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== Atributos y habilidades ==
 
== Atributos y habilidades ==
The Marksman is an [[Allomancer]], a skilled [[Coinshot]].{{book ref|mb5|2}} This aids Marks in his ability to quickly escape from the scene of his crimes. Only another [[Metalborn]] can easily follow him. When chased, Marks avoids the outside, trying to enter buildings where he can easily set up an ambush.{{book ref|mb5|24}} He also carries a submachine gun, and has some skill at using it, but not too much, as he is known to accidentally shoot innocents.{{book ref|mb5|2}}
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El Tirador es un [[alomante]], un [[lanzamonedas]] experimentado.{{book ref|mb5|2}} Esto ayuda a Tira en su habilidad para escapar rápidamente de la escena del crimen. Solo otro [[nacido del metal]] puede seguirlo facilmente. Cuando es perseguido, Marks evita el exterior, tratando de entrar en edificios donde puede preparar fácilmente una emboscada.{{book ref|mb5|24}} También lleva una ametralladora y tiene cierta habilidad para usarla, pero no demasiada, ya que se sabe que dispara accidentalmente a inocentes.{{book ref|mb5|2}}
   
 
== Historia ==
 
== Historia ==

Revisión del 14:45 10 mar 2023

Este artículo está en proceso de traducción. Por favor, sigan circulando.


El Tirador
Fallecido 1 Doxil 342 PC
Capacidades Lanzamonedas
Oficio Ladrón de bancos
Residencia Elendel
Mundo natal Scadrial
Universo Cosmere

En esta ciudad hay mil criminales peores que yo, pero te has empeñado en darme caza a mí, vigilante. ¿Por qué? Soy un héroe del pueblo.

—Tira a Wax[1]

El Tirador, también conocido como Tira, es un ladrón de bancos de Elendel, en Scadrial. Tiene vínculos conocidos con el Grupo.[1]

Apariencia y personalidad

Apariencia

Tira tiene las cejas pobladas y los labios carnosos; no es un hombre muy agraciado.[2] Cuando cometía robos, el Tirador llevaba una vieja máscara de buscavidas de madera[3] pintada como los demonios que surgían de la Profundidad, la cara negra con colmillos blancos.[1] También viste ropa llamativa de color rojo, lo que puede hacer que sea más fácil seguirle. No lleva nada de metal, así los alomantes no pueden empujar o tirar de él.

Personalidad

El Tirador se considera a si mismo un caballero cazarrecompensas.[1] Disfruta de la notoriedad que ha ganado como ladrón de bancos de renombre. A Tira le gusta ser visto, así que cada vez que comete un robo, lo hace de la manera más llamativa posible. Todos sus robos tienen lugar a la luz del día y siempre escapa por las calles más concurridas que puede encontrar. Es muy popular entre la gente común, una especie de héroe del pueblo, especialmente entre aquellos en Evasiones.[2] Se niegan a creer que haya hecho algo malo, incluso cuando accidentalmente mata a una joven. A pesar de su popularidad, sus seguidores no son incondicionalmente leales. No dudan en extorsionarlo sutilmente para comprar su silencio. El Tirador no cree que valga la pena investigar sus crímenes cuando hay otros criminales mucho peores en la ciudad.[1]

Atributos y habilidades

El Tirador es un alomante, un lanzamonedas experimentado.[1] Esto ayuda a Tira en su habilidad para escapar rápidamente de la escena del crimen. Solo otro nacido del metal puede seguirlo facilmente. Cuando es perseguido, Marks evita el exterior, tratando de entrar en edificios donde puede preparar fácilmente una emboscada.[4] También lleva una ametralladora y tiene cierta habilidad para usarla, pero no demasiada, ya que se sabe que dispara accidentalmente a inocentes.[1]

Historia

Juventud

The Marksman grew up in a slum known as the Breakouts in the Fifth Octant of Elendel.[2] At some point in his life, Marks came in contact with Edwarn Ladrian and the Set, likely due to his notoriety.[1] Edwarn had the Marksman work mostly autonomously, with little oversight from Edwarn.[5] Edwarn Ladrian recorded their involvement in his appointment book,[1] which was stolen by Waxillium Ladrian.[6] Wax's investigation into the Set put him on the Marksman's trail.[1] In the year 342, Marks committed several robberies in Elendel, typically retreating to his hideout, believed to be in the Seventh Octant. Wax and the Elendel constables were pursuing him, trying to determine where he would strike next and locate his hideout. The police put a thousand note prize on the Marksman's head.[2] During one of this robberies, the Marksman shot a little girl by accident.[1] Wax predicted a specific day that the Marksman would rob the First Union Bank but that day came and went, and Wax came to believe that Marks might have fled for the Roughs.

Robando el Banco Primera Unión

Three days later than Wax's prediction, on the first of Doxil in 342,[7] Marks robbed the Banco Primera Unión.[1] As he escaped with a sack of banknotes on his shoulder, he was pursed by Wax through the streets with Allomancy, while Wayne and Constable Marasi Colms followed in a motorcar. Wax followed Marks across the city and through the accounting offices of Linville & Lyons in a skyscraper, protecting several citizens, such as Lady Dorise Chevalle, from being accidentally injured by Marks in his attempts to kill Waxillium and escape.[1][7] During the chase the Marksman was shot by Waxillium in the shoulder.[1] As Marks approached the Breakouts, Wax saw what appeared to be Bloody Tan watching them from among the bystanders. When Marks entered the Breakouts, he lost the distracted Waxillium, who had crashed to the ground in shock.

Thinking he had escaped, Marks retreated to a hideout in the slums, where he met a few of his local allies.[2] While Wax and Marasi attempted to canvass the area, Wayne disguised himself as a local and tricked one of Marks' friends into going to his hideout. Wayne followed the man to Marks' hideout, where he burst into the room through a window with a bendalloy bubble, knocked out Marks, and retreated before anyone else in the room could react. Wayne returned to Wax and Marasi carrying the Marksman over his shoulder. As they prepared to take Marks into custody, an assassin shot crossbow bolts at them, hitting the Marksman in the throat and killing him, so that he could not talk about the Set's plans. The assassin returned to ensure that the Marksman was truly dead, but he was surprised by Marasi. He attempted to take her hostage, but Marasi shot the assassin in the head, killing him as well.

Legado

One of the main repercussions of the Marksman's crimes was an increasingly aggravated populace in the city of Elendel.[8] He reminded them of the inequality and the wealth and excesses of the powerful. His actions were likely a contributing cause of the rioting that occurred in Elendel.[9] It is uncertain if this was intentional on his part, or if he was simply following the Set's orders. It is also possible that one of the motivations for the Marksman's robberies was to simply keep Waxillium distracted from the Set's true goals.[10] The Marksman's capture and subsequent death were not popular among the common people, who saw him as one of their own.[11] Waxillium Ladrian was seen as to blame for his death, and the fact that Marks was never brought to trial for his crimes angered many in the city.[7]

The rogue kandra Bleeder began wearing one of the Marksman's masks, which had been broken and twisted along one side.[12] She wore it when she attacked Governor Replar Innate's mansion,[12] where the mask was broken further when Wax shot her in the face.[3] When Paalm was revealed to have been impersonating Replar, she donned the broken mask again when Wax chased her.[4] Wax was initially uncertain whether or not she had been the Marksman all along,[8] but when he began to chase her, he realized that Bleeder used a different style of steel Allomancy than the Marksman had used.[4]

Notas

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Windrunner (talk) 14:46, 4 June 2016 (MST)