebindermanipulated powerby overthe Strong Axial Connections. It can be used toSurgebinder alter objects at a molecular level; for example, a Surgebinder can push herhis hand into a table and leave a permanent handprint.{{ref|17s|6584|text=Seattle WoR signing report}}
 
The Cohesion Surge grants the Surgebinder power over Strong Axial Connections. It can be used to alter objects at a molecular level; for example, a Surgebinder can push her hand into a table and leave a permanent handprint.{{ref|17s|6584|text=Seattle WoR signing report}}
 
=== Tension ===
 
== Known Surgebinders ==
{{columns|
*[[Shallan Davar]]
*[[Kaladin]]
*[[LiftDalinar Kholin]]
*[[Ym]]
*[[Shallan Davar]]
*[[Jasnah Kholin]]
*[[Renarin Kholin]]
*[[Dalinar KholinLift]]
*[[Ym]]
}}
 
== Knights Radiant ==
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