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Soulstamping an object functions by rewriting the history of an object or individual to match the encoded intent of the seal.{{tes ref|3}}{{qa ref|977|115}} The likelihood of a soulstamp "taking" is dependent in part on the plausibility of a stamp. This includes both how the object views itself (the object's history) and how others view it. This is congruent with what we know of the Cognitive Realm, and suggests Forgery is similar to [[Soulcasting]].{{qa ref|979|15}}{{tes ref|postscript}} It is also likely that Forgery draws heavily on the spiritual aspect of an object, as connections that should be otherwise unavailable to the object cognitively affect the plausibility of a stamp, such as the instance where the room [[Atsuko]] of [[JinDo]] was placed in was modified in order to influence the drawing of a mural.{{tes ref|76}}
 
It is necessary to behave borna inbloodline theconnection area ofto [[MaiPon]] or have a bloodline connection to the area in order to have thea requisite sDNAchance to forgepossess anthe objectability. Like other Selish magics, the distance to the magic system's homeland affects the amount of Investiture available, and thus Forgery is limited to the area around MaiPon. For the same reason as the bloodline, the glyph of MaiPon cannot be simply changed to another glyph (such as Aon Aon) to correspond to a new area to power Forgery.{{qa ref|979|14}}
 
The innate Investiture present in the materials to carve and ink a soulstamp seem to have a positive correlation to the ability of the stamp to take.{{tes ref|3}} The amount of Investiture present in soulstone is unknown, but Forgery ink is known to function better with organic materials as physical mediums, with inks from more complex creatures (suspected to correlate to innate Investiture from [[Adonalsium]] upon creation) being more effective at aiding a seal in taking.
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