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|[[Siri]]'s first impression of T'Telir{{book ref|wb|4}}
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'''T'Telir''' is the capital city of [[Hallandren]] on [[Nalthis]].{{book ref|wb|prologue}} It is set on
== Geography ==
The city of T'Telir is built in a crescent around a bay of the [[Bright Sea]], abutting the water. This position means the city wall only has to run around the landward half-circle of the city. The city is designed with many gardens and open spaces that show off its greenery and has palm trees and other flora growing along the streets.{{book ref|wb|4}}{{book ref|wb|25}} Like most of Hallandren, T'Telir is in the lowlands in a tropical climate: the temperature is quite warm, colorful animals and flowers are common, and harsh weather is rare.{{book ref|wb|2}}{{book ref|wb|12}} The [[Court of Gods]] stands on a small plateau that rises above the city with a spectacular view of the sea.{{book ref|wb|4}}
The city's placement on the sea makes it a choice location as a port; because of T'Telir's unique climate, it has a monopoly on dye production from the [[Tears of Edgli]].{{book ref|wb|22}} Other nations use the sea to bring exotic merchandise and fresh foods from their lands in trade.{{book ref|wb|9}}
== Landmarks ==
T'Telir is home to the Court of Gods, an imposing feature of the city built on a plateau and entirely walled off. This is where the [[Returned]] live in their palaces, each painted a different color, and assemble weekly to pass judgments.{{book ref|wb|4}}{{book ref|wb|8}}
Another notable feature of T'Telir lies in the [[D'Denir]]
== History ==
=== Origin ===
The [[God King]]'s palace was the first building constructed in the site of the future city of T'Telir.{{book ref|wb|51}} It served as an outpost overlooking the bay and was built by the crew mates of [[Vo]], the first Returned, three hundred years before the events of the Manywar. They named the kingdom they founded on the beaches of T'Telir's bay [[Hanald]] and elected
=== The Manywar ===
{{for|Manywar}}
T'Telir was home to the descendants of Vo and his wife; the royal family fled the city at the climax of the war and established the nation of [[Idris]].{{book ref|wb|1}} After the Manywar was resolved, Peacegiver left the city of T'Telir a gift in the form of the D'Denir Celabrin.{{book ref|wb|9}} These statues were ostensibly a reminder to the citizens of the cost of war as well as a memorial for the war's casualties, but in fact
=== The Plague ===
{{quote
|You mean to tell me that our God King—the most holy and divine personage in our pantheon—died to cure a few tummy aches?
|[[Lightsong]]{{book ref|wb|27}}
}}
Two hundred and fifty years later, a plague of distrentia struck T'Telir. The disease was especially deadly among the elderly and the young, and the nature of it meant that it spread other diseases as well. This caused the city's commerce to slow drastically, meaning that outlying villages went months without necessary supplies. In the end, Susebron the Fourth gave his Breath to cure the plague and [[Susebron]] the Fifth began his rule.{{book ref|wb|27}}
{{for|Pahn Kahl rebellion}}
Thirty years into Susebron the Fifth's reign, he signed a treaty with King [[Dedelin]] of [[Idris]] that promised peace in exchange for his marriage to Dedelin's daughter.{{book ref|wb|1}} At the time when the treaty was fulfilled twenty years later, T'Telir was the site of the Pahn Kahl rebellion. First, a Pahn Kahl named [[Vahr]], a worker in the dye fields, made an attempt at stirring up his people.{{book ref|wb|19}} He worked to that end for over a decade but was ultimately captured and imprisoned due to [[Bluefingers]]' information leaks and killed by [[Vasher]].{{wob ref|6020}} Bluefingers himself planned an extensive subversive campaign centered around starting a war between Hallandren and Idris: he brought mercenaries and Pahn Kahl [[Awakening|Awakeners]] into the tunnel system below the court,{{wob ref|7298}} manipulated [[Siri]] into distrusting the Hallandren priests,{{wob ref|6983}} and hired [[Denth's crew]] to increase tensions in the city.{{wob ref|6723}} When his plans were nearing completion, he tortured [[Blushweaver]] and [[Lightsong]] in order to get the Command phrases for Hallandren's Lifeless army, changed the Command phrase, and sent the army towards Idris.{{book ref|wb|55}} The attempted rebellion was defeated when
