Diferencia entre revisiones de «Leyes de la magia de Sanderson»

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(Rewrote most of the page. Same info, but more clearly written, and more logically formatted.)
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[[Brandon]] has so far written three articles pertaining to the usage of magic in writing.{{qa ref|813|3|Are there other laws?|interview=Chattanooga Times|date=2012-06-20}}
 
;== [[bws: sandersons-first-law|Sanderson's First Law]] ==
: '''An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.'''
If characters (especially viewpoint characters) can solve a problem by using magic, the reader should be made to understand how that magic works. Otherwise, the magic constitudes a 'deus ex machina.'
 
Ideally, the magic is explained to the reader before it is used to resloveresolve a conflict. Much like a sword or a large pilesum of money, magic is a useful resource. Understanding the resources available to a character helps the reader understand the character's actions. It avoids questions like, "Where did he get that?" or "How did he do that?"
 
"Mysterious magic" (or "Soft Magic"), which has no clearly defined rules, should not solve major problems, although it may create them.
 
 
;== [[bws: sandersons-second-law|Sanderson's Second Law]] ==
: '''Limitations > Power'''
The limitations of a magic system are more interesting than its capabilities. What the magic ''can't'' do is more interesting than what it ''can''.
 
 
;== [[bws: sandersons-third-law-of-magic|Sanderson's Third Law]] ==
: '''Expand on what you have already, before you add something new.'''
This rule is designed to keep systems of magic from sprawling out of control, while ensuring that magic systems are as deeply developed as possible.
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