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Diferencia entre revisiones de «Leyes de la magia de Sanderson»

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[[Brandon]] has so far written three articles pertaining to the usage of magic in writing.
 
[[Brandon]] has so far written three articles pertaining to the usage of magic in writing.
   
; Sanderson's First Law
+
; [[bws: sandersons-first-law|Sanderson's First Law]]
 
: '''An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.'''
 
: '''An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.'''
 
In other words, solutions to story problems should not be the direct result of ''deus ex machina'' inventions of the author. Ideally, magic that frees characters from trouble should be established and explained earlier. "Mysterious" magic, should not solve major problems, although it may create them, and be present throughout the story.
 
In other words, solutions to story problems should not be the direct result of ''deus ex machina'' inventions of the author. Ideally, magic that frees characters from trouble should be established and explained earlier. "Mysterious" magic, should not solve major problems, although it may create them, and be present throughout the story.
; Sanderson's Second Law
+
; [[bws: sandersons-second-law|Sanderson's Second Law]]
 
: '''Limitations > Power'''
 
: '''Limitations > Power'''
 
Here, Brandon Sanderson states that the interest in readers generated by magic systems often comes more from what magic cannot do than from what it can.
 
Here, Brandon Sanderson states that the interest in readers generated by magic systems often comes more from what magic cannot do than from what it can.
; Sanderson's Third Law
+
; [[bws: sandersons-third-law-of-magic|Sanderson's Third Law]]
 
: '''Expand on what you have already, before you add something new.'''
 
: '''Expand on what you have already, before you add something new.'''
 
This rule is designed to keep systems of magic from sprawling out of control, while ensuring that magic systems are as deeply developed as possible.{{ref|?|813|3|Are there other laws?|post=Chattanooga Times interview 2012-06-20}}
 
This rule is designed to keep systems of magic from sprawling out of control, while ensuring that magic systems are as deeply developed as possible.{{ref|?|813|3|Are there other laws?|post=Chattanooga Times interview 2012-06-20}}
Línea 14: Línea 14:
 
== Notes ==
 
== Notes ==
 
<references />
 
<references />
 
{{stub}}
; External Links
 
* [[bws: sandersons-first-law|First Law]]
 
* [[bws: sandersons-second-law|Second Law]]
 
* [[bws: sandersons-third-law-of-magic|Third Law]]
 
{{good}}
 
 
{{real world}}
 
{{real world}}

Revisión del 20:15 15 ago 2014

Brandon has so far written three articles pertaining to the usage of magic in writing.

Sanderson's First Law
An author's ability to solve conflict with magic is directly proportional to how well the reader understands said magic.

In other words, solutions to story problems should not be the direct result of deus ex machina inventions of the author. Ideally, magic that frees characters from trouble should be established and explained earlier. "Mysterious" magic, should not solve major problems, although it may create them, and be present throughout the story.

Sanderson's Second Law
Limitations > Power

Here, Brandon Sanderson states that the interest in readers generated by magic systems often comes more from what magic cannot do than from what it can.

Sanderson's Third Law
Expand on what you have already, before you add something new.

This rule is designed to keep systems of magic from sprawling out of control, while ensuring that magic systems are as deeply developed as possible.Error en la cita: Etiqueta <ref> no válida; las referencias sin nombre deben tener contenido

Notes

Este artículo es muy corto. Por favor, ayuda a The Coppermind a expandirlo.