== Culture ==
{{image|Warbreaker by Phoebe Rothfeld.jpg|Vivenna and Parlin's arrival in T'Telir|side=left|width=300px}}
T'Telir is overwhelmingly bright, and the main areas of the city are very beautiful and lush with greenery.{{book ref|wb|25}} Buildings are dyed in all colors here,{{book ref|wb|4}} and the people, all of whom dress in vibrant colors and some of whom even dye their hair,{{book ref|wb|14}} are much the same. D'Denir, huge statues of great warriors holding weapons in various poses, line the walkways and are frequently adorned by the people with brightly colored accessories such as scarves and hats.{{book ref|wb|9}} Many streets in the city are just dirt, not laid with cobblestone, though they have slate sidewalks and are lined with palms and other tropical plants.{{book ref|wb|17}} The streets also have pole-mounted lamps that are lit nightly, requiring an amount of oil only feasible due to the city's proximity to the sea and the trade it brings.{{book ref|wb|25}} However, the slum areas where the Idrians of the city live aren't quite as nice: although still colorful, the colors are muted, the buildings are quite run-down and dirty, and there are many beggars and urchins.{{book ref|wb|31}}
T'Telir is a very wealthy city compared to [[Bevalis]], the capital city of Idris, and even has somewhat of a middle class.{{book ref|wb|9}}{{wob ref|6706}} The houses in T'Telir are generally much larger and nicer than in Idris,{{book ref|wb|17}} and the city is one of the only places with enough wealthy people to support restaurants.{{book ref|wb|5}} In fact, enterprising young street boys wander the neighborhoods proclaiming their services, willing to deliver food from restaurants right to people's homes for a fee.{{book ref|wb|17}} The food served in T'Telir tends to be spicy, centered around seafood, and seasoned with exotic spices.{{book ref|wb|5}}{{book ref|wb|8}}
{{sidequote
|People jostled their way through the streets, draped flagrantly in colors, yelling, and talking, and moving, and stinking, and coughing, and bumping.
|[[Vivenna]]'s first impression of T'Telir{{book ref|wb|9}}
|side=right|size=350px
}}
People here like to be together, tending to crowd the same streets.{{book ref|wb|17}}
== Politics ==
{{quote
|This isn’t about money. It’s about fear. People in the court talk about what '''might''' happen if the Idrians cut off the passes or what '''may''' happen if the Idrians let enemies slip through and besiege T’Telir.
|[[Bebid]] to [[Vasher]]{{book ref|wb|5}}
}}
T'Telir is the capital of Hallandren and home to the Returned.{{book ref|wb|4}} The [[God King]] rules T'Telir officially and can overrule any decision made by the Court of Gods, although his priests usually make most decisions for him. The Returned are given votes when it comes to big decisions; before casting votes, they listen to their priests debate about the issues in [[Hallandren#Court_Assembly|Court Assemblies]]. Some of the Returned also sit on various councils and vote on other important matters in the city.{{book ref|wb|30}} This method of government, waiting on debates that must be brought to the gods (who cannot leave the court to be among the people of the city) by the priests, operates much more slowly than Idris' monarchy.{{book ref|wb|1}}
The King and the rest of the Returned are revered as gods, and those of people who are in trouble, are sick or lame, or need help of some sort, can go to them
== Notable Citizens ==
== Trivia ==
* Brandon wanted to use double consonants as a naming structure in Warbreaker, though he also wanted variety in the way in which names were written. Thus, we have apostrophes as in T'Telir, doubled up letters without an apostrophe as in Llarimar, and letters with a vowel in between as in Vivenna.{{wob ref|6695}}
<pre>== Notes ==
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